Commit Graph

3 Commits

Author SHA1 Message Date
Jeremy Goldman
c14e3b3115 Unique display name util uses available, rather than active, subscriptions.
Test: atest -c SettingsUnitTest
Bug: 178560175
Change-Id: Ief035cf3de3ac03fe348095f36bfb78a41f93d2c
2021-02-03 09:25:06 +00:00
Jeremy Goldman
9d87cd9126 SubscriptionsPreferenceController shows the unique sim description.
Bug: 148303118
Bug: 150370656
Test: atest -c SubscriptionsPreferenceControllerTest
Change-Id: I041536fe0148087a068c6000383b382b0ff4e17c
2021-01-22 07:02:52 +00:00
Antony Sargent
a7dc277459 Fix problem of multiple stacked copies of "Select SIM" dialog
The SimDialogActivity is used to ask the user questions about which SIM
card to use for various services like calls, SMS, and data. In some
cases of SIM changes (eg when a SIM is added or removed), the telephony
stack sends a broadcast that SimSelectNotification listens for so it can
pop up a general "SIM cards changed" notification, and we additionally
want to bring up an interruptive dialog to ask the user a specific
question. This might happen for instance when we want to ask the user's
permission to turn on data on a SIM.

Recent DSDS changes in the telephony stack have meant that we
accidentally create several stacked copies of this dialog, because they
send several broadcast updates as information about SIMs asynchronously
changes. For instance, we might initially detect a SIM with a generic
name of "CARD 1", and shortly after discover the actual carrier name. So
what we really want is to put up the dialog, and update it as
information changes.

This CL makes SimDialogActivity use launchMode="singleTop" so that
additional copies of the activity won't be launched. Then it internally
enforces only showing one dialog per type of request (calls, SMS, data,
or preferred sim). If we get a request for a dialog that already exists,
we just update it instead of creating a new one for that type. So there
can still be a stack of more than one dialog, but each one will be
asking a different question.

This also refactors the monolithic, somewhat confusing code for showing
the various types of dialogs into a more clearly separated class
hierarchy, and switches to using DialogFragment for the dialog.

Fixes: 126596081
Test: manual (start with device in DSDS mode with 2 subs, remove SIM
card and re-insert it)

Change-Id: I0dbc41dc3b15015389823a24df10bbff08ec6615
2019-04-15 06:16:52 -07:00