/* * Copyright 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.settings.development.gup; import android.content.ContentResolver; import android.content.Context; import android.os.Handler; import android.os.Looper; import android.provider.Settings; import androidx.annotation.VisibleForTesting; import androidx.preference.Preference; import androidx.preference.PreferenceScreen; import androidx.preference.SwitchPreference; import com.android.settings.core.BasePreferenceController; import com.android.settingslib.core.lifecycle.LifecycleObserver; import com.android.settingslib.core.lifecycle.events.OnStart; import com.android.settingslib.core.lifecycle.events.OnStop; import com.android.settingslib.development.DevelopmentSettingsEnabler; /** * Controller of global switch to enable Game Driver for all Apps. */ public class GupEnableForAllAppsPreferenceController extends BasePreferenceController implements Preference.OnPreferenceChangeListener, GameDriverContentObserver.OnGameDriverContentChangedListener, LifecycleObserver, OnStart, OnStop { public static final int GUP_DEFAULT = 0; public static final int GUP_ALL_APPS = 1; public static final int GUP_OFF = 2; private final Context mContext; private final ContentResolver mContentResolver; @VisibleForTesting GameDriverContentObserver mGameDriverContentObserver; private SwitchPreference mPreference; public GupEnableForAllAppsPreferenceController(Context context, String key) { super(context, key); mContext = context; mContentResolver = context.getContentResolver(); mGameDriverContentObserver = new GameDriverContentObserver(new Handler(Looper.getMainLooper()), this); } @Override public int getAvailabilityStatus() { return DevelopmentSettingsEnabler.isDevelopmentSettingsEnabled(mContext) && (Settings.Global.getInt( mContentResolver, Settings.Global.GUP_DEV_ALL_APPS, GUP_DEFAULT) != GUP_OFF) ? AVAILABLE : CONDITIONALLY_UNAVAILABLE; } @Override public void displayPreference(PreferenceScreen screen) { super.displayPreference(screen); mPreference = screen.findPreference(getPreferenceKey()); } @Override public void onStart() { mGameDriverContentObserver.register(mContentResolver); } @Override public void onStop() { mGameDriverContentObserver.unregister(mContentResolver); } @Override public void updateState(Preference preference) { final SwitchPreference switchPreference = (SwitchPreference) preference; switchPreference.setVisible(isAvailable()); switchPreference.setChecked(Settings.Global.getInt(mContentResolver, Settings.Global.GUP_DEV_ALL_APPS, GUP_DEFAULT) == GUP_ALL_APPS); } @Override public boolean onPreferenceChange(Preference preference, Object newValue) { Settings.Global.putInt(mContentResolver, Settings.Global.GUP_DEV_ALL_APPS, (boolean) newValue ? GUP_ALL_APPS : GUP_DEFAULT); return true; } @Override public void onGameDriverContentChanged() { updateState(mPreference); } }