f6176009b1
Stages TWRP's GUI engine and standalone tooling as PawletOS-owned modules instead of a bootable/recovery fork, per the plugin-architecture finding in NOTES-ota-recovery-ab.md: stock recovery_main.cpp already dlopen()s librecovery_ui_ext.so and dlsym()s make_device() from it at runtime, so the UI layer doesn't require touching stock bootable/recovery at all. Confirmed via source grep that recovery.cpp/install.cpp have zero references into the partition manager/backup engine/GUI code and vice versa. recovery_ui/: TWRP's gui/, minuitwrp/, libpixelflinger/ (copied verbatim, GPL-3.0), plus a new device/ providing PawletTwrpUI (a ScreenRecoveryUI subclass) and make_device() — written from scratch against stock's RecoveryUI/ScreenRecoveryUI virtual-method contract, since TWRP's own fork never ships a make_device() (every real TWRP device provides its own, and no reference device tree was available to copy from). Top-level Android.bp defines librecovery_ui_pawlet_twrp, the module TARGET_RECOVERY_UI_LIB should point at. gui/Android.bp and minuitwrp/Android.bp had their include_dirs rewritten for the new paths. recovery_toolkit/: partition manager, backup engine (tar/digest/adbbu/apex), filesystem/format support (exfat/dosfstools/gpt/fuse/mtp/crypto), scripting (openrecoveryscript/orscmd/twrpinstall), shared helpers. Source only, no Android.bp yet for any of it. Known gap blocking recovery_ui from actually linking: gui/'s libguitwrp depends on libaosprecovery, built from recovery_toolkit/helpers/twrp.cpp via a Go Soong plugin (libaosprecovery_defaults.go) not yet ported. Neither repo has been build-tested — no local AOSP build environment available in this workspace. See each directory's README.md for a precise done/not-done breakdown.
148 lines
3.2 KiB
C++
148 lines
3.2 KiB
C++
/*
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Copyright 2017 TeamWin
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This file is part of TWRP/TeamWin Recovery Project.
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TWRP is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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TWRP is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with TWRP. If not, see <http://www.gnu.org/licenses/>.
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*/
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// animation.cpp - GUIAnimation object
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <fcntl.h>
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#include <sys/reboot.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <sys/mman.h>
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#include <sys/types.h>
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#include <sys/ioctl.h>
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#include <time.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <string>
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extern "C" {
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#include "../twcommon.h"
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}
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#include "minuitwrp/minui.h"
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#include "rapidxml.hpp"
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#include "objects.hpp"
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GUIAnimation::GUIAnimation(xml_node<>* node) : GUIObject(node)
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{
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xml_node<>* child;
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mAnimation = NULL;
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mFrame = 1;
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mFPS = 1;
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mLoop = -1;
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mRender = 1;
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mUpdateCount = 0;
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if (!node) return;
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mAnimation = LoadAttrAnimation(FindNode(node, "resource"), "name");
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// Load the placement
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LoadPlacement(FindNode(node, "placement"), &mRenderX, &mRenderY, NULL, NULL, &mPlacement);
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child = FindNode(node, "speed");
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if (child)
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{
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mFPS = LoadAttrInt(child, "fps", mFPS);
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mRender = LoadAttrInt(child, "render", mRender);
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}
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if (mFPS > 30) mFPS = 30;
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child = FindNode(node, "loop");
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if (child)
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{
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xml_attribute<>* attr = child->first_attribute("frame");
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if (attr)
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mLoop = atoi(attr->value()) - 1;
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mFrame = LoadAttrInt(child, "start", mFrame);
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}
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// Fetch the render sizes
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if (mAnimation && mAnimation->GetResource())
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{
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mRenderW = mAnimation->GetWidth();
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mRenderH = mAnimation->GetHeight();
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// Adjust for placement
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if (mPlacement != TOP_LEFT && mPlacement != BOTTOM_LEFT)
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{
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if (mPlacement == CENTER)
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mRenderX -= (mRenderW / 2);
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else
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mRenderX -= mRenderW;
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}
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if (mPlacement != TOP_LEFT && mPlacement != TOP_RIGHT)
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{
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if (mPlacement == CENTER)
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mRenderY -= (mRenderH / 2);
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else
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mRenderY -= mRenderH;
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}
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SetPlacement(TOP_LEFT);
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}
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}
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int GUIAnimation::Render(void)
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{
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if (!isConditionTrue())
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return 0;
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if (!mAnimation || !mAnimation->GetResource(mFrame)) return -1;
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gr_blit(mAnimation->GetResource(mFrame), 0, 0, mRenderW, mRenderH, mRenderX, mRenderY);
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return 0;
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}
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int GUIAnimation::Update(void)
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{
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if (!isConditionTrue())
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return 0;
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if (!mAnimation) return -1;
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// Handle the "end-of-animation" state
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if (mLoop == -2) return 0;
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// Determine if we need the next frame yet...
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if (++mUpdateCount > TW_FRAMERATE / mFPS)
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{
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mUpdateCount = 0;
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if (++mFrame >= mAnimation->GetResourceCount())
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{
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if (mLoop < 0)
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{
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mFrame = mAnimation->GetResourceCount() - 1;
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mLoop = -2;
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}
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else
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mFrame = mLoop;
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}
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if (mRender == 2) return 2;
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return (Render() == 0 ? 1 : -1);
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}
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return 0;
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}
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