Add Input & Gesture/Language & Region pages under System.

- Removed LanguageAndInputDashboardAlias because now the contents are
  moved to new pages.

Bug: 32637613
Bug: 32643833
Test: RunSettingsRoboTests
Change-Id: Ia66a942a449a07b9cbba53bdc97738148aafadb4
This commit is contained in:
Fan Zhang
2016-11-07 15:12:52 -08:00
parent 22d42d52cf
commit a1d1d67ce3
12 changed files with 459 additions and 7 deletions

View File

@@ -0,0 +1,64 @@
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.settings.inputmethod;
import android.content.Context;
import com.android.settings.R;
import com.android.settings.core.PreferenceController;
import com.android.settings.dashboard.DashboardFragment;
import com.android.settingslib.drawer.CategoryKey;
import java.util.ArrayList;
import java.util.List;
public class InputAndGestureSettings extends DashboardFragment {
private static final String TAG = "InputAndGestureSettings";
@Override
public int getMetricsCategory() {
return INPUT_AND_GESTURE_CATEGORY_FRAGMENT;
}
@Override
protected String getCategoryKey() {
return CategoryKey.CATEGORY_SYSTEM_INPUT;
}
@Override
protected String getLogTag() {
return TAG;
}
@Override
protected int getPreferenceScreenResId() {
return R.xml.input_and_gesture;
}
@Override
protected List<PreferenceController> getPreferenceControllers(Context context) {
final GameControllerPreferenceController gameControllerPreferenceController
= new GameControllerPreferenceController(context);
getLifecycle().addObserver(gameControllerPreferenceController);
final List<PreferenceController> controllers = new ArrayList<>();
controllers.add(gameControllerPreferenceController);
return controllers;
}
}