Allow drag/drop of display blocks

After dropping, apply the new topology to the DisplayManager. We assume
the new topology is immediately written and read it back.

We don't yet respond to updates of the topology from other apps or
components; this will come in a follow-up patch soon.

Flag: com.android.settings.flags.display_topology_pane_in_display_list
Bug: b/352650922
Test: drag a display when there is only one in the topology
Test: drag a display when there are two in the topology
Test: close and re-open settings to verify a topology is persisted
Test: atest DisplayTopologyPreferenceTest.kt
Change-Id: I26aa7325570c5fd3e8b5fb60cb6e1196f8657b80
This commit is contained in:
Matthew DeVore
2024-12-13 19:53:31 +00:00
parent b33674eb4f
commit d1510f4bee
2 changed files with 276 additions and 58 deletions

View File

@@ -33,6 +33,7 @@ import android.hardware.display.DisplayTopology.TreeNode.POSITION_LEFT
import android.hardware.display.DisplayTopology.TreeNode.POSITION_RIGHT
import android.hardware.display.DisplayTopology.TreeNode.POSITION_TOP
import android.util.Log
import android.view.MotionEvent
import android.view.ViewGroup
import android.view.ViewTreeObserver
import android.widget.Button
@@ -161,9 +162,41 @@ class TopologyScale(
const val PREFERENCE_KEY = "display_topology_preference"
/** dp of padding on each side of a display block. */
/** Padding in pane coordinate pixels on each side of a display block. */
const val BLOCK_PADDING = 2
/** Represents a draggable block in the topology pane. */
class DisplayBlock(context : Context) : Button(context) {
init {
isScrollContainer = false
isVerticalScrollBarEnabled = false
isHorizontalScrollBarEnabled = false
}
/** Sets position of the block given unpadded coordinates. */
fun place(topLeft : Point) {
x = (topLeft.x + BLOCK_PADDING).toFloat()
y = (topLeft.y + BLOCK_PADDING).toFloat()
}
val unpaddedX : Int
get() = (x - BLOCK_PADDING).toInt()
val unpaddedY : Int
get() = (y - BLOCK_PADDING).toInt()
/** Sets position and size of the block given unpadded bounds. */
fun placeAndSize(bounds : RectF, scale : TopologyScale) {
val topLeft = scale.displayToPaneCoor(PointF(bounds.left, bounds.top))
val bottomRight = scale.displayToPaneCoor(PointF(bounds.right, bounds.bottom))
val layout = layoutParams
layout.width = bottomRight.x - topLeft.x - BLOCK_PADDING * 2
layout.height = bottomRight.y - topLeft.y - BLOCK_PADDING * 2
layoutParams = layout
place(topLeft)
}
}
/**
* DisplayTopologyPreference allows the user to change the display topology
* when there is one or more extended display attached.
@@ -190,7 +223,7 @@ class DisplayTopologyPreference(context : Context)
key = PREFERENCE_KEY
injector = Injector()
injector = Injector(context)
}
override fun onBindViewHolder(holder: PreferenceViewHolder) {
@@ -223,74 +256,157 @@ class DisplayTopologyPreference(context : Context)
}
}
open class Injector {
open fun displayTopology(context : Context) : DisplayTopology? {
val displayManager = context.getSystemService(Context.DISPLAY_SERVICE) as DisplayManager
return displayManager.displayTopology
open class Injector(val context : Context) {
/**
* Lazy property for Display Manager, to prevent eagerly getting the service in unit tests.
*/
private val displayManager : DisplayManager by lazy {
context.getSystemService(Context.DISPLAY_SERVICE) as DisplayManager
}
open fun wallpaper(context : Context) : Drawable {
return WallpaperManager.getInstance(context).drawable ?: ColorDrawable(Color.BLACK)
}
open var displayTopology : DisplayTopology?
get() = displayManager.displayTopology
set(value) { displayManager.displayTopology = value }
open val wallpaper : Drawable
get() = WallpaperManager.getInstance(context).drawable ?: ColorDrawable(Color.BLACK)
}
private fun calcAbsRects(
dest : MutableMap<Int, RectF>, n : DisplayTopology.TreeNode, x : Float, y : Float) {
dest.put(n.displayId, RectF(x, y, x + n.width, y + n.height))
/**
* Holds information about the current system topology.
* @param positions list of displays comprised of the display ID and position
*/
private data class TopologyInfo(
val topology: DisplayTopology, val scaling: TopologyScale,
val positions: List<Pair<Int, RectF>>)
for (c in n.children) {
val (xoff, yoff) = when (c.position) {
POSITION_LEFT -> Pair(-c.width, +c.offset)
POSITION_RIGHT -> Pair(+n.width, +c.offset)
POSITION_TOP -> Pair(+c.offset, -c.height)
POSITION_BOTTOM -> Pair(+c.offset, +n.height)
else -> throw IllegalStateException("invalid position for display: ${c}")
}
calcAbsRects(dest, c, x + xoff, y + yoff)
/**
* Holds information about the current drag operation.
* @param stationaryDisps ID and position of displays that are not moving
* @param display View that is currently being dragged
* @param displayId ID of display being dragged
* @param displayWidth width of display being dragged in actual (not View) coordinates
* @param displayHeight height of display being dragged in actual (not View) coordinates
* @param dragOffsetX difference between event rawX coordinate and X of the display in the pane
