Files
android_bootable_recovery/minadbd.old/sockets.c
T
Ethan Yonker c798c9cd24 Merge up to AOSP marshmallow-release
In order to maintain compatibility with older trees, we now have
minadbd.old and minui.old. I had to use a TARGET_GLOBAL_CFLAG to
handle ifdef issues in minui/minui.d because healthd includes
minui/minui.h and there was no other alternative to make minui.h
compatible with older trees without having to modify healthd rules
which is outside of TWRP.

Note that the new minui does not currently have support for qcom
overlay graphics. Support for this graphics mode will likely be
added in a later patch set. If you are building in a 6.0 tree and
have a device that needs qcom overlay graphics, be warned, as off
mode charging may not work properly. A dead battery in this case
could potentially brick your device if it is unable to charge as
healthd handles charging duties.

Update rules for building toolbox and add rules for making toybox

Use permissive.sh in init.rc which will follow symlinks so we do
not have to worry about what binary is supplying the setenforce
functionality (toolbox, toybox, or busybox).

Fix a few warnings in the main recovery binary source code.

Fix a few includes that were missing that prevented compiling in
6.0

Change-Id: Ia67aa2107d260883da5e365475a19bea538e8b97
2015-10-09 11:15:29 -05:00

732 lines
19 KiB
C

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <ctype.h>
#include "sysdeps.h"
#define TRACE_TAG TRACE_SOCKETS
#include "adb.h"
ADB_MUTEX_DEFINE( socket_list_lock );
static void local_socket_close_locked(asocket *s);
int sendfailmsg(int fd, const char *reason)
{
char buf[9];
int len;
len = strlen(reason);
if(len > 0xffff) len = 0xffff;
snprintf(buf, sizeof buf, "FAIL%04x", len);
if(writex(fd, buf, 8)) return -1;
return writex(fd, reason, len);
}
//extern int online;
static unsigned local_socket_next_id = 1;
static asocket local_socket_list = {
.next = &local_socket_list,
.prev = &local_socket_list,
};
/* the the list of currently closing local sockets.
** these have no peer anymore, but still packets to
** write to their fd.
*/
static asocket local_socket_closing_list = {
.next = &local_socket_closing_list,
.prev = &local_socket_closing_list,
};
asocket *find_local_socket(unsigned id)
{
asocket *s;
asocket *result = NULL;
adb_mutex_lock(&socket_list_lock);
for (s = local_socket_list.next; s != &local_socket_list; s = s->next) {
if (s->id == id) {
result = s;
break;
}
}
adb_mutex_unlock(&socket_list_lock);
return result;
}
static void
insert_local_socket(asocket* s, asocket* list)
{
s->next = list;
s->prev = s->next->prev;
s->prev->next = s;
s->next->prev = s;
}
void install_local_socket(asocket *s)
{
adb_mutex_lock(&socket_list_lock);
s->id = local_socket_next_id++;
insert_local_socket(s, &local_socket_list);
adb_mutex_unlock(&socket_list_lock);
}
void remove_socket(asocket *s)
{
// socket_list_lock should already be held
if (s->prev && s->next)
{
s->prev->next = s->next;
s->next->prev = s->prev;
s->next = 0;
s->prev = 0;
s->id = 0;
}
}
void close_all_sockets(atransport *t)
{
asocket *s;
