Merge "Toggle switch back when user dismisses dialog by tapping screen" into udc-dev

This commit is contained in:
Yuxin Hu
2023-05-16 18:24:14 +00:00
committed by Android (Google) Code Review
4 changed files with 338 additions and 140 deletions

View File

@@ -56,11 +56,39 @@ public class GraphicsDriverEnableAngleAsSystemDriverControllerJUnitTest {
private GraphicsDriverEnableAngleAsSystemDriverController mController;
@Mock
private DevelopmentSettingsDashboardFragment mFragment;
// Signal to wait for SystemProperty values changed
private class PropertyChangeSignal {
private CountDownLatch mCountDownLatch;
@Mock
private GraphicsDriverSystemPropertiesWrapper mSystemPropertiesMock;
private Runnable mCountDownJob;
PropertyChangeSignal() {
mCountDownLatch = new CountDownLatch(1);
mCountDownJob =
new Runnable() {
@Override
public void run() {
mCountDownLatch.countDown();
}
};
}
public Runnable getCountDownJob() {
return mCountDownJob;
}
public void wait(int timeoutInMilliSeconds) {
try {
mCountDownLatch.await(timeoutInMilliSeconds, TimeUnit.MILLISECONDS);
} catch (InterruptedException e) {
Assert.fail(e.getMessage());
}
}
}
@Mock private DevelopmentSettingsDashboardFragment mFragment;
@Mock private GraphicsDriverSystemPropertiesWrapper mSystemPropertiesMock;
@Before
public void setUp() {
@@ -76,18 +104,27 @@ public class GraphicsDriverEnableAngleAsSystemDriverControllerJUnitTest {
// so we can force the SystemProperties with values we need to run tests.
// 2) Override the showRebootDialog() to do nothing.
// We do not need to pop up the reboot dialog in the test.
// 3) Override the rebootDevice() to do nothing.
mController = new GraphicsDriverEnableAngleAsSystemDriverController(
mContext, mFragment, new Injector(){
@Override
public GraphicsDriverSystemPropertiesWrapper createSystemPropertiesWrapper() {
return mSystemPropertiesMock;
}
}) {
@Override
void showRebootDialog() {
// do nothing
}
};
mContext,
mFragment,
new Injector() {
@Override
public GraphicsDriverSystemPropertiesWrapper
createSystemPropertiesWrapper() {
return mSystemPropertiesMock;
}
}) {
@Override
void showRebootDialog() {
// do nothing
}
@Override
void rebootDevice(Context context) {
// do nothing
}
};
final PreferenceManager preferenceManager = new PreferenceManager(mContext);
final PreferenceScreen screen = preferenceManager.createPreferenceScreen(mContext);
@@ -99,58 +136,42 @@ public class GraphicsDriverEnableAngleAsSystemDriverControllerJUnitTest {
@Test
public void onPreferenceChange_switchOn_shouldEnableAngleAsSystemDriver() {
// Step 1: toggle the switch "Enable ANGLE" on
// Add a callback when SystemProperty changes.
// This allows the thread to wait until
// GpuService::toggleAngleAsSystemDriver() updates the persist.graphics.egl.
final CountDownLatch countDownLatch = new CountDownLatch(1);
Runnable countDown = new Runnable() {
@Override
public void run() {
countDownLatch.countDown();
}
};
SystemProperties.addChangeCallback(countDown);
// Test onPreferenceChange(true) updates the persist.graphics.egl to "angle"
PropertyChangeSignal propertyChangeSignal = new PropertyChangeSignal();
SystemProperties.addChangeCallback(propertyChangeSignal.getCountDownJob());
mController.onPreferenceChange(mPreference, true);
try {
countDownLatch.await(100, TimeUnit.MILLISECONDS);
} catch (InterruptedException e) {
Assert.fail(e.getMessage());
}
propertyChangeSignal.wait(100);
// Step 2: verify results
final String systemEGLDriver = SystemProperties.get(PROPERTY_PERSISTENT_GRAPHICS_EGL);
assertThat(systemEGLDriver).isEqualTo(ANGLE_DRIVER_SUFFIX);
// Step 3: clean up
// Done with the test, remove the callback
SystemProperties.removeChangeCallback(countDown);
SystemProperties.removeChangeCallback(propertyChangeSignal.getCountDownJob());
}
@Test
public void onPreferenceChange_switchOff_shouldDisableAngleAsSystemDriver() {
// Step 1: toggle the switch "Enable ANGLE" off
// Add a callback when SystemProperty changes.