* @param dragOffsetY difference between event rawY coordinate and Y of the display in the pane
*/
private data class BlockDrag(
val stationaryDisps : List<Pair<Int, RectF>>,
val display: DisplayBlock, val displayId: Int,
val displayWidth: Float, val displayHeight: Float,
val dragOffsetX: Float, val dragOffsetY: Float)
private var mTopologyInfo : TopologyInfo? = null
private var mDrag : BlockDrag? = null
@VisibleForTesting fun refreshPane() {
val recycleableBlocks = ArrayDeque<DisplayBlock>()
for (i in 0..mPaneContent.childCount-1) {
recycleableBlocks.add(mPaneContent.getChildAt(i) as DisplayBlock)
}
}
private fun refreshPane() {
mPaneContent.removeAllViews()
val root = injector.displayTopology(context)?.root
if (root == null) {
val topology = injector.displayTopology
if (topology == null) {
// This occurs when no topology is active.
// TODO(b/352648432): show main display or mirrored displays rather than an empty pane.
mTopologyHint.text = ""
mPaneContent.removeAllViews()
mTopologyInfo = null
return
}
mTopologyHint.text = context.getString(R.string.external_display_topology_hint)
val blocksPos = buildMap { calcAbsRects(this, root, x = 0f, y = 0f) }
val blocksPos = buildList {
val bounds = topology.absoluteBounds
(0..bounds.size()-1).forEach {
add(Pair(bounds.keyAt(it), bounds.valueAt(it)))
}
}
val scaling = TopologyScale(
mPaneContent.width, minEdgeLength = 60, maxBlockRatio = 0.12f, blocksPos.values)
mPaneContent.width, minEdgeLength = 60, maxBlockRatio = 0.12f,
blocksPos.map { it.second }.toList())
mPaneHolder.layoutParams.let {
if (it.height != scaling.paneHeight) {
it.height = scaling.paneHeight
mPaneHolder.layoutParams = it
}
}
val wallpaper = injector.wallpaper(context)
blocksPos.values.forEach { p ->
Button(context).apply {
isScrollContainer = false
isVerticalScrollBarEnabled = false
isHorizontalScrollBarEnabled = false
background = wallpaper
val topLeft = scaling.displayToPaneCoor(PointF(p.left, p.top))
val bottomRight = scaling.displayToPaneCoor(PointF(p.right, p.bottom))
blocksPos.forEach { (id, pos) ->
val block = recycleableBlocks.removeFirstOrNull() ?: DisplayBlock(context).apply {
// We need a separate wallpaper Drawable for each display block, since each needs to
// be drawn at a separate size.
background = injector.wallpaper
mPaneContent.addView(this)
}
val layout = layoutParams
layout.width = bottomRight.x - topLeft.x - BLOCK_PADDING * 2
layout.height = bottomRight.y - topLeft.y - BLOCK_PADDING * 2
layoutParams = layout
x = (topLeft.x + BLOCK_PADDING).toFloat()
y = (topLeft.y + BLOCK_PADDING).toFloat()
block.placeAndSize(pos, scaling)
block.setOnTouchListener { view, ev ->
when (ev.actionMasked) {
MotionEvent.ACTION_DOWN -> onBlockTouchDown(id, pos, block, ev)
MotionEvent.ACTION_MOVE -> onBlockTouchMove(ev)
MotionEvent.ACTION_UP -> onBlockTouchUp()
else -> false
}
}
}
mPaneContent.removeViews(blocksPos.size, recycleableBlocks.size)
mTopologyInfo = TopologyInfo(topology, scaling, blocksPos)
}
private fun onBlockTouchDown(
displayId: Int, displayPos: RectF, block: DisplayBlock, ev: MotionEvent): Boolean {
val stationaryDisps = (mTopologyInfo ?: return false)
.positions.filter { it.first != displayId }
// We have to use rawX and rawY for the coordinates since the view receiving the event is
// also the view that is moving. We need coordinates relative to something that isn't
// moving, and the raw coordinates are relative to the screen.
mDrag = BlockDrag(
stationaryDisps.toList(), block, displayId, displayPos.width(), displayPos.height(),
ev.rawX - block.unpaddedX, ev.rawY - block.unpaddedY)
// Prevents a container of this view from intercepting the touch events in the case the
// pointer moves outside of the display block or the pane.
mPaneContent.requestDisallowInterceptTouchEvent(true)
return true
}
private fun onBlockTouchMove(ev: MotionEvent): Boolean {
val drag = mDrag ?: return false
val topology = mTopologyInfo ?: return false
val dispDragCoor = topology.scaling.paneToDisplayCoor(Point(
(ev.rawX - drag.dragOffsetX).toInt(),
(ev.rawY - drag.dragOffsetY).toInt()))
val dispDragRect = RectF(
dispDragCoor.x, dispDragCoor.y,
dispDragCoor.x + drag.displayWidth, dispDragCoor.y + drag.displayHeight)
val snapRect = clampPosition(drag.stationaryDisps.map { it.second }, dispDragRect)
drag.display.place(topology.scaling.displayToPaneCoor(PointF(snapRect.left, snapRect.top)))
return true
}
private fun onBlockTouchUp(): Boolean {
val drag = mDrag ?: return false
val topology = mTopologyInfo ?: return false
mPaneContent.requestDisallowInterceptTouchEvent(false)
val newCoor = topology.scaling.paneToDisplayCoor(
Point(drag.display.unpaddedX, drag.display.unpaddedY))
val newTopology = topology.topology.copy()
val newPositions = drag.stationaryDisps.map { (id, pos) -> id to PointF(pos.left, pos.top) }
.plus(drag.displayId to newCoor)
val arr = hashMapOf(*newPositions.toTypedArray())
newTopology.rearrange(arr)
injector.displayTopology = newTopology
refreshPane()
return true
}
}