/* this is a little gross, but since s->close() *will* modify
** the list out from under you, your options are limited.
*/
adb_mutex_lock(&socket_list_lock);
restart:
for(s = local_socket_list.next; s != &local_socket_list; s = s->next){
if(s->transport == t || (s->peer && s->peer->transport == t)) {
local_socket_close_locked(s);
goto restart;
}
}
adb_mutex_unlock(&socket_list_lock);
}
static int local_socket_enqueue(asocket *s, apacket *p)
{
D("LS(%d): enqueue %d\n", s->id, p->len);
p->ptr = p->data;
/* if there is already data queue'd, we will receive
** events when it's time to write. just add this to
** the tail
*/
if(s->pkt_first) {
goto enqueue;
}
/* write as much as we can, until we
** would block or there is an error/eof
*/
while(p->len > 0) {
int r = adb_write(s->fd, p->ptr, p->len);
if(r > 0) {
p->len -= r;
p->ptr += r;
continue;
}
if((r == 0) || (errno != EAGAIN)) {
D( "LS(%d): not ready, errno=%d: %s\n", s->id, errno, strerror(errno) );
s->close(s);
return 1; /* not ready (error) */
} else {
break;
}
}
if(p->len == 0) {
put_apacket(p);
return 0; /* ready for more data */
}
enqueue:
p->next = 0;
if(s->pkt_first) {
s->pkt_last->next = p;
} else {
s->pkt_first = p;
}
s->pkt_last = p;
/* make sure we are notified when we can drain the queue */
fdevent_add(&s->fde, FDE_WRITE);
return 1; /* not ready (backlog) */
}
static void local_socket_ready(asocket *s)
{
/* far side is ready for data, pay attention to
readable events */
fdevent_add(&s->fde, FDE_READ);
// D("LS(%d): ready()\n", s->id);
}
static void local_socket_close(asocket *s)
{
adb_mutex_lock(&socket_list_lock);
local_socket_close_locked(s);
adb_mutex_unlock(&socket_list_lock);
}
// be sure to hold the socket list lock when calling this
static void local_socket_destroy(asocket *s)
{
apacket *p, *n;
D("LS(%d): destroying fde.fd=%d\n", s->id, s->fde.fd);
/* IMPORTANT: the remove closes the fd
** that belongs to this socket
*/
fdevent_remove(&s->fde);
/* dispose of any unwritten data */
for(p = s->pkt_first; p; p = n) {
D("LS(%d): discarding %d bytes\n", s->id, p->len);
n = p->next;
put_apacket(p);
}
remove_socket(s);
free(s);
}
static void local_socket_close_locked(asocket *s)
{
D("entered. LS(%d) fd=%d\n", s->id, s->fd);
if(s->peer) {
D("LS(%d): closing peer. peer->id=%d peer->fd=%d\n",
s->id, s->peer->id, s->peer->fd);
s->peer->peer = 0;
// tweak to avoid deadlock
if (s->peer->close == local_socket_close) {
local_socket_close_locked(s->peer);
} else {
s->peer->close(s->peer);
}
s->peer = 0;
}
/* If we are already closing, or if there are no
** pending packets, destroy immediately
*/
if (s->closing || s->pkt_first == NULL) {
int id = s->id;
local_socket_destroy(s);
D("LS(%d): closed\n", id);
return;
}
/* otherwise, put on the closing list
*/
D("LS(%d): closing\n", s->id);
s->closing = 1;
fdevent_del(&s->fde, FDE_READ);
remove_socket(s);
D("LS(%d): put on socket_closing_list fd=%d\n", s->id, s->fd);
insert_local_socket(s, &local_socket_closing_list);
}
static void local_socket_event_func(int fd, unsigned ev, void *_s)
{
asocket *s = _s;
D("LS(%d): event_func(fd=%d(==%d), ev=%04x)\n", s->id, s->fd, fd, ev);
/* put the FDE_WRITE processing before the FDE_READ
** in order to simplify the code.
*/
if(ev & FDE_WRITE){
apacket *p;
while((p = s->pkt_first) != 0) {
while(p->len > 0) {
int r = adb_write(fd, p->ptr, p->len);
if(r > 0) {
p->ptr += r;
p->len -= r;
continue;
}
if(r < 0) {
/* returning here is ok because FDE_READ will
** be processed in the next iteration loop
*/
if(errno == EAGAIN) return;
if(errno == EINTR) continue;
}
D(" closing after write because r=%d and errno is %d\n", r, errno);
s->close(s);
return;
}
if(p->len == 0) {
s->pkt_first = p->next;
if(s->pkt_first == 0) s->pkt_last = 0;
put_apacket(p);
