Add contrast setting in dev options
See the attached video from b/266071578#comment2 to see how the setting looks like. Bug: 266071578 Test: atest ContrastDialogTest Test: atest ContrastDialogControllerTest Change-Id: Id9fc31a0562059814d4e342ea8095adc5b53d5f3
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@@ -0,0 +1,66 @@
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/*
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* Copyright (C) 2023 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.settings.theme
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import android.app.UiModeManager
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import android.app.UiModeManager.ContrastUtils.CONTRAST_LEVEL_HIGH
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import android.app.UiModeManager.ContrastUtils.CONTRAST_LEVEL_MEDIUM
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import android.app.UiModeManager.ContrastUtils.toContrastLevel
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import android.content.Context
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import android.content.Intent
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import android.os.UserHandle
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import android.text.TextUtils
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import androidx.preference.Preference
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import com.android.internal.annotations.VisibleForTesting
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import com.android.settings.R
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import com.android.settings.core.BasePreferenceController
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/**
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* Controller that opens the contrast dialog and updates the text describing the current contrast
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*/
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class ContrastPreferenceController(
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private val context: Context,
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private val uiModeManager: UiModeManager) : BasePreferenceController(context, KEY) {
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companion object {
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@VisibleForTesting
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const val KEY = "contrast_preference"
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}
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override fun getAvailabilityStatus(): Int {
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return AVAILABLE
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}
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override fun handlePreferenceTreeClick(preference: Preference): Boolean {
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if (TextUtils.equals(preference.key, preferenceKey)) {
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val intent = Intent(Intent.ACTION_SHOW_CONTRAST_DIALOG)
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context.startActivityAsUser(intent, UserHandle(UserHandle.USER_CURRENT))
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return true
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}
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return false
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}
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override fun getSummary(): CharSequence = getSummary(toContrastLevel(uiModeManager.contrast))
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@VisibleForTesting
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fun getSummary(contrast: Int): String {
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return when (contrast) {
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CONTRAST_LEVEL_HIGH -> context.getString(R.string.contrast_high)
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CONTRAST_LEVEL_MEDIUM -> context.getString(R.string.contrast_medium)
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else -> context.getString(R.string.contrast_standard)
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}
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}
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}
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