libcamera: pipeline_handler: Drop controls() and properties() functions

The PipelineHandler controls() and properties() functions are only used
by the Camera class. Now that the controls and properties are stored in
the Camera::Private class, we can drop those functions and access the
private data directly in Camera::controls() and Camera::properties().

Suggested-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
This commit is contained in:
Laurent Pinchart
2021-07-30 06:05:45 +03:00
parent 1815a0290f
commit 034b5d3699
3 changed files with 2 additions and 26 deletions

View File

@@ -176,27 +176,6 @@ void PipelineHandler::unlock()
media->unlock();
}
/**
* \brief Retrieve the list of controls for a camera
* \param[in] camera The camera
* \context This function is \threadsafe.
* \return A ControlInfoMap listing the controls support by \a camera
*/
const ControlInfoMap &PipelineHandler::controls(const Camera *camera) const
{
return camera->_d()->controlInfo_;
}
/**
* \brief Retrieve the list of properties for a camera
* \param[in] camera The camera
* \return A ControlList of properties supported by \a camera
*/
const ControlList &PipelineHandler::properties(const Camera *camera) const
{
return camera->_d()->properties_;
}
/**
* \fn PipelineHandler::generateConfiguration()
* \brief Generate a camera configuration for a specified camera