}
}
/* if we sent the last packet of a closing socket,
** we can now destroy it.
*/
if (s->closing) {
D(" closing because 'closing' is set after write\n");
s->close(s);
return;
}
/* no more packets queued, so we can ignore
** writable events again and tell our peer
** to resume writing
*/
fdevent_del(&s->fde, FDE_WRITE);
s->peer->ready(s->peer);
}
if(ev & FDE_READ){
apacket *p = get_apacket();
unsigned char *x = p->data;
size_t avail = MAX_PAYLOAD;
int r;
int is_eof = 0;
while(avail > 0) {
r = adb_read(fd, x, avail);
D("LS(%d): post adb_read(fd=%d,...) r=%d (errno=%d) avail=%zu\n",
s->id, s->fd, r, r<0?errno:0, avail);
if(r > 0) {
avail -= r;
x += r;
continue;
}
if(r < 0) {
if(errno == EAGAIN) break;
if(errno == EINTR) continue;
}
/* r = 0 or unhandled error */
is_eof = 1;
break;
}
D("LS(%d): fd=%d post avail loop. r=%d is_eof=%d forced_eof=%d\n",
s->id, s->fd, r, is_eof, s->fde.force_eof);
if((avail == MAX_PAYLOAD) || (s->peer == 0)) {
put_apacket(p);
} else {
p->len = MAX_PAYLOAD - avail;
r = s->peer->enqueue(s->peer, p);
D("LS(%d): fd=%d post peer->enqueue(). r=%d\n", s->id, s->fd, r);
if(r < 0) {
/* error return means they closed us as a side-effect
** and we must return immediately.
**
** note that if we still have buffered packets, the
** socket will be placed on the closing socket list.
** this handler function will be called again
** to process FDE_WRITE events.
*/
return;
}
if(r > 0) {
/* if the remote cannot accept further events,
** we disable notification of READs. They'll
** be enabled again when we get a call to ready()
*/
fdevent_del(&s->fde, FDE_READ);
}
}
/* Don't allow a forced eof if data is still there */
if((s->fde.force_eof && !r) || is_eof) {
D(" closing because is_eof=%d r=%d s->fde.force_eof=%d\n", is_eof, r, s->fde.force_eof);
s->close(s);
}
}
if(ev & FDE_ERROR){
/* this should be caught be the next read or write
** catching it here means we may skip the last few
** bytes of readable data.
*/
// s->close(s);
D("LS(%d): FDE_ERROR (fd=%d)\n", s->id, s->fd);
return;
}
}
asocket *create_local_socket(int fd)
{
asocket *s = calloc(1, sizeof(asocket));
if (s == NULL) fatal("cannot allocate socket");
s->fd = fd;
s->enqueue = local_socket_enqueue;
s->ready = local_socket_ready;
s->close = local_socket_close;
install_local_socket(s);
fdevent_install(&s->fde, fd, local_socket_event_func, s);
/* fdevent_add(&s->fde, FDE_ERROR); */
//fprintf(stderr, "Created local socket in create_local_socket \n");
D("LS(%d): created (fd=%d)\n", s->id, s->fd);
return s;
}
asocket *create_local_service_socket(const char *name)
{
asocket *s;
int fd;
fd = service_to_fd(name);
if(fd < 0) return 0;
s = create_local_socket(fd);
D("LS(%d): bound to '%s' via %d\n", s->id, name, fd);
return s;
}
/* a Remote socket is used to send/receive data to/from a given transport object
** it needs to be closed when the transport is forcibly destroyed by the user
*/
typedef struct aremotesocket {
asocket socket;
adisconnect disconnect;
} aremotesocket;
static int remote_socket_enqueue(asocket *s, apacket *p)
{
D("entered remote_socket_enqueue RS(%d) WRITE fd=%d peer.fd=%d\n",
s->id, s->fd, s->peer->fd);
p->msg.command = A_WRTE;
p->msg.arg0 = s->peer->id;
p->msg.arg1 = s->id;
p->msg.data_length = p->len;
send_packet(p, s->transport);
return 1;
}
static void remote_socket_ready(asocket *s)
{
D("entered remote_socket_ready RS(%d) OKAY fd=%d peer.fd=%d\n",
s->id, s->fd, s->peer->fd);
apacket *p = get_apacket();
p->msg.command = A_OKAY;