// This allows the thread to wait until
// GpuService::toggleAngleAsSystemDriver() updates the persist.graphics.egl.
final CountDownLatch countDownLatch = new CountDownLatch(1);
Runnable countDown = new Runnable() {
@Override
public void run() {
countDownLatch.countDown();
}
};
SystemProperties.addChangeCallback(countDown);
// Test onPreferenceChange(false) updates the persist.graphics.egl to ""
PropertyChangeSignal propertyChangeSignal = new PropertyChangeSignal();
SystemProperties.addChangeCallback(propertyChangeSignal.getCountDownJob());
mController.onPreferenceChange(mPreference, false);
try {
countDownLatch.await(100, TimeUnit.MILLISECONDS);
} catch (InterruptedException e) {
Assert.fail(e.getMessage());
}
propertyChangeSignal.wait(100);
// Step 2: verify results
final String systemEGLDriver = SystemProperties.get(PROPERTY_PERSISTENT_GRAPHICS_EGL);
assertThat(systemEGLDriver).isEqualTo("");
// Step 3: clean up
// Done with the test, remove the callback
SystemProperties.removeChangeCallback(countDown);
SystemProperties.removeChangeCallback(propertyChangeSignal.getCountDownJob());
}
@Test
@@ -162,8 +183,7 @@ public class GraphicsDriverEnableAngleAsSystemDriverControllerJUnitTest {
@Test
public void updateState_angleNotSupported_PreferenceShouldNotBeChecked() {
when(mSystemPropertiesMock.get(eq(PROPERTY_RO_GFX_ANGLE_SUPPORTED), any()))
.thenReturn("");
when(mSystemPropertiesMock.get(eq(PROPERTY_RO_GFX_ANGLE_SUPPORTED), any())).thenReturn("");
mController.updateState(mPreference);
assertThat(mPreference.isChecked()).isFalse();
}
@@ -191,8 +211,7 @@ public class GraphicsDriverEnableAngleAsSystemDriverControllerJUnitTest {
updateState_angleSupported_angleIsNotSystemGLESDriver_PreferenceShouldNotBeChecked() {
when(mSystemPropertiesMock.get(eq(PROPERTY_RO_GFX_ANGLE_SUPPORTED), any()))
.thenReturn("true");
when(mSystemPropertiesMock.get(eq(PROPERTY_PERSISTENT_GRAPHICS_EGL), any()))
.thenReturn("");
when(mSystemPropertiesMock.get(eq(PROPERTY_PERSISTENT_GRAPHICS_EGL), any())).thenReturn("");
mController.updateState(mPreference);
assertThat(mPreference.isChecked()).isFalse();
}
@@ -218,28 +237,18 @@ public class GraphicsDriverEnableAngleAsSystemDriverControllerJUnitTest {
// Add a callback when SystemProperty changes.
// This allows the thread to wait until
// GpuService::toggleAngleAsSystemDriver() updates the persist.graphics.egl.
final CountDownLatch countDownLatch = new CountDownLatch(1);
Runnable countDown = new Runnable() {
@Override
public void run() {
countDownLatch.countDown();
}
};
SystemProperties.addChangeCallback(countDown);
PropertyChangeSignal propertyChangeSignal1 = new PropertyChangeSignal();
SystemProperties.addChangeCallback(propertyChangeSignal1.getCountDownJob());
// Test that onDeveloperOptionSwitchDisabled,
// persist.graphics.egl updates to ""
mController.onDeveloperOptionsSwitchDisabled();
try {
countDownLatch.await(100, TimeUnit.MILLISECONDS);
} catch (InterruptedException e) {
Assert.fail(e.getMessage());
}
propertyChangeSignal1.wait(100);
final String systemEGLDriver = SystemProperties.get(PROPERTY_PERSISTENT_GRAPHICS_EGL);
assertThat(systemEGLDriver).isEqualTo("");
// Done with the test, remove the callback
SystemProperties.removeChangeCallback(countDown);
SystemProperties.removeChangeCallback(propertyChangeSignal1.getCountDownJob());
}
@Test
@@ -256,70 +265,217 @@ public class GraphicsDriverEnableAngleAsSystemDriverControllerJUnitTest {
@Test
public void onRebootCancelled_ToggleSwitchFromOnToOff() {
// Step 1: Toggle the "Enable ANGLE" switch on
// Add a callback when SystemProperty changes.
