Files
android_bootable_recovery/gui/partitionlist.cpp
bigbiff ee7b7ffba4 super partition: mount super partitions using fs_mgr
We are now requiring fstab v2 for android-10+ trees. You can
specify twrp flags using /etc/twrp.flags to label and
annotate partitions.

This patchset uses fs_mgr to load the super partition and build
device mapper blocks off vendor and system depending on the slot
in use. These are mapped to partitions in TWRP and allowed to
be mounted read-only. The super partition is also mapped into a
TWRP partition in order to backup the entire partition. You cannot
backup individual device mapper blocks due to the device can only
be read-only. Therefore you cannot write back to the device mapper.

Change-Id: Icc1d895dcf96ad5ba03989c9bf759419d83673a3
2020-06-08 20:37:29 +00:00

294 lines
7.7 KiB
C++
Executable File

/*
Copyright 2013 bigbiff/Dees_Troy TeamWin
This file is part of TWRP/TeamWin Recovery Project.
TWRP is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
TWRP is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with TWRP. If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include <sys/stat.h>
#include <dirent.h>
extern "C" {
#include "../twcommon.h"
}
#include "../minuitwrp/minui.h"
#include "rapidxml.hpp"
#include "objects.hpp"
#include "../data.hpp"
#include "../partitions.hpp"
GUIPartitionList::GUIPartitionList(xml_node<>* node) : GUIScrollList(node)
{
xml_attribute<>* attr;
xml_node<>* child;
mIconSelected = mIconUnselected = NULL;
mUpdate = 0;
updateList = false;
child = FindNode(node, "icon");
if (child)
{
mIconSelected = LoadAttrImage(child, "selected");
mIconUnselected = LoadAttrImage(child, "unselected");
}
// Handle the result variable
child = FindNode(node, "data");
if (child)
{
attr = child->first_attribute("name");
if (attr)
mVariable = attr->value();
attr = child->first_attribute("selectedlist");
if (attr)
selectedList = attr->value();
}
int iconWidth = 0, iconHeight = 0;
if (mIconSelected && mIconSelected->GetResource() && mIconUnselected && mIconUnselected->GetResource()) {
iconWidth = std::max(mIconSelected->GetWidth(), mIconUnselected->GetWidth());
iconHeight = std::max(mIconSelected->GetHeight(), mIconUnselected->GetHeight());
} else if (mIconSelected && mIconSelected->GetResource()) {
iconWidth = mIconSelected->GetWidth();
iconHeight = mIconSelected->GetHeight();
} else if (mIconUnselected && mIconUnselected->GetResource()) {
iconWidth = mIconUnselected->GetWidth();
iconHeight = mIconUnselected->GetHeight();
}
SetMaxIconSize(iconWidth, iconHeight);
child = FindNode(node, "listtype");
if (child && (attr = child->first_attribute("name"))) {
ListType = attr->value();
updateList = true;
} else {
mList.clear();
LOGERR("No partition listtype specified for partitionlist GUI element\n");
return;
}
}
GUIPartitionList::~GUIPartitionList()
{
}
int GUIPartitionList::Update(void)
{
if (!isConditionTrue())
return 0;
// Check for changes in mount points if the list type is mount and update the list and render if needed
if (ListType == "mount") {
int listSize = mList.size();
for (int i = 0; i < listSize; i++) {
if (PartitionManager.Is_Mounted_By_Path(mList.at(i).Mount_Point) && !mList.at(i).selected) {
mList.at(i).selected = 1;
mUpdate = 1;
} else if (!PartitionManager.Is_Mounted_By_Path(mList.at(i).Mount_Point) && mList.at(i).selected) {
mList.at(i).selected = 0;
mUpdate = 1;
}
}
}
GUIScrollList::Update();
if (updateList) {
// Completely update the list if needed -- Used primarily for
// restore as the list for restore will change depending on what
// partitions were backed up
mList.clear();
PartitionManager.Get_Partition_List(ListType, &mList);
SetVisibleListLocation(0);
updateList = false;
mUpdate = 1;
if (ListType == "backup" || ListType == "flashimg")
MatchList();
}
if (mUpdate) {
mUpdate = 0;
if (Render() == 0)
return 2;
}
return 0;
}
