Merge "Add Settings switch to disable Game default frame rate" into main
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/*
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* Copyright (C) 2023 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.settings.development;
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import static com.android.settings.development.GameDefaultFrameRatePreferenceController.Injector;
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import static com.android.settings.development.GameDefaultFrameRatePreferenceController.PROPERTY_DEBUG_GFX_GAME_DEFAULT_FRAME_RATE_DISABLED;
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import static org.junit.Assert.assertFalse;
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import static org.junit.Assert.assertTrue;
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import static org.mockito.Mockito.verify;
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import static org.mockito.Mockito.when;
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import android.app.IGameManagerService;
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import android.content.Context;
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import android.os.RemoteException;
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import android.platform.test.flag.junit.SetFlagsRule;
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import androidx.preference.PreferenceScreen;
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import androidx.preference.TwoStatePreference;
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import com.android.settings.flags.Flags;
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import org.junit.Before;
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import org.junit.Rule;
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import org.junit.Test;
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import org.junit.runner.RunWith;
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import org.mockito.ArgumentMatchers;
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import org.mockito.Mock;
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import org.mockito.MockitoAnnotations;
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import org.robolectric.RobolectricTestRunner;
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import org.robolectric.RuntimeEnvironment;
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@RunWith(RobolectricTestRunner.class)
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public class GameDefaultFrameRatePreferenceControllerTest {
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@Mock
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private Context mContext;
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@Mock
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private PreferenceScreen mScreen;
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@Mock
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private TwoStatePreference mPreference;
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@Mock
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private IGameManagerService mGameManagerService;
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@Mock
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private DevelopmentSystemPropertiesWrapper mSysPropsMock;
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private GameDefaultFrameRatePreferenceController mController;
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@Rule
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public final SetFlagsRule mSetFlagsRule = new SetFlagsRule();
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@Before
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public void setUp() {
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MockitoAnnotations.initMocks(this);
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mContext = RuntimeEnvironment.application;
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mController = new GameDefaultFrameRatePreferenceController(mContext, mGameManagerService,
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new Injector(){
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@Override
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public DevelopmentSystemPropertiesWrapper createSystemPropertiesWrapper() {
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return mSysPropsMock;
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}
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});
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when(mScreen.findPreference(mController.getPreferenceKey())).thenReturn(mPreference);
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mController.displayPreference(mScreen);
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}
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@Test
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public void onPreferenceChange_settingEnabled_shouldChecked() throws RemoteException {
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mSetFlagsRule.enableFlags(Flags.FLAG_DEVELOPMENT_GAME_DEFAULT_FRAME_RATE);
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assertTrue(mController.isAvailable());
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when(mSysPropsMock.getBoolean(
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ArgumentMatchers.eq(PROPERTY_DEBUG_GFX_GAME_DEFAULT_FRAME_RATE_DISABLED),
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ArgumentMatchers.eq(false)))
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.thenReturn(true);
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mController.onPreferenceChange(mPreference, true /* new value */);
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verify(mPreference).setChecked(true);
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}
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@Test
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public void onPreferenceChange_settingDisabled_shouldUnchecked() throws RemoteException {
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mSetFlagsRule.enableFlags(Flags.FLAG_DEVELOPMENT_GAME_DEFAULT_FRAME_RATE);
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assertTrue(mController.isAvailable());
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when(mSysPropsMock.getBoolean(
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ArgumentMatchers.eq(PROPERTY_DEBUG_GFX_GAME_DEFAULT_FRAME_RATE_DISABLED),
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ArgumentMatchers.eq(false)))
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.thenReturn(false);
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mController.onPreferenceChange(mPreference, false /* new value */);
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verify(mPreference).setChecked(false);
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}
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@Test
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public void updateState_settingEnabled_shouldChecked() throws RemoteException {
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mSetFlagsRule.enableFlags(Flags.FLAG_DEVELOPMENT_GAME_DEFAULT_FRAME_RATE);
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assertTrue(mController.isAvailable());
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when(mSysPropsMock.getBoolean(
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ArgumentMatchers.eq(PROPERTY_DEBUG_GFX_GAME_DEFAULT_FRAME_RATE_DISABLED),
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ArgumentMatchers.eq(false)))
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.thenReturn(true);
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mController.updateState(mPreference);
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verify(mPreference).setChecked(true);
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}
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@Test
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public void updateState_settingDisabled_shouldUnchecked() throws RemoteException {
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mSetFlagsRule.enableFlags(Flags.FLAG_DEVELOPMENT_GAME_DEFAULT_FRAME_RATE);
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assertTrue(mController.isAvailable());
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when(mSysPropsMock.getBoolean(
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ArgumentMatchers.eq(PROPERTY_DEBUG_GFX_GAME_DEFAULT_FRAME_RATE_DISABLED),
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ArgumentMatchers.eq(false)))
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.thenReturn(false);
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mController.updateState(mPreference);
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verify(mPreference).setChecked(false);
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}
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@Test
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public void settingNotAvailable_flagsOff() {
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mSetFlagsRule.disableFlags(Flags.FLAG_DEVELOPMENT_GAME_DEFAULT_FRAME_RATE);
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mController = new GameDefaultFrameRatePreferenceController(
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mContext, mGameManagerService, new Injector());
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assertFalse(mController.isAvailable());
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}
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@Test
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public void settingAvailable_flagsOn() {
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mSetFlagsRule.enableFlags(Flags.FLAG_DEVELOPMENT_GAME_DEFAULT_FRAME_RATE);
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mController = new GameDefaultFrameRatePreferenceController(
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mContext, mGameManagerService, new Injector());
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assertTrue(mController.isAvailable());
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}
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@Test
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public void onDeveloperOptionsSwitchDisabled_preferenceUnchecked_shouldNotTurnOffPreference()
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throws RemoteException {
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mSetFlagsRule.enableFlags(Flags.FLAG_DEVELOPMENT_GAME_DEFAULT_FRAME_RATE);
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when(mSysPropsMock.getBoolean(
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ArgumentMatchers.eq(PROPERTY_DEBUG_GFX_GAME_DEFAULT_FRAME_RATE_DISABLED),
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ArgumentMatchers.eq(false)))
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.thenReturn(false);
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assertTrue(mController.isAvailable());
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when(mPreference.isChecked()).thenReturn(false);
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mController.onDeveloperOptionsSwitchDisabled();
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verify(mPreference).setChecked(false);
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verify(mPreference).setEnabled(false);
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}
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@Test
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public void onDeveloperOptionsSwitchDisabled_preferenceChecked_shouldTurnOffPreference()
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throws RemoteException {
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mSetFlagsRule.enableFlags(Flags.FLAG_DEVELOPMENT_GAME_DEFAULT_FRAME_RATE);
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when(mSysPropsMock.getBoolean(
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ArgumentMatchers.eq(PROPERTY_DEBUG_GFX_GAME_DEFAULT_FRAME_RATE_DISABLED),
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ArgumentMatchers.eq(false)))
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.thenReturn(true);
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assertTrue(mController.isAvailable());
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when(mPreference.isChecked()).thenReturn(true);
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mController.onDeveloperOptionsSwitchDisabled();
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verify(mPreference).setChecked(false);
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verify(mPreference).setEnabled(false);
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}
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}
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