Files
android_bootable_recovery/gui/partitionlist.cpp
Ethan Yonker fbb4353a24 Update minuitwrp graphics in line with latest minui
Note: events.cpp is still old code renamed to cpp to make it
easier to call functions like gr_fb_width().

I had to modify AOSP fbdev code to provide a separate memory
surface for drawing to as drawing directly to the framebuffer
resulted in rendering taking about 5 times longer.

I also modified AOSP adf code to provide a separate memory surface
for drawing for the same performance reasons. The Nexus 9 supports
adf graphics.

Overlay graphics work on at least one device. Overlay provides a
separate memory buffer already so performance is good.

I do not have a drm device yet that I know of. I made some attempt
to update the drm code to determine the correct pixel format based
on the drm graphics format, but what is available in pixel flinger
and what is available in drm do not line up all that well. Reports
are that the Pixel C is using drm graphics, but performance is
slow, likely due to the use of a mmap instead of a memory buffyer.

Change-Id: Ibd45bccca6ac2cb826037aa9b2aa5065cf683eed
2016-01-27 10:53:13 -06:00

286 lines
7.3 KiB
C++

/*
Copyright 2013 bigbiff/Dees_Troy TeamWin
This file is part of TWRP/TeamWin Recovery Project.
TWRP is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
TWRP is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with TWRP. If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include <sys/stat.h>
#include <dirent.h>
extern "C" {
#include "../twcommon.h"
}
#include "../minuitwrp/minui.h"
#include "rapidxml.hpp"
#include "objects.hpp"
#include "../data.hpp"
#include "../partitions.hpp"
GUIPartitionList::GUIPartitionList(xml_node<>* node) : GUIScrollList(node)
{
xml_attribute<>* attr;
xml_node<>* child;
mIconSelected = mIconUnselected = NULL;
mUpdate = 0;
updateList = false;
child = FindNode(node, "icon");
if (child)
{
mIconSelected = LoadAttrImage(child, "selected");
mIconUnselected = LoadAttrImage(child, "unselected");
}
// Handle the result variable
child = FindNode(node, "data");
if (child)
{
attr = child->first_attribute("name");
if (attr)
mVariable = attr->value();
attr = child->first_attribute("selectedlist");
if (attr)
selectedList = attr->value();
}
int iconWidth = std::max(mIconSelected->GetWidth(), mIconUnselected->GetWidth());
int iconHeight = std::max(mIconSelected->GetHeight(), mIconUnselected->GetHeight());
SetMaxIconSize(iconWidth, iconHeight);
child = FindNode(node, "listtype");
if (child && (attr = child->first_attribute("name"))) {
ListType = attr->value();
updateList = true;
} else {
mList.clear();
LOGERR("No partition listtype specified for partitionlist GUI element\n");
return;
}
}
GUIPartitionList::~GUIPartitionList()
{
}
int GUIPartitionList::Update(void)
{
if(!isConditionTrue())
return 0;
// Check for changes in mount points if the list type is mount and update the list and render if needed
if (ListType == "mount") {
int listSize = mList.size();
for (int i = 0; i < listSize; i++) {
if (PartitionManager.Is_Mounted_By_Path(mList.at(i).Mount_Point) && !mList.at(i).selected) {
mList.at(i).selected = 1;
mUpdate = 1;
} else if (!PartitionManager.Is_Mounted_By_Path(mList.at(i).Mount_Point) && mList.at(i).selected) {
mList.at(i).selected = 0;
mUpdate = 1;
}
}
}
GUIScrollList::Update();
if (updateList) {
int listSize = 0;
// Completely update the list if needed -- Used primarily for
// restore as the list for restore will change depending on what
// partitions were backed up
mList.clear();
PartitionManager.Get_Partition_List(ListType, &mList);
SetVisibleListLocation(0);
updateList = false;
mUpdate = 1;
if (ListType == "backup" || ListType == "flashimg")
MatchList();
}
if (mUpdate) {
mUpdate = 0;
if (Render() == 0)
return 2;
}
return 0;
}
