libcamera: pipeline_handler: Drop controls() and properties() functions

The PipelineHandler controls() and properties() functions are only used
by the Camera class. Now that the controls and properties are stored in
the Camera::Private class, we can drop those functions and access the
private data directly in Camera::controls() and Camera::properties().

Suggested-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
This commit is contained in:
Laurent Pinchart
2021-07-30 06:05:45 +03:00
parent 1815a0290f
commit 034b5d3699
3 changed files with 2 additions and 26 deletions

View File

@@ -800,7 +800,7 @@ int Camera::release()
*/
const ControlInfoMap &Camera::controls() const
{
return _d()->pipe_->controls(this);
return _d()->controlInfo_;
}
/**
@@ -813,7 +813,7 @@ const ControlInfoMap &Camera::controls() const
*/
const ControlList &Camera::properties() const
{
return _d()->pipe_->properties(this);
return _d()->properties_;
}
/**