Increase clip debug string limit

bug:19189024

Change-Id: I6c9969032d852c6724ceb977705169ec5b8d2a5b
This commit is contained in:
Chris Craik
2015-04-30 16:45:15 -07:00
parent 48b1884a4a
commit b5607c10c3

View File

@@ -4996,7 +4996,7 @@
<!-- UI debug setting: force anti-aliasing summary [CHAR LIMIT=50] --> <!-- UI debug setting: force anti-aliasing summary [CHAR LIMIT=50] -->
<string name="force_msaa_summary">Enable 4x MSAA in OpenGL ES 2.0 apps</string> <string name="force_msaa_summary">Enable 4x MSAA in OpenGL ES 2.0 apps</string>
<!-- UI debug setting: show when non-rectangular clip operations are used [CHAR LIMIT=50] --> <!-- UI debug setting: show when non-rectangular clip operations are used [CHAR LIMIT=100] -->
<string name="show_non_rect_clip">Debug non-rectangular clip operations</string> <string name="show_non_rect_clip">Debug non-rectangular clip operations</string>
<!-- UI debug setting: profile time taken by hardware acceleration to render apps [CHAR LIMIT=25] --> <!-- UI debug setting: profile time taken by hardware acceleration to render apps [CHAR LIMIT=25] -->