This reverts commit 08f2a58459
.
Reason for revert: design changed, we decide to take the user to
the entry after clicking on a search result.
It's opposite with what we did, so we revert related CL first.
Test: robotest
Change-Id: Iadb9a94a7ef7838be34a54499e2d934d6396c336
63 lines
1.9 KiB
Java
63 lines
1.9 KiB
Java
/*
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* Copyright (C) 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.settings.accessibility;
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import android.app.settings.SettingsEnums;
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import android.media.AudioAttributes;
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import android.os.Vibrator;
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import android.provider.Settings;
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import com.android.settings.R;
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/**
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* Fragment for picking accessibility shortcut service
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*/
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public class TouchVibrationPreferenceFragment extends VibrationPreferenceFragment {
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@Override
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public int getMetricsCategory() {
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return SettingsEnums.ACCESSIBILITY_VIBRATION_TOUCH;
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}
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@Override
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protected int getPreferenceScreenResId() {
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return R.xml.accessibility_touch_vibration_settings;
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}
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/**
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* Get the setting string of the vibration intensity setting this preference is dealing with.
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*/
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@Override
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protected String getVibrationIntensitySetting() {
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return Settings.System.HAPTIC_FEEDBACK_INTENSITY;
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}
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@Override
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protected String getVibrationEnabledSetting() {
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return Settings.System.HAPTIC_FEEDBACK_ENABLED;
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}
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@Override
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protected int getDefaultVibrationIntensity() {
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Vibrator vibrator = getContext().getSystemService(Vibrator.class);
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return vibrator.getDefaultHapticFeedbackIntensity();
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}
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@Override
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protected int getPreviewVibrationAudioAttributesUsage() {
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return AudioAttributes.USAGE_ASSISTANCE_SONIFICATION;
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}
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}
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