Move vibration preview invokation to the correct place am: f8eb8c3c90

am: df51217157

Change-Id: I35c08d49566a58b6add49f807b48a4c6a2afb918
This commit is contained in:
Alexey Kuzmin
2019-06-04 18:51:10 -07:00
committed by android-build-merger

View File

@@ -128,6 +128,20 @@ public abstract class VibrationPreferenceFragment extends RadioButtonPickerFragm
Settings.System.putInt(getContext().getContentResolver(), Settings.System.putInt(getContext().getContentResolver(),
vibrationEnabledSetting, vibrationEnabled ? 1 : 0); vibrationEnabledSetting, vibrationEnabled ? 1 : 0);
} }
int previousIntensity = Settings.System.getInt(getContext().getContentResolver(),
getVibrationIntensitySetting(), 0);
if (vibrationEnabled && previousIntensity == candidate.getIntensity()) {
// We can't play preview effect here for all cases because that causes a data
// race (VibratorService may access intensity settings before these settings
// are updated). But we can't just play it in intensity settings update
// observer, because the intensity settings are not changed if we turn the
// vibration off, then on.
//
// In this case we sould play the preview here.
// To be refactored in b/132952771
playVibrationPreview();
}
} }
} }
// There are two conditions that need to change the intensity. // There are two conditions that need to change the intensity.
@@ -137,15 +151,6 @@ public abstract class VibrationPreferenceFragment extends RadioButtonPickerFragm
// Update vibration intensity setting // Update vibration intensity setting
Settings.System.putInt(getContext().getContentResolver(), Settings.System.putInt(getContext().getContentResolver(),
getVibrationIntensitySetting(), candidate.getIntensity()); getVibrationIntensitySetting(), candidate.getIntensity());
} else {
// We can't play preview effect here for all cases because that causes a data race
// (VibratorService may access intensity settings before these settings are updated).
// But we can't just play it in intensity settings update observer, because the
// intensity settings are not changed if we turn the vibration off, then on.
//
// In this case we sould play the preview here.
// To be refactored in b/132952771
playVibrationPreview();
} }
} }