Call setLanguage( ) on the TTS engine before the sample.
This makes the sample play faster, and results in a reliable return value from getLanguage(). bug:5207139 Change-Id: Ic6ca4a2f4aed299d35c320ecc3f327579c66471b
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@@ -192,16 +192,31 @@ public class TextToSpeechSettings extends SettingsPreferenceFragment implements
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checkVoiceData(mCurrentEngine);
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}
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private void maybeUpdateTtsLanguage(String currentEngine) {
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if (currentEngine != null && mTts != null) {
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final String localeString = mEnginesHelper.getLocalePrefForEngine(
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currentEngine);
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if (localeString != null) {
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final String[] locale = TtsEngines.parseLocalePref(localeString);
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if (DBG) Log.d(TAG, "Loading language ahead of sample check : " + locale);
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mTts.setLanguage(new Locale(locale[0], locale[1], locale[2]));
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}
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}
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}
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/**
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* Ask the current default engine to return a string of sample text to be
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* spoken to the user.
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*/
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private void getSampleText() {
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String currentEngine = mTts.getCurrentEngine();
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Locale currentLocale = mTts.getLanguage();
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if (TextUtils.isEmpty(currentEngine)) currentEngine = mTts.getDefaultEngine();
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maybeUpdateTtsLanguage(currentEngine);
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Locale currentLocale = mTts.getLanguage();
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// TODO: This is currently a hidden private API. The intent extras
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// and the intent action should be made public if we intend to make this
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// a public API. We fall back to using a canned set of strings if this
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@@ -220,7 +235,6 @@ public class TextToSpeechSettings extends SettingsPreferenceFragment implements
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startActivityForResult(intent, GET_SAMPLE_TEXT);
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} catch (ActivityNotFoundException ex) {
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Log.e(TAG, "Failed to get sample text, no activity found for " + intent + ")");
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onSampleTextReceived(TextToSpeech.ERROR, null);
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}
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}
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