Files
Candice Lo 13ae3e7245 Revert "Revert "feat(force invert): force invert the entire app ..."
Revert submission 33149009-revert-30679429-forcedark-colorarea-detection-KGFLTNVUGM

Reason for revert: Relanding the ColorArea mechanisms

Reverted changes: /q/submissionid:33149009-revert-30679429-forcedark-colorarea-detection-KGFLTNVUGM
Relanding changes: /q/submissionid:30679429-forcedark-colorarea-detection

Bug: 372558459
Test: None - relanding without changes
Flag: android.view.accessibility.force_invert_color
Change-Id: I3714afafe24ca0cc754ce76bef8555f8f99b07e5
2025-04-28 09:28:09 +00:00

32 lines
1.1 KiB
C++

/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "TreeInfo.h"
#include "renderthread/CanvasContext.h"
namespace android::uirenderer {
TreeInfo::TreeInfo(TraversalMode mode, renderthread::CanvasContext& canvasContext)
: mode(mode)
, prepareTextures(mode == MODE_FULL)
, canvasContext(canvasContext)
, disableForceDark(canvasContext.getForceDarkType() == ForceDarkType::FORCE_DARK ? 0 : 1)
, forceDarkType(canvasContext.getForceDarkType())
, screenSize(canvasContext.getNextFrameSize()) {}
} // namespace android::uirenderer