Merge "Show border highlight when dragging display" into main

This commit is contained in:
Matthew DeVore
2025-01-24 14:37:12 -08:00
committed by Android (Google) Code Review
7 changed files with 155 additions and 40 deletions

View File

@@ -20,12 +20,15 @@ import android.app.WallpaperManager
import com.android.settings.R
import android.content.Context
import android.graphics.Bitmap
import android.graphics.Color
import android.graphics.Point
import android.graphics.PointF
import android.graphics.RectF
import android.graphics.drawable.BitmapDrawable
import android.graphics.drawable.Drawable
import android.graphics.drawable.ColorDrawable
import android.graphics.drawable.LayerDrawable
import android.hardware.display.DisplayManager
import android.hardware.display.DisplayTopology
import android.hardware.display.DisplayTopology.TreeNode.POSITION_BOTTOM
@@ -168,36 +171,54 @@ class TopologyScale(
const val TOPOLOGY_PREFERENCE_KEY = "display_topology_preference"
/** Padding in pane coordinate pixels on each side of a display block. */
const val BLOCK_PADDING = 2f
/** Represents a draggable block in the topology pane. */
class DisplayBlock(context : Context) : Button(context) {
@VisibleForTesting var mSelectedImage: Drawable = ColorDrawable(Color.BLACK)
@VisibleForTesting var mUnselectedImage: Drawable = ColorDrawable(Color.BLACK)
private val mSelectedBg = context.getDrawable(
R.drawable.display_block_selection_marker_background)!!
private val mUnselectedBg = context.getDrawable(
R.drawable.display_block_unselected_background)!!
private val mInsetPx = context.resources.getDimensionPixelSize(R.dimen.display_block_padding)
init {
isScrollContainer = false
isVerticalScrollBarEnabled = false
isHorizontalScrollBarEnabled = false
// Prevents shadow from appearing around edge of button.
stateListAnimator = null
}
/** Sets position of the block given unpadded coordinates. */
fun place(topLeft: PointF) {
x = topLeft.x + BLOCK_PADDING
y = topLeft.y + BLOCK_PADDING
x = topLeft.x
y = topLeft.y
}
val unpaddedX: Float
get() = x - BLOCK_PADDING
fun setWallpaper(wallpaper: Bitmap?) {
val wallpaperDrawable = BitmapDrawable(context.resources, wallpaper ?: return)
val unpaddedY: Float
get() = y - BLOCK_PADDING
fun framedBy(bg: Drawable): Drawable =
LayerDrawable(arrayOf(wallpaperDrawable, bg)).apply {
setLayerInsetRelative(0, mInsetPx, mInsetPx, mInsetPx, mInsetPx)
}
mSelectedImage = framedBy(mSelectedBg)
mUnselectedImage = framedBy(mUnselectedBg)
}
fun setHighlighted(value: Boolean) {
background = if (value) mSelectedImage else mUnselectedImage
}
/** Sets position and size of the block given unpadded bounds. */
fun placeAndSize(bounds : RectF, scale : TopologyScale) {
val topLeft = scale.displayToPaneCoor(bounds.left, bounds.top)
val bottomRight = scale.displayToPaneCoor(bounds.right, bounds.bottom)
val layout = layoutParams
layout.width = (bottomRight.x - topLeft.x - BLOCK_PADDING * 2f).toInt()
layout.height = (bottomRight.y - topLeft.y - BLOCK_PADDING * 2f).toInt()
layout.width = (bottomRight.x - topLeft.x).toInt()
layout.height = (bottomRight.y - topLeft.y).toInt()
layoutParams = layout
place(topLeft)
}
@@ -284,8 +305,8 @@ class DisplayTopologyPreference(context : Context)
get() = displayManager.displayTopology
set(value) { displayManager.displayTopology = value }
open val wallpaper : Drawable
get() = WallpaperManager.getInstance(context).drawable ?: ColorDrawable(Color.BLACK)
open val wallpaper: Bitmap?
get() = WallpaperManager.getInstance(context).bitmap
open fun registerTopologyListener(listener: Consumer<DisplayTopology>) {
displayManager.registerTopologyListener(context.mainExecutor, listener)
@@ -386,14 +407,20 @@ class DisplayTopologyPreference(context : Context)
}
}
var wallpaperBitmap : Bitmap? = null
newBounds.forEach { (id, pos) ->
val block = recycleableBlocks.removeFirstOrNull() ?: DisplayBlock(context).apply {
if (wallpaperBitmap == null) {
wallpaperBitmap = injector.wallpaper
}
// We need a separate wallpaper Drawable for each display block, since each needs to
// be drawn at a separate size.
background = injector.wallpaper
setWallpaper(wallpaperBitmap)
mPaneContent.addView(this)
}
block.setHighlighted(false)
block.placeAndSize(pos, scaling)
block.setOnTouchListener { view, ev ->
@@ -422,12 +449,15 @@ class DisplayTopologyPreference(context : Context)
val stationaryDisps = positions.filter { it.first != displayId }
mDrag?.display?.setHighlighted(false)
block.setHighlighted(true)
// We have to use rawX and rawY for the coordinates since the view receiving the event is
// also the view that is moving. We need coordinates relative to something that isn't
// moving, and the raw coordinates are relative to the screen.
mDrag = BlockDrag(
stationaryDisps.toList(), block, displayId, displayPos.width(), displayPos.height(),
ev.rawX - block.unpaddedX, ev.rawY - block.unpaddedY)
ev.rawX - block.x, ev.rawY - block.y)
// Prevents a container of this view from intercepting the touch events in the case the
// pointer moves outside of the display block or the pane.
@@ -454,9 +484,10 @@ class DisplayTopologyPreference(context : Context)
val drag = mDrag ?: return false
val topology = mTopologyInfo ?: return false
mPaneContent.requestDisallowInterceptTouchEvent(false)
drag.display.setHighlighted(false)
val newCoor = topology.scaling.paneToDisplayCoor(
drag.display.unpaddedX, drag.display.unpaddedY)
drag.display.x, drag.display.y)
val newTopology = topology.topology.copy()
val newPositions = drag.stationaryDisps.map { (id, pos) -> id to PointF(pos.left, pos.top) }
.plus(drag.displayId to newCoor)