Correct logic for showing overide dnd field.

Change-Id: Iae1d053d3816ccdae9f6d9bc6a16622b50e07440
Fixes: 29995563
This commit is contained in:
Julia Reynolds
2016-07-11 09:05:44 -04:00
parent 94c8f7ea7e
commit 2c1eb80b1d

View File

@@ -33,10 +33,8 @@ import com.android.internal.logging.MetricsProto.MetricsEvent;
import com.android.internal.widget.LockPatternUtils;
import com.android.settings.AppHeader;
import com.android.settings.R;
import com.android.settings.applications.LayoutPreference;
import com.android.settings.notification.NotificationBackend.AppRow;
import com.android.settingslib.RestrictedSwitchPreference;
import com.android.settingslib.RestrictedPreference;
import java.util.List;
@@ -113,7 +111,8 @@ public class AppNotificationSettings extends NotificationSettingsBase {
mSilent.setChecked(importance == Ranking.IMPORTANCE_LOW);
}
setVisible(mPriority, checkCanBeVisible(Ranking.IMPORTANCE_DEFAULT, importance)
&& !mDndVisualEffectsSuppressed);
|| (checkCanBeVisible(Ranking.IMPORTANCE_LOW, importance)
&& mDndVisualEffectsSuppressed));
setVisible(mVisibilityOverride,
checkCanBeVisible(Ranking.IMPORTANCE_MIN, importance) && lockscreenSecure);
}