Systemui nav buttons set the insensity from launcher and -1 window but fallback home does not. This causes services to pass the wrong flags to system ui to apply the incorrect tint that would later be fixed by launcher and sometimes lead to color flicker. Fixes: 79776583 Test: use bright color wallpaper (nav dark icons) and reboot phone, unlock with pin/pass/finger and view nav buttons Change-Id: I86906cd1b5af5d078499a1392c260aa186b2eee8
154 lines
5.6 KiB
Java
154 lines
5.6 KiB
Java
/*
|
|
* Copyright (C) 2015 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
package com.android.settings;
|
|
|
|
import android.app.Activity;
|
|
import android.app.ProgressDialog;
|
|
import android.app.WallpaperColors;
|
|
import android.app.WallpaperManager;
|
|
import android.content.BroadcastReceiver;
|
|
import android.content.Context;
|
|
import android.content.Intent;
|
|
import android.content.IntentFilter;
|
|
import android.content.pm.PackageManager;
|
|
import android.content.pm.ResolveInfo;
|
|
import android.os.Bundle;
|
|
import android.os.Handler;
|
|
import android.os.Message;
|
|
import android.os.UserHandle;
|
|
import android.os.PowerManager;
|
|
import android.os.SystemClock;
|
|
import android.os.UserManager;
|
|
import android.provider.Settings;
|
|
import android.util.Log;
|
|
import android.view.View;
|
|
import android.view.WindowManager;
|
|
import android.view.WindowManager.LayoutParams;
|
|
import android.view.animation.AnimationUtils;
|
|
|
|
import java.util.Objects;
|
|
|
|
public class FallbackHome extends Activity {
|
|
private static final String TAG = "FallbackHome";
|
|
private static final int PROGRESS_TIMEOUT = 2000;
|
|
|
|
private boolean mProvisioned;
|
|
|
|
private final Runnable mProgressTimeoutRunnable = () -> {
|
|
View v = getLayoutInflater().inflate(
|
|
R.layout.fallback_home_finishing_boot, null /* root */);
|
|
setContentView(v);
|
|
v.setAlpha(0f);
|
|
v.animate()
|
|
.alpha(1f)
|
|
.setDuration(500)
|
|
.setInterpolator(AnimationUtils.loadInterpolator(
|
|
this, android.R.interpolator.fast_out_slow_in))
|
|
.start();
|
|
getWindow().addFlags(LayoutParams.FLAG_KEEP_SCREEN_ON);
|
|
};
|
|
|
|
@Override
|
|
protected void onCreate(Bundle savedInstanceState) {
|
|
super.onCreate(savedInstanceState);
|
|
|
|
// Set ourselves totally black before the device is provisioned so that
|
|
// we don't flash the wallpaper before SUW
|
|
mProvisioned = Settings.Global.getInt(getContentResolver(),
|
|
Settings.Global.DEVICE_PROVISIONED, 0) != 0;
|
|
int flags;
|
|
if (!mProvisioned) {
|
|
setTheme(R.style.FallbackHome_SetupWizard);
|
|
flags = View.SYSTEM_UI_FLAG_FULLSCREEN | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
|
|
| View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY;
|
|
} else {
|
|
flags = View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
|
|
| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION;
|
|
}
|
|
|
|
// Set the system ui flags to light status bar if the wallpaper supports dark text to match
|
|
// current system ui color tints.
|
|
final WallpaperColors colors = getSystemService(WallpaperManager.class)
|
|
.getWallpaperColors(WallpaperManager.FLAG_SYSTEM);
|
|
if (colors != null
|
|
&& (colors.getColorHints() & WallpaperColors.HINT_SUPPORTS_DARK_TEXT) != 0) {
|
|
flags |= View.SYSTEM_UI_FLAG_LIGHT_STATUS_BAR
|
|
| View.SYSTEM_UI_FLAG_LIGHT_NAVIGATION_BAR;
|
|
}
|
|
getWindow().getDecorView().setSystemUiVisibility(flags);
|
|
|
|
registerReceiver(mReceiver, new IntentFilter(Intent.ACTION_USER_UNLOCKED));
|
|
maybeFinish();
|
|
}
|
|
|
|
@Override
|
|
protected void onResume() {
|
|
super.onResume();
|
|
if (mProvisioned) {
|
|
mHandler.postDelayed(mProgressTimeoutRunnable, PROGRESS_TIMEOUT);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
protected void onPause() {
|
|
super.onPause();
|
|
mHandler.removeCallbacks(mProgressTimeoutRunnable);
|
|
}
|
|
|
|
protected void onDestroy() {
|
|
super.onDestroy();
|
|
unregisterReceiver(mReceiver);
|
|
}
|
|
|
|
private BroadcastReceiver mReceiver = new BroadcastReceiver() {
|
|
@Override
|
|
public void onReceive(Context context, Intent intent) {
|
|
maybeFinish();
|
|
}
|
|
};
|
|
|
|
private void maybeFinish() {
|
|
if (getSystemService(UserManager.class).isUserUnlocked()) {
|
|
final Intent homeIntent = new Intent(Intent.ACTION_MAIN)
|
|
.addCategory(Intent.CATEGORY_HOME);
|
|
final ResolveInfo homeInfo = getPackageManager().resolveActivity(homeIntent, 0);
|
|
if (Objects.equals(getPackageName(), homeInfo.activityInfo.packageName)) {
|
|
if (UserManager.isSplitSystemUser()
|
|
&& UserHandle.myUserId() == UserHandle.USER_SYSTEM) {
|
|
// This avoids the situation where the system user has no home activity after
|
|
// SUW and this activity continues to throw out warnings. See b/28870689.
|
|
return;
|
|
}
|
|
Log.d(TAG, "User unlocked but no home; let's hope someone enables one soon?");
|
|
mHandler.sendEmptyMessageDelayed(0, 500);
|
|
} else {
|
|
Log.d(TAG, "User unlocked and real home found; let's go!");
|
|
getSystemService(PowerManager.class).userActivity(
|
|
SystemClock.uptimeMillis(), false);
|
|
finish();
|
|
}
|
|
}
|
|
}
|
|
|
|
private Handler mHandler = new Handler() {
|
|
@Override
|
|
public void handleMessage(Message msg) {
|
|
maybeFinish();
|
|
}
|
|
};
|
|
}
|