p->msg.arg0 = s->peer->id;
p->msg.arg1 = s->id;
send_packet(p, s->transport);
}
static void remote_socket_close(asocket *s)
{
D("entered remote_socket_close RS(%d) CLOSE fd=%d peer->fd=%d\n",
s->id, s->fd, s->peer?s->peer->fd:-1);
apacket *p = get_apacket();
p->msg.command = A_CLSE;
if(s->peer) {
p->msg.arg0 = s->peer->id;
s->peer->peer = 0;
D("RS(%d) peer->close()ing peer->id=%d peer->fd=%d\n",
s->id, s->peer->id, s->peer->fd);
s->peer->close(s->peer);
}
p->msg.arg1 = s->id;
send_packet(p, s->transport);
D("RS(%d): closed\n", s->id);
remove_transport_disconnect( s->transport, &((aremotesocket*)s)->disconnect );
free(s);
}
static void remote_socket_disconnect(void* _s, atransport* t)
{
asocket* s = _s;
asocket* peer = s->peer;
D("remote_socket_disconnect RS(%d)\n", s->id);
if (peer) {
peer->peer = NULL;
peer->close(peer);
}
remove_transport_disconnect( s->transport, &((aremotesocket*)s)->disconnect );
free(s);
}
asocket *create_remote_socket(unsigned id, atransport *t)
{
asocket *s = calloc(1, sizeof(aremotesocket));
adisconnect* dis = &((aremotesocket*)s)->disconnect;
if (s == NULL) fatal("cannot allocate socket");
s->id = id;
s->enqueue = remote_socket_enqueue;
s->ready = remote_socket_ready;
s->close = remote_socket_close;
s->transport = t;
dis->func = remote_socket_disconnect;
dis->opaque = s;
add_transport_disconnect( t, dis );
D("RS(%d): created\n", s->id);
return s;
}
void connect_to_remote(asocket *s, const char *destination)
{
D("Connect_to_remote call RS(%d) fd=%d\n", s->id, s->fd);
apacket *p = get_apacket();
int len = strlen(destination) + 1;
if(len > (MAX_PAYLOAD-1)) {
fatal("destination oversized");
}
D("LS(%d): connect('%s')\n", s->id, destination);
p->msg.command = A_OPEN;
p->msg.arg0 = s->id;
p->msg.data_length = len;
strcpy((char*) p->data, destination);
send_packet(p, s->transport);
}
/* this is used by magic sockets to rig local sockets to
send the go-ahead message when they connect */
static void local_socket_ready_notify(asocket *s)
{
s->ready = local_socket_ready;
s->close = local_socket_close;
adb_write(s->fd, "OKAY", 4);
s->ready(s);
}
/* this is used by magic sockets to rig local sockets to
send the failure message if they are closed before
connected (to avoid closing them without a status message) */
static void local_socket_close_notify(asocket *s)
{
s->ready = local_socket_ready;
s->close = local_socket_close;
sendfailmsg(s->fd, "closed");
s->close(s);
}
unsigned unhex(unsigned char *s, int len)
{
unsigned n = 0, c;
while(len-- > 0) {
switch((c = *s++)) {
case '0': case '1': case '2':
case '3': case '4': case '5':
case '6': case '7': case '8':
case '9':
c -= '0';
break;
case 'a': case 'b': case 'c':
case 'd': case 'e': case 'f':
c = c - 'a' + 10;
break;
case 'A': case 'B': case 'C':
case 'D': case 'E': case 'F':
c = c - 'A' + 10;
break;
default:
return 0xffffffff;
}
n = (n << 4) | c;
}
return n;
}
/* skip_host_serial return the position in a string
skipping over the 'serial' parameter in the ADB protocol,
where parameter string may be a host:port string containing
the protocol delimiter (colon). */
char *skip_host_serial(char *service) {
char *first_colon, *serial_end;
first_colon = strchr(service, ':');
if (!first_colon) {
/* No colon in service string. */
return NULL;
}
serial_end = first_colon;
if (isdigit(serial_end[1])) {
serial_end++;
while ((*serial_end) && isdigit(*serial_end)) {
serial_end++;
}
if ((*serial_end) != ':') {
// Something other than numbers was found, reset the end.