// This allows the thread to wait until
// GpuService::toggleAngleAsSystemDriver() updates the persist.graphics.egl.
final CountDownLatch countDownLatch = new CountDownLatch(1);
Runnable countDown = new Runnable() {
@Override
public void run() {
countDownLatch.countDown();
}
};
SystemProperties.addChangeCallback(countDown);
PropertyChangeSignal propertyChangeSignal1 = new PropertyChangeSignal();
SystemProperties.addChangeCallback(propertyChangeSignal1.getCountDownJob());
mController.onPreferenceChange(mPreference, true);
// Block the following code execution until the "persist.graphics.egl" property value is
// changed.
propertyChangeSignal1.wait(100);
// Test that if the current persist.graphics.egl is "angle",
// when reboot is cancelled, persist.graphics.egl is changed back to "",
// and switch is set to unchecked.
// Step 2: Cancel reboot
PropertyChangeSignal propertyChangeSignal2 = new PropertyChangeSignal();
SystemProperties.addChangeCallback(propertyChangeSignal2.getCountDownJob());
when(mSystemPropertiesMock.get(eq(PROPERTY_PERSISTENT_GRAPHICS_EGL), any()))
.thenReturn(ANGLE_DRIVER_SUFFIX);
.thenReturn(SystemProperties.get(PROPERTY_PERSISTENT_GRAPHICS_EGL));
mController.onRebootCancelled();
try {
countDownLatch.await(100, TimeUnit.MILLISECONDS);
} catch (InterruptedException e) {
Assert.fail(e.getMessage());
}
mController.onRebootDialogDismissed();
// Block the following code execution until the "persist.graphics.egl" property valye is
// changed.
propertyChangeSignal2.wait(100);
// Step 3: Verify results
// 1) Test that persist.graphics.egl is changed back to "".
final String systemEGLDriver = SystemProperties.get(PROPERTY_PERSISTENT_GRAPHICS_EGL);
assertThat(systemEGLDriver).isEqualTo("");
// 2) Test that the switch is set to unchecked.
assertThat(mPreference.isChecked()).isFalse();
// Done with the test, remove the callback.
SystemProperties.removeChangeCallback(countDown);
// Step 4: Clean up
// Done with the test, remove the callback
SystemProperties.removeChangeCallback(propertyChangeSignal1.getCountDownJob());
SystemProperties.removeChangeCallback(propertyChangeSignal2.getCountDownJob());
}
@Test
public void onRebootCancelled_ToggleSwitchFromOffToOn() {
// Step 1: Toggle off the switch "Enable ANGLE"
// Add a callback when SystemProperty changes.
// This allows the thread to wait until
// GpuService::toggleAngleAsSystemDriver() updates the persist.graphics.egl.
final CountDownLatch countDownLatch = new CountDownLatch(1);
Runnable countDown = new Runnable() {
@Override
public void run() {
countDownLatch.countDown();
}
};
SystemProperties.addChangeCallback(countDown);
PropertyChangeSignal propertyChangeSignal1 = new PropertyChangeSignal();
SystemProperties.addChangeCallback(propertyChangeSignal1.getCountDownJob());
mController.onPreferenceChange(mPreference, false);
// Block the following code execution until the "persist.graphics.egl" property value is
// changed.
propertyChangeSignal1.wait(100);
// Test that if the current persist.graphics.egl is "",
// when reboot is cancelled, persist.graphics.egl is changed back to "angle",
// and switch is set to checked.
