Merge "Allow tweaking minimum block size and max block ratio" into main
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Android (Google) Code Review
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2ad409ac2c
@@ -41,8 +41,20 @@ import kotlin.math.min
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* left corner of the pane. It uses a scale optimized for showing all displays with minimal or no
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* scrolling. The display coordinates are floating point and the origin can be in any position. In
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* practice the origin will be the upper-left coordinate of the primary display.
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*
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* @param paneWidth width of the pane in view coordinates
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* @param minEdgeLength the smallest length permitted of a display block. This should be set based
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* on accessibility requirements, but also accounting for padding that appears
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* around each button.
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* @param maxBlockRatio the highest allowed ratio of block size to display size. For instance, a
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* value of 0.05 means the block will at most be 1/20 the size of the display
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* it represents. This limit may be breached to account for minEdgeLength,
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* which is considered an a11y requirement.
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* @param displaysPos the absolute topology coordinates for each display in the topology.
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*/
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class TopologyScale(paneWidth : Int, displaysPos : Collection<RectF>) {
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class TopologyScale(
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paneWidth : Int, minEdgeLength : Int, maxBlockRatio : Float,
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displaysPos : Collection<RectF>) {
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/** Scale of block sizes to real-world display sizes. Should be less than 1. */
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val blockRatio : Float
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@@ -69,16 +81,14 @@ class TopologyScale(paneWidth : Int, displaysPos : Collection<RectF>) {
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biggestDisplayHeight = max(biggestDisplayHeight, pos.height())
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}
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// Set height according to the width and the aspect ratio of the display bounds.
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// 0.05 is a reasonable limit to the size of display blocks. It appears to match the
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// ratio used in the ChromeOS topology editor. It prevents blocks from being too large,
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// which would make dragging and dropping awkward.
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val rawBlockRatio = min(0.05, paneWidth.toDouble() * 0.6 / displayBounds.width())
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// Set height according to the width and the aspect ratio of the display bounds limitted by
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// maxBlockRatio. It prevents blocks from being too large, which would make dragging and
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// dropping awkward.
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val rawBlockRatio = min(maxBlockRatio, paneWidth.toFloat() * 0.6f / displayBounds.width())
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// If the `ratio` is set too low because one of the displays will have an edge less than
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// 48dp long, increase it such that the smallest edge is that long. This may override the
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// 0.05 limit since it is more important than it.
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blockRatio = max(48.0 / smallestDisplayDim, rawBlockRatio).toFloat()
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// minEdgeLength(dp) long, increase it such that the smallest edge is that long.
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blockRatio = max(minEdgeLength.toFloat() / smallestDisplayDim, rawBlockRatio).toFloat()
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// Essentially, we just set the pane height based on the pre-determined pane width and the
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// aspect ratio of the display bounds. But we may need to increase it slightly to achieve
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@@ -99,9 +109,9 @@ class TopologyScale(paneWidth : Int, displaysPos : Collection<RectF>) {
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// such that the display bounds rect is centered in the pane.
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// It is unlikely that either of these coordinates will be negative since blockRatio has
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// been chosen to allow 20% padding around each side of the display blocks. However, the
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// a11y requirement applied above (48.0 / smallestDisplayDim) may cause the blocks to not
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// fit. This should be rare in practice, and can be worked around by moving the settings UI
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// to a larger display.
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// a11y requirement applied above (minEdgeLength / smallestDisplayDim) may cause the blocks
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// to not fit. This should be rare in practice, and can be worked around by moving the
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// settings UI to a larger display.
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val blockMostLeft = (paneWidth - displayBounds.width() * blockRatio) / 2
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val blockMostTop = (paneHeight - displayBounds.height() * blockRatio) / 2
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@@ -35,6 +35,7 @@ class TopologyScaleTest {
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fun oneDisplay4to3Aspect() {
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val scale = TopologyScale(
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/* paneWidth= */ 640,
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minEdgeLength = 48, maxBlockRatio = 0.05f,
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listOf(RectF(0f, 0f, 640f, 480f)))
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// blockRatio is higher than 0.05 in order to make the smallest display edge (480 dp) 48dp
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@@ -51,6 +52,7 @@ class TopologyScaleTest {
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fun twoUnalignedDisplays() {
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val scale = TopologyScale(
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/* paneWidth= */ 300,
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minEdgeLength = 48, maxBlockRatio = 0.05f,
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listOf(RectF(0f, 0f, 1920f, 1200f), RectF(1920f, -300f, 3840f, 900f)))
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assertEquals(
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@@ -65,6 +67,7 @@ class TopologyScaleTest {
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fun twoDisplaysBlockRatioBumpedForGarSizeMinimumHorizontal() {
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val scale = TopologyScale(
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/* paneWidth= */ 192,
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minEdgeLength = 48, maxBlockRatio = 0.05f,
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listOf(RectF(0f, 0f, 240f, 320f), RectF(-240f, -320f, 0f, 0f)))
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// blockRatio is higher than 0.05 in order to make the smallest display edge (240 dp) 48dp
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@@ -81,6 +84,7 @@ class TopologyScaleTest {
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fun paneVerticalPaddingLimitedByTallestDisplay() {
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val scale = TopologyScale(
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/* paneWidth= */ 300,
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minEdgeLength = 48, maxBlockRatio = 0.05f,
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listOf(
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RectF(0f, 0f, 640f, 480f),
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RectF(0f, 480f, 640f, 960f),
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@@ -94,4 +98,35 @@ class TopologyScaleTest {
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assertEquals(Point(150, 48), scale.displayToPaneCoor(PointF(320f, 0f)))
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assertPointF(-180f, 2880f, 0.001f, scale.paneToDisplayCoor(Point(100, 336)))
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}
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@Test
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fun limitedByCustomMaxBlockRatio() {
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val scale = TopologyScale(
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/* paneWidth= */ 300,
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minEdgeLength = 24, maxBlockRatio = 0.12f,
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listOf(
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RectF(0f, 0f, 640f, 480f),
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RectF(0f, 480f, 640f, 960f)))
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assertEquals(
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"{TopoScale blockRatio=0.120000 originPaneXY=111,57 paneHeight=230}", "" + scale)
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assertEquals(Point(149, 57), scale.displayToPaneCoor(PointF(320f, 0f)))
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assertPointF(-91.6667f, 2325f, 0.001f, scale.paneToDisplayCoor(Point(100, 336)))
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}
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@Test
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fun largeCustomMinEdgeLength() {
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// minBlockEdgeLength/minDisplayEdgeLength = 80/480 = 1/6, so the block ratio will be 1/6
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val scale = TopologyScale(
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/* paneWidth= */ 300,
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minEdgeLength = 80, maxBlockRatio = 0.05f,
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listOf(
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RectF(0f, 0f, 640f, 480f),
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RectF(0f, 480f, 640f, 960f)))
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assertEquals(
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"{TopoScale blockRatio=0.166667 originPaneXY=96,80 paneHeight=320}", "" + scale)
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assertEquals(Point(149, 80), scale.displayToPaneCoor(PointF(320f, 0f)))
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assertPointF(24f, 1536f, 0.001f, scale.paneToDisplayCoor(Point(100, 336)))
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}
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}
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