serial_end = first_colon;
}
}
return serial_end;
}
static int smart_socket_enqueue(asocket *s, apacket *p)
{
unsigned len;
D("SS(%d): enqueue %d\n", s->id, p->len);
if(s->pkt_first == 0) {
s->pkt_first = p;
s->pkt_last = p;
} else {
if((s->pkt_first->len + p->len) > MAX_PAYLOAD) {
D("SS(%d): overflow\n", s->id);
put_apacket(p);
goto fail;
}
memcpy(s->pkt_first->data + s->pkt_first->len,
p->data, p->len);
s->pkt_first->len += p->len;
put_apacket(p);
p = s->pkt_first;
}
/* don't bother if we can't decode the length */
if(p->len < 4) return 0;
len = unhex(p->data, 4);
if((len < 1) || (len > 1024)) {
D("SS(%d): bad size (%d)\n", s->id, len);
goto fail;
}
D("SS(%d): len is %d\n", s->id, len );
/* can't do anything until we have the full header */
if((len + 4) > p->len) {
D("SS(%d): waiting for %d more bytes\n", s->id, len+4 - p->len);
return 0;
}
p->data[len + 4] = 0;
D("SS(%d): '%s'\n", s->id, (char*) (p->data + 4));
if (s->transport == NULL) {
char* error_string = "unknown failure";
s->transport = acquire_one_transport (CS_ANY,
kTransportAny, NULL, &error_string);
if (s->transport == NULL) {
sendfailmsg(s->peer->fd, error_string);
goto fail;
}
}
if(!(s->transport) || (s->transport->connection_state == CS_OFFLINE)) {
/* if there's no remote we fail the connection
** right here and terminate it
*/
sendfailmsg(s->peer->fd, "device offline (x)");
goto fail;
}
/* instrument our peer to pass the success or fail
** message back once it connects or closes, then
** detach from it, request the connection, and
** tear down
*/
s->peer->ready = local_socket_ready_notify;
s->peer->close = local_socket_close_notify;
s->peer->peer = 0;
/* give him our transport and upref it */
s->peer->transport = s->transport;
connect_to_remote(s->peer, (char*) (p->data + 4));
s->peer = 0;
s->close(s);
return 1;
fail:
/* we're going to close our peer as a side-effect, so
** return -1 to signal that state to the local socket
** who is enqueueing against us
*/
s->close(s);
return -1;
}
static void smart_socket_ready(asocket *s)
{
D("SS(%d): ready\n", s->id);
}
static void smart_socket_close(asocket *s)
{
D("SS(%d): closed\n", s->id);
if(s->pkt_first){
put_apacket(s->pkt_first);
}
if(s->peer) {
s->peer->peer = 0;
s->peer->close(s->peer);
s->peer = 0;
}
free(s);
}
asocket *create_smart_socket(void (*action_cb)(asocket *s, const char *act))
{
D("Creating smart socket \n");
asocket *s = calloc(1, sizeof(asocket));
if (s == NULL) fatal("cannot allocate socket");
s->enqueue = smart_socket_enqueue;
s->ready = smart_socket_ready;
s->close = smart_socket_close;
s->extra = action_cb;
D("SS(%d): created %p\n", s->id, action_cb);
return s;
}
void smart_socket_action(asocket *s, const char *act)
{
}
void connect_to_smartsocket(asocket *s)
{
D("Connecting to smart socket \n");
asocket *ss = create_smart_socket(smart_socket_action);
s->peer = ss;
ss->peer = s;
s->ready(s);
}