libcamera: v4l2_controls: Store a ControlRange in V4L2ControlInfoMap

V4L2ControlRange only offers a convenience constructor for a
ControlRange. Store the ControlRange instead of V4L2ControlRange in
V4L2ControlInfoMap to make the map less dependent on V4L2 types.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
This commit is contained in:
Laurent Pinchart
2019-10-14 00:54:12 +03:00
parent 207d57c8b4
commit 1bfed95c1e
6 changed files with 27 additions and 29 deletions
+1 -1
View File
@@ -337,7 +337,7 @@ int UVCCameraData::init(MediaEntity *entity)
/* Initialise the supported controls. */
const V4L2ControlInfoMap &controls = video_->controls();
for (const auto &ctrl : controls) {
const V4L2ControlRange &range = ctrl.second;
const ControlRange &range = ctrl.second;
const ControlId *id;
switch (ctrl.first->id()) {