// Step 2: Cancel reboot
PropertyChangeSignal propertyChangeSignal2 = new PropertyChangeSignal();
SystemProperties.addChangeCallback(propertyChangeSignal2.getCountDownJob());
when(mSystemPropertiesMock.get(eq(PROPERTY_PERSISTENT_GRAPHICS_EGL), any()))
.thenReturn("");
.thenReturn(SystemProperties.get(PROPERTY_PERSISTENT_GRAPHICS_EGL));
mController.onRebootCancelled();
try {
countDownLatch.await(100, TimeUnit.MILLISECONDS);
} catch (InterruptedException e) {
Assert.fail(e.getMessage());
}
mController.onRebootDialogDismissed();
// Block the following code execution until the "persist.graphics.egl" property valye is
// changed.
propertyChangeSignal2.wait(100);
// Step 3: Verify results
// 1) Test that persist.graphics.egl is changed back to "ANGLE"
final String systemEGLDriver = SystemProperties.get(PROPERTY_PERSISTENT_GRAPHICS_EGL);
assertThat(systemEGLDriver).isEqualTo(ANGLE_DRIVER_SUFFIX);
// 2) Test that the switch is set to checked
assertThat(mPreference.isChecked()).isTrue();
// Step 4: Clean up
// Done with the test, remove the callback.
SystemProperties.removeChangeCallback(countDown);
SystemProperties.removeChangeCallback(propertyChangeSignal1.getCountDownJob());
SystemProperties.removeChangeCallback(propertyChangeSignal2.getCountDownJob());
}
@Test
public void onRebootDialogDismissed_ToggleSwitchFromOnToOff() {
// Step 1: Toggle on the switch "Enable ANGLE"
// Add a callback when SystemProperty changes.
// This allows the thread to wait until
// GpuService::toggleAngleAsSystemDriver() updates the persist.graphics.egl.
PropertyChangeSignal propertyChangeSignal1 = new PropertyChangeSignal();
SystemProperties.addChangeCallback(propertyChangeSignal1.getCountDownJob());
mController.onPreferenceChange(mPreference, true);
// Block the following code execution until the "persist.graphics.egl" property value is
// changed.
propertyChangeSignal1.wait(100);
// Step 2: Dismiss the reboot dialog
PropertyChangeSignal propertyChangeSignal2 = new PropertyChangeSignal();
SystemProperties.addChangeCallback(propertyChangeSignal2.getCountDownJob());
when(mSystemPropertiesMock.get(eq(PROPERTY_PERSISTENT_GRAPHICS_EGL), any()))
.thenReturn(SystemProperties.get(PROPERTY_PERSISTENT_GRAPHICS_EGL));
mController.onRebootDialogDismissed();
// Block the following code execution until the "persist.graphics.egl" property valye is
// changed.
propertyChangeSignal2.wait(100);
// Step 3: Verify results
// 1) Test that persist.graphics.egl is changed back to "".
final String systemEGLDriver = SystemProperties.get(PROPERTY_PERSISTENT_GRAPHICS_EGL);
assertThat(systemEGLDriver).isEqualTo("");
// 2) Test that the switch is set to unchecked.
assertThat(mPreference.isChecked()).isFalse();
// Step 4: Clean up
// Done with the test, remove the callback
SystemProperties.removeChangeCallback(propertyChangeSignal1.getCountDownJob());
SystemProperties.removeChangeCallback(propertyChangeSignal2.getCountDownJob());
}
@Test
public void onRebootDialogDismissed_ToggleSwitchFromOffToOn() {
// Step 1: Toggle on the switch "Enable ANGLE"
// Add a callback when SystemProperty changes.
// This allows the thread to wait until
// GpuService::toggleAngleAsSystemDriver() updates the persist.graphics.egl.
PropertyChangeSignal propertyChangeSignal1 = new PropertyChangeSignal();
SystemProperties.addChangeCallback(propertyChangeSignal1.getCountDownJob());
mController.onPreferenceChange(mPreference, false);
// Block the following code execution until the "persist.graphics.egl" property value is
// changed.
propertyChangeSignal1.wait(100);
// Step 2: Dismiss the reboot dialog
PropertyChangeSignal propertyChangeSignal2 = new PropertyChangeSignal();
SystemProperties.addChangeCallback(propertyChangeSignal2.getCountDownJob());
when(mSystemPropertiesMock.get(eq(PROPERTY_PERSISTENT_GRAPHICS_EGL), any()))
.thenReturn(SystemProperties.get(PROPERTY_PERSISTENT_GRAPHICS_EGL));
mController.onRebootDialogDismissed();
// Block the following code execution until the "persist.graphics.egl" property valye is
// changed.
