Introduce HardwareLayersUpdatesPreferenceCtrl
- Create new HardwareLayersUpdatesPreferenceController - Create controller inside the DashboardFragment - Port logic from DevelopmentSettings into the controller - Fix a typo in preference naming Bug: 34203528 Test: make RunSettingsRoboTests -j40 Change-Id: I12744051c836b17ca2bfca5a84b9e22eb7b7d677
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@@ -289,7 +289,7 @@ public class DevelopmentSettingsDashboardFragment extends RestrictedDashboardFra
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// smallest width
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// force gpu rendering
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// show gpu view updates
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// show hardware layers updates
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controllers.add(new HardwareLayersUpdatesPreferenceController(context));
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// debug gpu overdraw
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// debug non-rectangular clip operations
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// force 4x msaa
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