123 lines
4.6 KiB
C++
123 lines
4.6 KiB
C++
/*
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* Copyright (C) 2022 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <aidl/android/hardware/audio/effect/BnEffect.h>
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#include <fmq/AidlMessageQueue.h>
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#include <cstdlib>
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#include <memory>
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#include "effect-impl/EffectImpl.h"
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namespace aidl::android::hardware::audio::effect {
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class EnvReverbSwContext final : public EffectContext {
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public:
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EnvReverbSwContext(int statusDepth, const Parameter::Common& common)
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: EffectContext(statusDepth, common) {
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LOG(DEBUG) << __func__;
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}
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RetCode setErRoomLevel(int roomLevel);
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int getErRoomLevel() const { return mRoomLevel; }
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RetCode setErRoomHfLevel(int roomHfLevel);
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int getErRoomHfLevel() const { return mRoomHfLevel; }
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RetCode setErDecayTime(int decayTime);
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int getErDecayTime() const { return mDecayTime; }
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RetCode setErDecayHfRatio(int decayHfRatio);
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int getErDecayHfRatio() const { return mDecayHfRatio; }
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RetCode setErLevel(int level);
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int getErLevel() const { return mLevel; }
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RetCode setErDelay(int delay);
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int getErDelay() const { return mDelay; }
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RetCode setErDiffusion(int diffusion);
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int getErDiffusion() const { return mDiffusion; }
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RetCode setErDensity(int density);
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int getErDensity() const { return mDensity; }
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RetCode setErBypass(bool bypass) {
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mBypass = bypass;
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return RetCode::SUCCESS;
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}
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bool getErBypass() const { return mBypass; }
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RetCode setErReflectionsDelay(int delay) {
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mReflectionsDelayMs = delay;
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return RetCode::SUCCESS;
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}
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bool getErReflectionsDelay() const { return mReflectionsDelayMs; }
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RetCode setErReflectionsLevel(int level) {
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mReflectionsLevelMb = level;
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return RetCode::SUCCESS;
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}
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bool getErReflectionsLevel() const { return mReflectionsLevelMb; }
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private:
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int mRoomLevel = -6000; // Default room level
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int mRoomHfLevel = 0; // Default room hf level
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int mDecayTime = 1000; // Default decay time
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int mDecayHfRatio = 500; // Default decay hf ratio
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int mLevel = -6000; // Default level
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int mDelay = 40; // Default delay
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int mReflectionsLevelMb = 0;
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int mReflectionsDelayMs = 0;
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int mDiffusion = 1000; // Default diffusion
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int mDensity = 1000; // Default density
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bool mBypass = false; // Default bypass
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};
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class EnvReverbSw final : public EffectImpl {
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public:
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static const std::string kEffectName;
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static const Capability kCapability;
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static const Descriptor kDescriptor;
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EnvReverbSw() { LOG(DEBUG) << __func__; }
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~EnvReverbSw() {
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cleanUp();
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LOG(DEBUG) << __func__;
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}
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ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
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ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific)
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REQUIRES(mImplMutex) override;
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ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id, Parameter::Specific* specific)
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REQUIRES(mImplMutex) override;
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std::shared_ptr<EffectContext> createContext(const Parameter::Common& common)
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REQUIRES(mImplMutex) override;
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RetCode releaseContext() REQUIRES(mImplMutex) override;
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IEffect::Status effectProcessImpl(float* in, float* out, int samples) override;
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std::string getEffectName() override { return kEffectName; }
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private:
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static const std::vector<Range::EnvironmentalReverbRange> kRanges;
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std::shared_ptr<EnvReverbSwContext> mContext GUARDED_BY(mImplMutex);
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ndk::ScopedAStatus getParameterEnvironmentalReverb(const EnvironmentalReverb::Tag& tag,
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Parameter::Specific* specific)
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REQUIRES(mImplMutex);
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};
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} // namespace aidl::android::hardware::audio::effect
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