int GUIPartitionList::NotifyVarChange(const std::string& varName, const std::string& value)
{
GUIScrollList::NotifyVarChange(varName, value);
if (!isConditionTrue())
return 0;
if (varName == mVariable && !mUpdate)
{
if (ListType == "storage") {
currentValue = value;
SetPosition();
} else if (ListType == "backup") {
updateList = true;
MatchList();
} else if (ListType == "restore") {
updateList = true;
SetVisibleListLocation(0);
}
mUpdate = 1;
return 0;
}
return 0;
}
void GUIPartitionList::SetPageFocus(int inFocus)
{
GUIScrollList::SetPageFocus(inFocus);
if (inFocus) {
if (ListType == "storage" || ListType == "flashimg") {
DataManager::GetValue(mVariable, currentValue);
SetPosition();
}
updateList = true;
mUpdate = 1;
}
}
void GUIPartitionList::MatchList(void) {
int i, listSize = mList.size();
string variablelist, searchvalue;
size_t pos;
DataManager::GetValue(mVariable, variablelist);
for (i = 0; i < listSize; i++) {
searchvalue = mList.at(i).Mount_Point + ";";
pos = variablelist.find(searchvalue);
if (pos != string::npos) {
mList.at(i).selected = 1;
} else {
mList.at(i).selected = 0;
}
}
}
void GUIPartitionList::SetPosition() {
int listSize = mList.size();
SetVisibleListLocation(0);
for (int i = 0; i < listSize; i++) {
if (mList.at(i).Mount_Point == currentValue) {
mList.at(i).selected = 1;
SetVisibleListLocation(i);
} else {
mList.at(i).selected = 0;
}
}
}
size_t GUIPartitionList::GetItemCount()
{
return mList.size();
}
void GUIPartitionList::RenderItem(size_t itemindex, int yPos, bool selected)
{
// note: the "selected" parameter above is for the currently touched item
// don't confuse it with the more persistent "selected" flag per list item used below
ImageResource* icon = mList.at(itemindex).selected ? mIconSelected : mIconUnselected;
const std::string& text = mList.at(itemindex).Display_Name;
RenderStdItem(yPos, selected, icon, text.c_str());
}
void GUIPartitionList::NotifySelect(size_t item_selected)
{
if (item_selected < mList.size()) {
int listSize = mList.size();
if (ListType == "mount") {
if (!mList.at(item_selected).selected) {
if (PartitionManager.Mount_By_Path(mList.at(item_selected).Mount_Point, true)) {
mList.at(item_selected).selected = 1;
PartitionManager.Add_MTP_Storage(mList.at(item_selected).Mount_Point);
mUpdate = 1;
}
} else {
if (PartitionManager.UnMount_By_Path(mList.at(item_selected).Mount_Point, true)) {
mList.at(item_selected).selected = 0;
mUpdate = 1;
}
}
} else if (!mVariable.empty()) {
if (ListType == "storage") {
int i;
std::string str = mList.at(item_selected).Mount_Point;
bool update_size = false;
TWPartition* Part = PartitionManager.Find_Partition_By_Path(str);
if (Part == NULL) {
LOGERR("Unable to locate partition for '%s'\n", str.c_str());
return;
}
if (!Part->Is_Mounted() && Part->Removable)
update_size = true;
if (!Part->Mount(true)) {
// Do Nothing
} else if (update_size && !Part->Update_Size(true)) {
// Do Nothing
} else {
for (i=0; i<listSize; i++)
mList.at(i).selected = 0;
if (update_size) {
char free_space[255];
sprintf(free_space, "%llu", Part->Free / 1024 / 1024);
mList.at(item_selected).Display_Name = Part->Storage_Name + " (";
mList.at(item_selected).Display_Name += free_space;
mList.at(item_selected).Display_Name += "MB)";
}
mList.at(item_selected).selected = 1;
mUpdate = 1;
DataManager::SetValue(mVariable, str);
}
} else {
if (ListType == "flashimg") { // only one item can be selected for flashing images
for (int i=0; i<listSize; i++)
mList.at(i).selected = 0;
}
if (mList.at(item_selected).selected)
mList.at(item_selected).selected = 0;
else
mList.at(item_selected).selected = 1;
int i;
string variablelist;
for (i=0; i<listSize; i++) {
if (mList.at(i).selected) {
variablelist += mList.at(i).Mount_Point + ";";
}
}
mUpdate = 1;
if (selectedList.empty())
DataManager::SetValue(mVariable, variablelist);
else
DataManager::SetValue(selectedList, variablelist);
}
}
}
}