propertyChangeSignal2.wait(100);
// Step 3: Verify results
// 1) Test that persist.graphics.egl is changed back to "ANGLE"
final String systemEGLDriver = SystemProperties.get(PROPERTY_PERSISTENT_GRAPHICS_EGL);
assertThat(systemEGLDriver).isEqualTo(ANGLE_DRIVER_SUFFIX);
// 2) Test that the switch is set to checked
assertThat(mPreference.isChecked()).isTrue();
// Step 4: Clean up
// Done with the test, remove the callback
SystemProperties.removeChangeCallback(propertyChangeSignal1.getCountDownJob());
SystemProperties.removeChangeCallback(propertyChangeSignal2.getCountDownJob());
}
@Test
public void onRebootDialogConfirmed_ToggleSwitchOnRemainsOn() {
// Step 1: Toggle on the switch "Enable ANGLE"
// Add a callback when SystemProperty changes.
// This allows the thread to wait until
// GpuService::toggleAngleAsSystemDriver() updates the persist.graphics.egl.
PropertyChangeSignal propertyChangeSignal1 = new PropertyChangeSignal();
SystemProperties.addChangeCallback(propertyChangeSignal1.getCountDownJob());
mController.onPreferenceChange(mPreference, true);
// Block the following code execution until the "persist.graphics.egl" property value is
// changed.
propertyChangeSignal1.wait(100);
// Step 2: Confirm reboot
PropertyChangeSignal propertyChangeSignal2 = new PropertyChangeSignal();
SystemProperties.addChangeCallback(propertyChangeSignal2.getCountDownJob());
when(mSystemPropertiesMock.get(eq(PROPERTY_PERSISTENT_GRAPHICS_EGL), any()))
.thenReturn(SystemProperties.get(PROPERTY_PERSISTENT_GRAPHICS_EGL));
mController.onRebootConfirmed(mContext);
mController.onRebootDialogDismissed();
// Block the following code execution until the "persist.graphics.egl" property valye is
// changed.
propertyChangeSignal2.wait(100);
// Step 3: Verify Results
// Test that persist.graphics.egl remains to be "ANGLE"
final String systemEGLDriver = SystemProperties.get(PROPERTY_PERSISTENT_GRAPHICS_EGL);
assertThat(systemEGLDriver).isEqualTo(ANGLE_DRIVER_SUFFIX);
// Step 4: Clean up
// Done with the test, remove the callback
SystemProperties.removeChangeCallback(propertyChangeSignal1.getCountDownJob());
SystemProperties.removeChangeCallback(propertyChangeSignal2.getCountDownJob());
}
@Test
public void onRebootDialogConfirmed_ToggleSwitchOffRemainsOff() {
// Step 1: Toggle off the switch "Enable ANGLE"
// Add a callback when SystemProperty changes.
// This allows the thread to wait until
// GpuService::toggleAngleAsSystemDriver() updates the persist.graphics.egl.
PropertyChangeSignal propertyChangeSignal1 = new PropertyChangeSignal();
SystemProperties.addChangeCallback(propertyChangeSignal1.getCountDownJob());
mController.onPreferenceChange(mPreference, false);
// Block the following code execution until the "persist.graphics.egl" property value is
// changed.
propertyChangeSignal1.wait(100);
// Step 2: Confirm reboot
PropertyChangeSignal propertyChangeSignal2 = new PropertyChangeSignal();
SystemProperties.addChangeCallback(propertyChangeSignal2.getCountDownJob());
when(mSystemPropertiesMock.get(eq(PROPERTY_PERSISTENT_GRAPHICS_EGL), any()))
.thenReturn(SystemProperties.get(PROPERTY_PERSISTENT_GRAPHICS_EGL));
mController.onRebootConfirmed(mContext);
mController.onRebootDialogDismissed();
// Block the following code execution until the "persist.graphics.egl" property valye is
// changed.
propertyChangeSignal2.wait(100);
// Step 3: Verify Results
// Test that persist.graphics.egl remains to be ""
final String systemEGLDriver = SystemProperties.get(PROPERTY_PERSISTENT_GRAPHICS_EGL);
assertThat(systemEGLDriver).isEqualTo("");
// Step 4: Clean up
// Done with the test, remove the callback
SystemProperties.removeChangeCallback(propertyChangeSignal1.getCountDownJob());
SystemProperties.removeChangeCallback(propertyChangeSignal2.getCountDownJob());
}
}