New developer setting: force 4x MSAA

Change-Id: I443b97ad8adc9f461aa140069f208f83f19f8c52
This commit is contained in:
Romain Guy
2012-10-15 19:22:57 -07:00
parent 2b62fcb3e6
commit 6a9a3e765a
3 changed files with 26 additions and 0 deletions

View File

@@ -3967,6 +3967,11 @@
<!-- UI debug setting: force hardware acceleration summary [CHAR LIMIT=50] -->
<string name="force_hw_ui_summary">Force use of GPU for 2d drawing</string>
<!-- UI debug setting: force anti-aliasing to render apps [CHAR LIMIT=25] -->
<string name="force_msaa">Force 4x MSAA</string>
<!-- UI debug setting: force anti-aliasing summary [CHAR LIMIT=50] -->
<string name="force_msaa_summary">Enable 4x MSAA in OpenGL ES 2.0 apps</string>
<!-- UI debug setting: profile time taken by hardware acceleration to render apps [CHAR LIMIT=25] -->
<string name="track_frame_time">Profile GPU rendering</string>
<!-- UI debug setting: profile hardware acceleration summary [CHAR LIMIT=50] -->