We don't rely on FooterPreferenceMixinCompat
to create footer preference in dashboard fragment.
Instead, declare a FooterPreference explicitly in
xml of screen.
Test: visual, robotest
Bug: 124129485
Change-Id: I4c5b60c3926583eb0d9f0d4cd6996bf169d6408c
- We didn't reset reset radio button state when user click back
while dialog was popped. Change the UI, when user really accepts the
dialog content, then changes radio button state.
- Migrate TtsEnginePreferenceFragment to RadioButtonPickerFragment
Fixes: 135588938
Test: manual
Change-Id: Ia824e08d59c77a23e6590ff0f5b7d897a73a1ff8
This reverts commit 43374eabb8.
Reason for revert: No longer needed because we are using whitelist for
SMS permission
Fixes: 135213238
Test: presubmit
Change-Id: I182be4a1136521f325866e70e875439c17816ef2
Move the switch after the caption preview and change the oreder of the
settings inside in caption preferences in Accessibility settings.
Bug: 130755332
Test: Visual
Change-Id: Icb4dabdef71be165a21d1bde474872ee0bb35bfa
This CL removes the temporary developer options that were available to
switch Smart Lock to and from Extend Unlock mode. The Q release will
switch to Extend Unlock permanently, and these options are no longer
needed.
Bug: 120871688
Test: Manually tested that Extend Unlock mode works as expected
Change-Id: I437def3bf750e29e5ade7ba54856cfa74525a67d
- clean up the format of accessibility_settings
- To leverage the existing TtsPreferenceController and
FontSizePreferenceController
- pull out the logic of magnification from AccessibilitySettings
Bug: 135056871
Test: manual, robotest
Change-Id: I414fa7a04fd558d3a3a8b5e157469c198a772732
To reduce the complexity of AccessibilitySettings, we are planning to
create a bunch of preference controllers. First of all, we are converting
lock screen preference to a preference controller. The rest part will be
uploaded soon.
Bug: 135056871
Test: robotest, manual
Change-Id: I6079136f3d08934c9a5363eb4d0e0ade29f8ba99
Currently the global opt-in is only available to Game Driver. This change has
added an option to let developers to opt-in all apps to use prerelease driver.
GameDriverEnableForAllAppsPreferenceController is then refactored from
SwitchPreference to ListPreference to support this change.
Bug: 134881329
Test: make RunSettingsRoboTests ROBOTEST_FILTER=GameDriver
Change-Id: I6dcb3a22a4033a576605d42aa80b09db088d4aa2
We don't rely on FooterPreferenceMixinCompat
to create footer preference in dashboard fragment.
Instead, declare a FooterPreference explicitly in
xml of screen.
It makes more sense for our referenceController design.
Test: visual, robotest
Bug: 124129485
Change-Id: I0b0c0f9e38d85aa89b815ce2b84ddff30a1d206b
Fixes: 134700640
Test: atest FaceSettingsLockscreenBypassPreferenceControllerTest
Test: enabling/disabling setting through Settings > Security > Face unlock
works as expected
Test: preference controller no longer seen in Settings > Display > Lock screen display
Change-Id: I54807ad92fac62398a2b9dab93dd638775a09c8d
Our original design for mobile network subscription management included
having an on/off toggle for both eSIMs and physical SIMs. However, it
turns out that our current telephony stack has some problems with
disabling physical SIMs, so for now we're removing the on/off
toggle. Because of this, we've added a footer to the SIM details page
for physical SIMS letting users know that to disable them you need to
remove them from the device.
Even though we're removing the on/off toggle for pSIMs, there are still
a few edge cases where you could end up with a disabled one (eg having
two SIMs in single-SIM mode where the eSIM is active and then you erased
the eSIM). In order to have a way to re-enable the pSIM in these cases,
this CL changes the relevant pref's summary to "Tap to activate <name>"
and makes the tap action begin the re-enabling. This can affect either
the Mobile network pref on the Network & internet main page (if this
disabled pSIM is the only SIM), or an entry in the Mobile networks list
page (if there are still multiple SIMs present).
Finally, this also fixes a problem where we weren't showing the on/off
toggle for eSIMs if you only had one SIM total; we actually always want
to show it for eSIMs.
Bug: 132921553
Test: make RunSettingsRoboTests
Change-Id: Id0750ebd5bed46dc2450b65b53cc81847ef09b82
This adds a switch which appears on the SIM details page for any SIMs
that aren't the default on for data. It lets the user opt-in to turning
on data on this SIM only in the case where there is an active call -
this is needed because in some cases the default data SIM may not be
able to be used when a call is active on another SIM.
Bug: 132114205
Test: make RunSettingsRoboTests
Change-Id: Ie44c56e0f486fd93aff411a0ba0e47d3695a4941