int GUIPartitionList::NotifyVarChange(const std::string& varName, const std::string& value)
{
GUIScrollList::NotifyVarChange(varName, value);
if(!isConditionTrue())
return 0;
if (varName == mVariable && !mUpdate)
{
if (ListType == "storage") {
currentValue = value;
SetPosition();
} else if (ListType == "backup") {
MatchList();
} else if (ListType == "restore") {
updateList = true;
SetVisibleListLocation(0);
}
mUpdate = 1;
return 0;
}
return 0;
}
void GUIPartitionList::SetPageFocus(int inFocus)
{
GUIScrollList::SetPageFocus(inFocus);
if (inFocus) {
if (ListType == "storage" || ListType == "flashimg") {
DataManager::GetValue(mVariable, currentValue);
SetPosition();
}
updateList = true;
mUpdate = 1;
}
}
void GUIPartitionList::MatchList(void) {
int i, listSize = mList.size();
string variablelist, searchvalue;
size_t pos;
DataManager::GetValue(mVariable, variablelist);
for (i = 0; i < listSize; i++) {
searchvalue = mList.at(i).Mount_Point + ";";
pos = variablelist.find(searchvalue);
if (pos != string::npos) {
mList.at(i).selected = 1;
} else {
mList.at(i).selected = 0;
}
}
}
void GUIPartitionList::SetPosition() {
int listSize = mList.size();
SetVisibleListLocation(0);
for (int i = 0; i < listSize; i++) {
if (mList.at(i).Mount_Point == currentValue) {
mList.at(i).selected = 1;
SetVisibleListLocation(i);
} else {
mList.at(i).selected = 0;
}
}
}
size_t GUIPartitionList::GetItemCount()
{
return mList.size();
}
void GUIPartitionList::RenderItem(size_t itemindex, int yPos, bool selected)
{
// note: the "selected" parameter above is for the currently touched item
// don't confuse it with the more persistent "selected" flag per list item used below
ImageResource* icon = mList.at(itemindex).selected ? mIconSelected : mIconUnselected;
const std::string& text = mList.at(itemindex).Display_Name;
RenderStdItem(yPos, selected, icon, text.c_str());
}
void GUIPartitionList::NotifySelect(size_t item_selected)
{
if (item_selected < mList.size()) {
int listSize = mList.size();
if (ListType == "mount") {
if (!mList.at(item_selected).selected) {
if (PartitionManager.Mount_By_Path(mList.at(item_selected).Mount_Point, true)) {
mList.at(item_selected).selected = 1;
PartitionManager.Add_MTP_Storage(mList.at(item_selected).Mount_Point);
mUpdate = 1;
}
} else {
if (PartitionManager.UnMount_By_Path(mList.at(item_selected).Mount_Point, true)) {
mList.at(item_selected).selected = 0;
mUpdate = 1;
}
}
} else if (!mVariable.empty()) {
if (ListType == "storage") {
int i;
std::string str = mList.at(item_selected).Mount_Point;
bool update_size = false;
TWPartition* Part = PartitionManager.Find_Partition_By_Path(str);
if (Part == NULL) {
LOGERR("Unable to locate partition for '%s'\n", str.c_str());
return;
}
if (!Part->Is_Mounted() && Part->Removable)
update_size = true;
if (!Part->Mount(true)) {
// Do Nothing
} else if (update_size && !Part->Update_Size(true)) {
// Do Nothing
} else {
for (i=0; i<listSize; i++)
mList.at(i).selected = 0;
if (update_size) {
char free_space[255];
sprintf(free_space, "%llu", Part->Free / 1024 / 1024);
mList.at(item_selected).Display_Name = Part->Storage_Name + " (";
mList.at(item_selected).Display_Name += free_space;
mList.at(item_selected).Display_Name += "MB)";
}
mList.at(item_selected).selected = 1;
mUpdate = 1;
DataManager::SetValue(mVariable, str);
}
} else {
if (ListType == "flashimg") { // only one item can be selected for flashing images
for (int i=0; i<listSize; i++)
mList.at(i).selected = 0;
}
if (mList.at(item_selected).selected)
mList.at(item_selected).selected = 0;
else
mList.at(item_selected).selected = 1;
int i;
string variablelist;
for (i=0; i<listSize; i++) {
if (mList.at(i).selected) {
variablelist += mList.at(i).Mount_Point + ";";
}
}
mUpdate = 1;
if (selectedList.empty())
DataManager::SetValue(mVariable, variablelist);
else
DataManager::SetValue(selectedList, variablelist);
}
}
}
}