Files
app_Settings/src/com/android/settings/accessibility/VibrationIntensityScreen.kt
Jacky Wang cfcf20c70a [Catalyst] Provide screen key to @ProvidePreferenceScreen
NO_IFTTT=Catalyst only

Bug: 386179791
Flag: com.android.settings.flags.catalyst
Test: manual
Change-Id: Ie8106ec45a32e4a61826512fc62746c9ffc47d9c
2024-12-27 17:14:27 +08:00

64 lines
2.4 KiB
Kotlin

/*
* Copyright (C) 2024 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.settings.accessibility
import android.content.Context
import androidx.fragment.app.Fragment
import com.android.settings.R
import com.android.settings.flags.Flags
import com.android.settingslib.metadata.PreferenceAvailabilityProvider
import com.android.settingslib.metadata.ProvidePreferenceScreen
import com.android.settingslib.metadata.preferenceHierarchy
import com.android.settingslib.preference.PreferenceScreenCreator
/**
* Accessibility settings for vibration intensities.
*/
// TODO(b/368360218): investigate if we still need this screen once we finish the migration.
// We might be able to consolidate this into VibrationScreen with PreferenceHierarchy choosing
// between toggle or slider preferences based on device config, depending on how overlays are done.
// LINT.IfChange
@ProvidePreferenceScreen(VibrationIntensityScreen.KEY)
class VibrationIntensityScreen : PreferenceScreenCreator, PreferenceAvailabilityProvider {
override val key: String
get() = KEY
override val title: Int
get() = R.string.accessibility_vibration_settings_title
override val keywords: Int
get() = R.string.keywords_vibration
override fun isAvailable(context: Context) =
context.isVibratorAvailable() && context.getSupportedVibrationIntensityLevels() > 1
override fun isFlagEnabled(context: Context): Boolean = Flags.catalystVibrationIntensityScreen()
override fun hasCompleteHierarchy() = false
override fun fragmentClass(): Class<out Fragment>? =
VibrationIntensitySettingsFragment::class.java
override fun getPreferenceHierarchy(context: Context) = preferenceHierarchy(context, this) {
+VibrationMainSwitchPreference()
}
companion object {
const val KEY = "vibration_intensity_screen"
}
}
// LINT.ThenChange(VibrationPreferenceController.java)