Set the animation preview image view to the newly added preview image
instead of loading it from animation video.
Test: manual - launch gesture settings and visually check the animation
preview images.
Bug: 31636637
Change-Id: If25a0e3501bea0c6343326a143d665ec79e3d7c7
available.
Check to see if animation video is available. If so, use the customized
view. Otherwise, use the default switch preference layout.
Test: make and run SettingsGoogleTests
Bug: 30701118
Change-Id: I0b25f41f8425b92834b45f706690648fb35a885d
screen off.
Re-initialize the animation video if necessary when the preference is
visible to the user.
Fixes: 31023261
Test: manual -
1. Go to Settings -> Moves and verify that the animation video are
displayed correctly on load.
2. Press power button to turn screen off, then on again. Verify when
Moves settings resumes, the animation video is displayed correctly.
3. Repeat #2 above but let display time out instead of turning off
screen by power button.
Change-Id: I0ee21d23a4c402b3a8463dca3b36fce67d651993
1. Add list divider between each gesture preference
2. Increase top-padding from 16dp to 24dp
3. Move fingerprint swipe preference to the top of the list
4. Change default value for fingerprint swipe to OFF.
Bug: 30416729
Change-Id: If0a6ee080defb2e3dbd36fbda6e047c23a1b1026
When user scrolls in Gestures Settings, the textureview used for the
animation video will be destroyed if the view is scrolled outside the
screen. When the view is scrolled back in, a slight flicker is seen as
the animation video is not instantly made available on the new surface
texture. We are now retrieving the preview image in an async loader
after the preference is created, so that it will not delay the original
loading of the gestures settings page, but the preview will be made
available while we initialize the animation video in the new surface
texture.
Bug: 29790087
Change-Id: I83f4a5bc4f24b7aab4c0cc851cb524c10e74f328
1. Move the media player initialization/cleanup to construstor and
onDetach() of GesturePreference correspondingly, so that it's only
done once instead of every time when a new texture surface is available.
2. Pause the animation video when user scrolls.
Bug: 29790087
Change-Id: I51e6a787f9f2964b6bfc5288f7f5af801ccecc31
1. Add handling in Gestures settings to scroll to the corresponding
preference when launching from Display->Ambient Display
2. Remove the bitmap creation for the video preview image
3. Use a custom aspect ration framee layout to hold the animation
instead to avoid resizing of the animation view.
Bug: 29795707
Change-Id: I67209ba2508a93da4fc46ff20986309dbe5a83d5
Use onClick listener instead of onTouch listener for handling playback
for the animation video.
Bug: 29779942
Change-Id: Ia30c0c49635fedd7f5afd4873ed1971529b99dcc
1. Remove list divider
2. Set title background color to white
3. Set color filter on animation preview so that its color matches the
color of the video.
Bug: 28565958
Change-Id: I496915ebdb8e358a0f7682f6075d32a04d8d358a
1. Add a play button icon to show on top of the gesture videos when the
video is not playing.
2. Dynamically split the gesture video and description text in half
instead of using the hard coded value.
3. Hide the video view if animation is not available.
4. Delay removing the animation preview till the video starts drawing on
the surface texture.
Bug: 28565958
Change-Id: I8b954828d16286014404172d29efa4d2e00432b3
Added a new entry to the top level Settings' Device section to
enable/disable gestures.
Bug: 28565958
Change-Id: Icf642b6a3058c692fb2be9914579996598f03b7d