libcamera: camera_manager: Use std::unique_ptr to store event dispatcher
The CameraManager takes ownership of the dispatcher passed to the setEventDispatcher() function. Enforces this by using std::unique_ptr<>. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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@@ -29,7 +29,7 @@ public:
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static CameraManager *instance();
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void setEventDispatcher(EventDispatcher *dispatcher);
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void setEventDispatcher(std::unique_ptr<EventDispatcher> dispatcher);
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EventDispatcher *eventDispatcher();
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private:
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@@ -41,7 +41,7 @@ private:
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std::unique_ptr<DeviceEnumerator> enumerator_;
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std::vector<PipelineHandler *> pipes_;
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EventDispatcher *dispatcher_;
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std::unique_ptr<EventDispatcher> dispatcher_;
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};
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} /* namespace libcamera */
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