libcamera: camera: Rename name() to id()

Rename Camera::name() to camera::id() to better describe what it
represents, a unique and stable ID for the camera. While at it improve
the documentation for the camera ID to describe it needs to be stable
for a camera between resets of the system.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
This commit is contained in:
Niklas Söderlund
2020-08-02 23:57:17 +02:00
parent 53d38b19ed
commit 2e7c80a4f9
17 changed files with 91 additions and 70 deletions
+3 -3
View File
@@ -71,13 +71,13 @@ class Camera final : public Object, public std::enable_shared_from_this<Camera>
{
public:
static std::shared_ptr<Camera> create(PipelineHandler *pipe,
const std::string &name,
const std::string &id,
const std::set<Stream *> &streams);
Camera(const Camera &) = delete;
Camera &operator=(const Camera &) = delete;
const std::string &name() const;
const std::string &id() const;
Signal<Request *, FrameBuffer *> bufferCompleted;
Signal<Request *> requestCompleted;
@@ -100,7 +100,7 @@ public:
int stop();
private:
Camera(PipelineHandler *pipe, const std::string &name,
Camera(PipelineHandler *pipe, const std::string &id,
const std::set<Stream *> &streams);
~Camera();