165 lines
6.2 KiB
C++
165 lines
6.2 KiB
C++
/*
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* Copyright (C) 2023 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <mutex>
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#include <string>
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#include <android-base/thread_annotations.h>
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#include <audio_utils/clock.h>
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#include <media/nbaio/MonoPipe.h>
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#include <media/nbaio/MonoPipeReader.h>
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#include <aidl/android/media/audio/common/AudioChannelLayout.h>
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#include <aidl/android/media/audio/common/AudioDeviceAddress.h>
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#include <aidl/android/media/audio/common/AudioFormatDescription.h>
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using aidl::android::media::audio::common::AudioChannelLayout;
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using aidl::android::media::audio::common::AudioFormatDescription;
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using aidl::android::media::audio::common::AudioFormatType;
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using aidl::android::media::audio::common::PcmType;
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using ::android::MonoPipe;
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using ::android::MonoPipeReader;
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using ::android::sp;
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namespace aidl::android::hardware::audio::core::r_submix {
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static constexpr int kDefaultSampleRateHz = 48000;
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// Value used to divide the MonoPipe buffer into segments that are written to the source and
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// read from the sink. The maximum latency of the device is the size of the MonoPipe's buffer
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// the minimum latency is the MonoPipe buffer size divided by this value.
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static constexpr int kDefaultPipePeriodCount = 4;
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// Size at the default sample rate
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// NOTE: This value will be rounded up to the nearest power of 2 by MonoPipe.
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static constexpr int kDefaultPipeSizeInFrames = 1024 * kDefaultPipePeriodCount;
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// Configuration of the audio stream.
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struct AudioConfig {
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int sampleRate = kDefaultSampleRateHz;
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AudioFormatDescription format =
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AudioFormatDescription{.type = AudioFormatType::PCM, .pcm = PcmType::INT_16_BIT};
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AudioChannelLayout channelLayout =
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AudioChannelLayout::make<AudioChannelLayout::Tag::layoutMask>(
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AudioChannelLayout::LAYOUT_STEREO);
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size_t frameSize;
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size_t frameCount;
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};
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class SubmixRoute {
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public:
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static std::shared_ptr<SubmixRoute> findOrCreateRoute(
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const ::aidl::android::media::audio::common::AudioDeviceAddress& deviceAddress,
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const AudioConfig& pipeConfig);
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static std::shared_ptr<SubmixRoute> findRoute(
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const ::aidl::android::media::audio::common::AudioDeviceAddress& deviceAddress);
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static void removeRoute(
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const ::aidl::android::media::audio::common::AudioDeviceAddress& deviceAddress);
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static std::string dumpRoutes();
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bool isStreamInOpen() {
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std::lock_guard guard(mLock);
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return mStreamInOpen;
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}
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bool getStreamInStandby() {
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std::lock_guard guard(mLock);
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return mStreamInStandby;
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}
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bool isStreamOutOpen() {
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std::lock_guard guard(mLock);
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return mStreamOutOpen;
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}
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bool getStreamOutStandby() {
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std::lock_guard guard(mLock);
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return mStreamOutStandby;
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}
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long getReadCounterFrames() {
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std::lock_guard guard(mLock);
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return mReadCounterFrames;
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}
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sp<MonoPipe> getSink() {
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std::lock_guard guard(mLock);
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return mSink;
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}
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sp<MonoPipeReader> getSource() {
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std::lock_guard guard(mLock);
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return mSource;
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}
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AudioConfig getPipeConfig() {
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std::lock_guard guard(mLock);
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return mPipeConfig;
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}
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bool isStreamConfigValid(bool isInput, const AudioConfig& streamConfig);
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void closeStream(bool isInput);
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::android::status_t createPipe(const AudioConfig& streamConfig);
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void exitStandby(bool isInput);
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bool hasAtleastOneStreamOpen();
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int notifyReadError();
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void openStream(bool isInput);
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AudioConfig releasePipe();
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::android::status_t resetPipe();
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bool shouldBlockWrite();
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void standby(bool isInput);
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long updateReadCounterFrames(size_t frameCount);
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std::string dump();
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private:
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using RoutesMap = std::map<::aidl::android::media::audio::common::AudioDeviceAddress,
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std::shared_ptr<r_submix::SubmixRoute>>;
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class RoutesMonitor {
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public:
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RoutesMonitor(std::mutex& mutex, RoutesMap& routes) : mLock(mutex), mRoutes(routes) {}
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RoutesMonitor(std::mutex& mutex, RoutesMap& routes, bool /*tryLock*/)
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: mLock(mutex, std::try_to_lock), mRoutes(routes) {}
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RoutesMap* operator->() { return &mRoutes; }
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private:
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std::unique_lock<std::mutex> mLock;
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RoutesMap& mRoutes;
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};
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static RoutesMonitor getRoutes(bool tryLock = false);
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bool isStreamConfigCompatible(const AudioConfig& streamConfig);
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std::mutex mLock;
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AudioConfig mPipeConfig GUARDED_BY(mLock);
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bool mStreamInOpen GUARDED_BY(mLock) = false;
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int mInputRefCount GUARDED_BY(mLock) = 0;
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bool mStreamInStandby GUARDED_BY(mLock) = true;
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bool mStreamOutStandbyTransition GUARDED_BY(mLock) = false;
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bool mStreamOutOpen GUARDED_BY(mLock) = false;
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bool mStreamOutStandby GUARDED_BY(mLock) = true;
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// how many frames have been requested to be read since standby
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long mReadCounterFrames GUARDED_BY(mLock) = 0;
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// Pipe variables: they handle the ring buffer that "pipes" audio:
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// - from the submix virtual audio output == what needs to be played
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// remotely, seen as an output for the client
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// - to the virtual audio source == what is captured by the component
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// which "records" the submix / virtual audio source, and handles it as needed.
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// A usecase example is one where the component capturing the audio is then sending it over
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// Wifi for presentation on a remote Wifi Display device (e.g. a dongle attached to a TV, or a
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// TV with Wifi Display capabilities), or to a wireless audio player.
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sp<MonoPipe> mSink GUARDED_BY(mLock);
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sp<MonoPipeReader> mSource GUARDED_BY(mLock);
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};
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} // namespace aidl::android::hardware::audio::core::r_submix
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