Issue is due to the fact the footer text is a spannable string which
although different from the original text loaded when the preference
was constructed, is the same in terms of object equality.
Clearing the preference title before assigning the footer text fixes this.
Fixes: 162011372
Test: Manual test; open settings and verify link is clickable now.
Change-Id: I5d22c665b0d6fb842bc54dc55a2eb3045e0092a2
Previously, long-pressing any developer options quick settings tiles
redirects to the application info page for Settings app. The manifest
change makes the long-press by default, go into the developer options
page.
Also, there's a check if the long-press came from the wireless debugging
tile so it can launch the WirelessDebuggingFragment.
Bug: 153275926
Test: Enable the wireless debugging qstile in developer options.
Then long-press the wireless debugging tile, which should direct you to
the WirelessDebuggingFragment. Also, enable any other qstile and
long-press them. It should direct you to the developer options page
instead of the application info page.
Change-Id: Id495e5c978005c21d0f33b949d7c410100bf3cf5
It adds a minimum value if it shows only one available
cast device in the output switcher. Because users can only
change the volume slider or stop control in the output switcher.
It's too hidden to have the user stop cast in the UI.
- This CL will disable the entry point of the output switcher
if there is only one available cast device in the list.
- Update test cases.
Bug: 163095048
Test: make -j42 RunSettingsRoboTests
Change-Id: I8906878e1ba769d6940041f17d83b5de6b2a32c0
The summary of injected items may flicker when the data is change from
URI.
Root cause:
If an external app injects an entry to Settings with a dynamic summary,
Settings will observe the summary change via the provideed URI. However,
sometimes when Settings observes the data change and then refreshes the
UI, the data doesn't really change and settings still gets the same
summary. If it happens in a short period, the summary will seem
flickering.
Solution:
Check if the data really changes before refresh UI. Guard both title and
summary.
Fixes: 168309941
Fixes: 166785977
Test: robotest
Change-Id: I137fc317dcfd8919195c10fa8cf7d2559fe1029d
1. androidx lifecycle used rather than settingslib wrapper. This allows
us to handle lifecycle events from junit tests as well.
2. Use Mocks or get/set functions rather than robolectric shadows.
MobileNetworkPreferenceControllerTest Diff:
https://diff.googleplex.com/#key=5P0b2G4iYmcz
Test: atest -c MobileNetworkPreferenceControllerTest
Change-Id: If49fe64e5db89a0cdcac7d26329b8c18626a00de
- Add extra to these intents to help WallpaperPicker log the launch
source
Bug: 154781896
Test: make SettingsRoboTests
Change-Id: Ifb0ed22ab8ebfbb3c2ad24e9b7bad80007162b6e
Before this CL, the same request code will cause intent to
be cached. It will cause the output switcher to display the
previous media session.
This CL uses the package name as an unique request code to
fix this issue.
Bug: 169077753
Test: make -j42 RunSettingsRoboTests
Change-Id: Iebfc7904609e243d5bf0222307bae98a952a3331
When users open volume panel and keep on changing the volume slider for
a while, the panel starts to defer the slider updating, and finally gets
stuck and causes an ANR.
Root cause:
Volume panel has four volume adjusting slices. Each of them registers
a broadcast receiver to listen to the volume changed and muted events.
However, when the media volume changes, AudioManager will send four
broadcasts (music, assistant, accessibility, tts) to every receiver, and
each of them will reload slice four times. Thus, one media volume
changed event will lead to 16 (4*4) UI updates. Consequently, keeping on
sliding the volume bar will trigger hundreds of broadcasts and UI
updates, which makes the system busy and getting stuck.
Solution:
Introduce a VolumeSliceHelper to integrate the broadcasts of the volume
slices specifically.
1. Only register one broadcast receiver to reduce the broadcast loading
since the four slices are listening to the same signal.
2. Filter the only one eligible broadcast among the multiple concurrent
ones, and then relay it to the registered slice.
3. Listen to one more action STREAM_DEVICES_CHANGED_ACTION to update the
volume panel when audio output device changes.
Test: robotest, visual
Fixes: 144134209
Fixes: 160489394
Change-Id: I780b9eee35802b19a5f0ab0a7d07bd3e081f5556
Merged-In: I780b9eee35802b19a5f0ab0a7d07bd3e081f5556
(cherry picked from commit 2c7b77dad7)
Re-launching volume panel continuously will trigger an endless panel
loading, show a transparent unfinished UI, and then block the user's
screen.
Root cause:
When the activity receives a new intent from user's clicking, it will
call PanelFragment#createPanelContent to update the current fragment.
The method triggers an animation and then loads the panel content. If
multiple invocations run concurrently before the animation or the
loading finish, the loader's countdown latch will be increased
abnormally and lead to the endless loading.
Solution:
1. Since the invocations are in UI thread, simply add a flag to avoid
reentrance when the panel is animating or loading.
2. Filter out the same panel's creation request when the panel is still
visible.
3. Do not force a panel's recreation when it's under construction.
Fixes: 143889510
Fixes: 160491854
Test: robotest, manual
Change-Id: I821faedeb62354929f3af9804cbbe44ee5bb8a53
Merged-In: I821faedeb62354929f3af9804cbbe44ee5bb8a53
(cherry picked from commit 6a8d2c5e55)