Merge "Added lottie animations for udfps side/tip" into sc-v2-dev
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Android (Google) Code Review
commit
6a6fb6b78b
@@ -17,6 +17,7 @@
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<com.google.android.setupdesign.GlifLayout
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xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:app="http://schemas.android.com/apk/res-auto"
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android:id="@+id/setup_wizard_layout"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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@@ -30,15 +31,45 @@
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android:clipChildren="false"
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android:orientation="vertical">
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<TextView
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android:id="@+id/error_text"
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style="@style/TextAppearance.ErrorText"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_gravity="center_horizontal|bottom"
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android:accessibilityLiveRegion="polite"
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android:gravity="center_horizontal"
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android:visibility="invisible" />
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<LinearLayout
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android:layout_width="match_parent"
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android:layout_height="0dp"
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android:layout_weight="1"
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android:gravity="center|bottom"
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android:orientation="vertical">
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<FrameLayout
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:clipChildren="false"
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android:clipToPadding="false"
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android:layout_gravity="center_horizontal|bottom">
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<!-- Animation res MUST be set in code -->
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<com.airbnb.lottie.LottieAnimationView
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android:id="@+id/illustration_lottie"
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android:layout_width="match_parent"
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android:layout_height="200dp"
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android:layout_marginTop="@dimen/udfps_lottie_translate_y"
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android:scaleType="centerInside"
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android:visibility="gone"
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app:lottie_autoPlay="true"
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app:lottie_loop="true"
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android:clipChildren="false"
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android:clipToPadding="false"
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app:lottie_speed=".85" />
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</FrameLayout>
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<TextView
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android:id="@+id/error_text"
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style="@style/TextAppearance.ErrorText"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_gravity="center_horizontal|bottom"
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android:accessibilityLiveRegion="polite"
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android:gravity="center_horizontal"
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android:visibility="invisible" />
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</LinearLayout>
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</LinearLayout>
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</com.google.android.setupdesign.GlifLayout>
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0
res/raw/udfps_edge_hint_lottie.json
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0
res/raw/udfps_edge_hint_lottie.json
Normal file
0
res/raw/udfps_tip_hint_lottie.json
Normal file
0
res/raw/udfps_tip_hint_lottie.json
Normal file
@@ -235,6 +235,7 @@
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fingerprint_finish_max_size = fingerprint_progress_bar_max_size
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+ (fingerprint_enrolling_content_margin_vertical x 2) -->
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<dimen name="fingerprint_finish_max_size">288dp</dimen>
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<dimen name="udfps_lottie_translate_y">0dp</dimen>
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<!-- Face -->
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<item name="face_preview_translate_y" format="float" type="dimen">0</item>
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@@ -1084,6 +1084,10 @@
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<string name="security_settings_fingerprint_enroll_finish_message">Now you can use your fingerprint to unlock your phone or verify it\u2019s you, like when you sign in to apps</string>
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<!-- Button text to skip enrollment of fingerprint [CHAR LIMIT=40] -->
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<string name="security_settings_fingerprint_enroll_enrolling_skip">Do it later</string>
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<!-- Accessibility message for fingerprint enrollment asking the user to place the tip of their finger on the fingerprint sensor [CHAR LIMIT=NONE] -->
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<string name="security_settings_udfps_tip_fingerprint_help">Lift, then touch again</string>
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<!-- Accessibility message for fingerprint enrollment asking the user to place the sides of their finger on the fingerprint sensor [CHAR LIMIT=NONE] -->
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<string name="security_settings_udfps_side_fingerprint_help">Place the side of your fingerprint on the sensor and hold, then switch to the other side</string>
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<!-- Title of the dialog shown when the user tries to skip fingerprint setup, asking them to confirm the action [CHAR LIMIT=40] -->
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<string name="setup_fingerprint_enroll_enrolling_skip_title">Skip fingerprint setup?</string>
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<!-- Content of the dialog shown when the user tries to skip fingerprint setup, asking them to confirm the action [CHAR LIMIT=NONE] -->
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