cam: event_loop: Rename event_ to base_
The 'event' variable name is usually used for events added to the base event loop, not the loop itself. Rename the struct event_base member to base_ as a preparation for future work adding events to the loop. There is no functional change. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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@@ -18,7 +18,7 @@ EventLoop::EventLoop()
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assert(!instance_);
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evthread_use_pthreads();
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event_ = event_base_new();
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base_ = event_base_new();
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instance_ = this;
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}
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@@ -26,7 +26,7 @@ EventLoop::~EventLoop()
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{
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instance_ = nullptr;
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event_base_free(event_);
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event_base_free(base_);
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libevent_global_shutdown();
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}
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@@ -42,7 +42,7 @@ int EventLoop::exec()
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while (!exit_.load(std::memory_order_acquire)) {
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dispatchCalls();
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event_base_loop(event_, EVLOOP_NO_EXIT_ON_EMPTY);
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event_base_loop(base_, EVLOOP_NO_EXIT_ON_EMPTY);
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}
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return exitCode_;
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@@ -57,7 +57,7 @@ void EventLoop::exit(int code)
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void EventLoop::interrupt()
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{
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event_base_loopbreak(event_);
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event_base_loopbreak(base_);
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}
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void EventLoop::callLater(const std::function<void()> &func)
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@@ -30,7 +30,7 @@ public:
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private:
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static EventLoop *instance_;
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struct event_base *event_;
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struct event_base *base_;
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std::atomic<bool> exit_;
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int exitCode_;
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