Game Driver: Add footer to the dashboard

This change adds a footer to the current dashboard to show some
descriptions when the whole module is turned off.

Bug: 119221883
Test: make RunSettingsRoboTests
Change-Id: I9788d4c64b06deb099a43e8db7eecab20a85f494
This commit is contained in:
Yiwei Zhang
2019-01-23 12:40:42 -08:00
parent 51691ab0d0
commit 8aa568f1f5
4 changed files with 220 additions and 0 deletions

View File

@@ -0,0 +1,91 @@
/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.settings.development.gup;
import static com.android.settings.development.gup.GupEnableForAllAppsPreferenceController.GUP_DEFAULT;
import static com.android.settings.development.gup.GupEnableForAllAppsPreferenceController.GUP_OFF;
import android.content.ContentResolver;
import android.content.Context;
import android.os.Handler;
import android.os.Looper;
import android.provider.Settings;
import androidx.annotation.VisibleForTesting;
import androidx.preference.Preference;
import androidx.preference.PreferenceScreen;
import com.android.settings.core.BasePreferenceController;
import com.android.settingslib.core.lifecycle.LifecycleObserver;
import com.android.settingslib.core.lifecycle.events.OnStart;
import com.android.settingslib.core.lifecycle.events.OnStop;
import com.android.settingslib.widget.FooterPreference;
/**
* Controller of footer preference for Game Driver.
*/
public class GameDriverFooterPreferenceController extends BasePreferenceController
implements GameDriverContentObserver.OnGameDriverContentChangedListener, LifecycleObserver,
OnStart, OnStop {
private final ContentResolver mContentResolver;
@VisibleForTesting
GameDriverContentObserver mGameDriverContentObserver;
private FooterPreference mPreference;
public GameDriverFooterPreferenceController(Context context) {
super(context, FooterPreference.KEY_FOOTER);
mContentResolver = context.getContentResolver();
mGameDriverContentObserver =
new GameDriverContentObserver(new Handler(Looper.getMainLooper()), this);
}
@Override
public int getAvailabilityStatus() {
return Settings.Global.getInt(
mContentResolver, Settings.Global.GUP_DEV_ALL_APPS, GUP_DEFAULT)
== GUP_OFF
? AVAILABLE_UNSEARCHABLE
: CONDITIONALLY_UNAVAILABLE;
}
@Override
public void displayPreference(PreferenceScreen screen) {
super.displayPreference(screen);
mPreference = screen.findPreference(getPreferenceKey());
}
@Override
public void onStart() {
mGameDriverContentObserver.register(mContentResolver);
}
@Override
public void onStop() {
mGameDriverContentObserver.unregister(mContentResolver);
}
@Override
public void updateState(Preference preference) {
preference.setVisible(isAvailable());
}
@Override
public void onGameDriverContentChanged() {
updateState(mPreference);
}
}