-To set highest priority when codec modification comes from development setting
Bug: 165442632
Test: make -j42 RunSettingsRoboTests
Change-Id: I8cfbaa276f3b3e269f4a80e8aae987fbb90f646e
Before this CL, the same request code will cause intent to
be cached. It will cause the output switcher to display the
previous media session.
This CL uses the package name as an unique request code to
fix this issue.
Bug: 169077753
Test: make -j42 RunSettingsRoboTests
Change-Id: Iebfc7904609e243d5bf0222307bae98a952a3331
Merged-In: Iebfc7904609e243d5bf0222307bae98a952a3331
(cherry picked from commit c3fe8d87d6)
The updated preference key made slice auto conversion mechanism fail,
so when this slice is requested by external apps, the UI won't be shown
properly. So we need to revert the key to the original one.
Bug: 131897855
Test: manual test
1. Open Settings app -> Settings search -> search battery saver
2. Observe battery saver result item has a toggle
Change-Id: Ifb5b0a6786d60d1e67567272610cc3cb078f11a4
Merged-In: Ifb5b0a6786d60d1e67567272610cc3cb078f11a4
When users open volume panel and keep on changing the volume slider for
a while, the panel starts to defer the slider updating, and finally gets
stuck and causes an ANR.
Root cause:
Volume panel has four volume adjusting slices. Each of them registers
a broadcast receiver to listen to the volume changed and muted events.
However, when the media volume changes, AudioManager will send four
broadcasts (music, assistant, accessibility, tts) to every receiver, and
each of them will reload slice four times. Thus, one media volume
changed event will lead to 16 (4*4) UI updates. Consequently, keeping on
sliding the volume bar will trigger hundreds of broadcasts and UI
updates, which makes the system busy and getting stuck.
Solution:
Introduce a VolumeSliceHelper to integrate the broadcasts of the volume
slices specifically.
1. Only register one broadcast receiver to reduce the broadcast loading
since the four slices are listening to the same signal.
2. Filter the only one eligible broadcast among the multiple concurrent
ones, and then relay it to the registered slice.
3. Listen to one more action STREAM_DEVICES_CHANGED_ACTION to update the
volume panel when audio output device changes.
Test: robotest, visual
Fixes: 144134209
Fixes: 160489394
Change-Id: I780b9eee35802b19a5f0ab0a7d07bd3e081f5556
Merged-In: I780b9eee35802b19a5f0ab0a7d07bd3e081f5556
(cherry picked from commit 2c7b77dad7)
Re-launching volume panel continuously will trigger an endless panel
loading, show a transparent unfinished UI, and then block the user's
screen.
Root cause:
When the activity receives a new intent from user's clicking, it will
call PanelFragment#createPanelContent to update the current fragment.
The method triggers an animation and then loads the panel content. If
multiple invocations run concurrently before the animation or the
loading finish, the loader's countdown latch will be increased
abnormally and lead to the endless loading.
Solution:
1. Since the invocations are in UI thread, simply add a flag to avoid
reentrance when the panel is animating or loading.
2. Filter out the same panel's creation request when the panel is still
visible.
3. Do not force a panel's recreation when it's under construction.
Fixes: 143889510
Fixes: 160491854
Test: robotest, manual
Change-Id: I821faedeb62354929f3af9804cbbe44ee5bb8a53
Merged-In: I821faedeb62354929f3af9804cbbe44ee5bb8a53
(cherry picked from commit 6a8d2c5e55)
When activity is recreated, fragments are automatically reattached.
Need to check the savedInstanceState is null or not when we want to add framgment in MobileNetworkActivity.
(lost to check in ag/9667137)
Bug: 154087690
Test: Manual
make RunSettingsRoboTests -j ROBOTEST_FILTER=MobileNetworkActivityTest
Change-Id: Id169353f6dc10306dddd823a904f0803b26a6ddc
- This CL uses new CachedBluetoothDevice callback instance
in construct to avoid unregister wrong callback.
- This CL uses flag to make sure preference will register callback
on onAttached() when preference remove callback on
onPrepareForRemoval() or onDetached().
- Update test case
Bug: 168682778
Bug: 157653997
Test: make -j42 RunSettingsRoboTests
Change-Id: I7a0d9f5332153ee80634e191847b84cd7c380b7d
Merged-In: I7a0d9f5332153ee80634e191847b84cd7c380b7d
(cherry picked from commit cafeab2813)
- Before this CL, the output switch panel will show a default
icon if there is no media session or album art.
This CL will hide the icon if there is no media session
or album art.
- Add test case
Bug: 161495909
Test: make -j42 RunSettingsRoboTests
Change-Id: I5f80158b12f89c8499fb97d0b203ebeffefbc18b
Merged-In: I5f80158b12f89c8499fb97d0b203ebeffefbc18b
(cherry picked from commit 30805af9de)
Root cause:
Sometimes loading contextual cards exceeds 1 second and a timeout
expires. In the past, we used the timeout in order not to update
homepage UI and to avoid screen scrolling. But we've introduced a
mechanism of card space pre-allocation to avoid flickering, so when the
timeout expires, the pre-allocated space will be always blank.
Solution:
Display a card on timeout if the one-card space is pre-allocated.
Fixes: 165886791
Test: robotest
Change-Id: I79b29c5fd6d9c4fe6b53dd4f5eab4cd3a606d76d