Files
app_Settings/src/com/android/settings/accessibility/VibrationScreen.kt
Lais Andrade 08a7f6a5e7 [Catalyst] Vibration and haptics main switch migration
- Migrate "Use Vibration & haptics" main toggle in
  vibration settings screen.

- Add screen for VibrationScreen dashboard fragment

NO_IFTTT=introducing preference metadata files, no change in preference
controllers required.

Bug: 368360218
Flag: com.android.settings.flags.catalyst_vibration_intensity_screen
Test: VibrationIntensityScreenTest
      VibrationScreenTest
      VibrationMainSwitchPreferenceTest
Change-Id: I1dee7fdd59e093bd2dd12204554fe5198e7b76b4
2024-11-28 12:18:16 +00:00

70 lines
2.5 KiB
Kotlin

/*
* Copyright (C) 2024 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.settings.accessibility
import android.content.Context
import android.os.Vibrator
import androidx.fragment.app.Fragment
import com.android.settings.R
import com.android.settings.flags.Flags
import com.android.settingslib.metadata.PreferenceAvailabilityProvider
import com.android.settingslib.metadata.ProvidePreferenceScreen
import com.android.settingslib.metadata.preferenceHierarchy
import com.android.settingslib.preference.PreferenceScreenCreator
/**
* Accessibility settings for vibration.
*/
// LINT.IfChange
@ProvidePreferenceScreen
class VibrationScreen : PreferenceScreenCreator, PreferenceAvailabilityProvider {
override val key: String
get() = KEY
override val title: Int
get() = R.string.accessibility_vibration_settings_title
override val keywords: Int
get() = R.string.keywords_vibration
override fun isAvailable(context: Context) =
context.isVibratorAvailable() && context.getSupportedVibrationIntensityLevels() == 1
override fun isFlagEnabled(context: Context): Boolean = Flags.catalystVibrationIntensityScreen()
override fun hasCompleteHierarchy() = false
override fun fragmentClass(): Class<out Fragment>? = VibrationSettings::class.java
override fun getPreferenceHierarchy(context: Context) = preferenceHierarchy(this) {
+VibrationMainSwitchPreference()
}
companion object {
const val KEY = "vibration_screen"
}
}
/** Returns true if the device has a system vibrator, false otherwise. */
fun Context.isVibratorAvailable(): Boolean =
getSystemService(Vibrator::class.java).hasVibrator()
/** Returns the number of vibration intensity levels supported by this device. */
fun Context.getSupportedVibrationIntensityLevels(): Int =
resources.getInteger(R.integer.config_vibration_supported_intensity_levels)
// LINT.ThenChange(VibrationPreferenceController.java)