Files
android_bootable_recovery/gui/pages.hpp
T
Ethan Yonker 03a42f6c6a Add command line capabilities
Allows sending openrecoveryscript commands to TWRP via shell.
This may be handy for visually impaired users, for various one
click utilities to drive TWRP commands from a computer, for using
TWRP when a catastrophic hardware failure like a shattered screen
prevents you from being able to use touch, or even on devices like
a TV stick where touch and USB mouse input is unavailable.

This patch also includes a few minor changes to openrecoveryscript
including proper support for rebooting via the script and for
decrypting the device via the command line.

Change-Id: I796ad168efdd2da9c25334ac93d1079daaa7b0bc
2014-08-09 07:49:35 -05:00

156 lines
4.0 KiB
C++

// pages.hpp - Base classes for page manager of GUI
#ifndef _PAGES_HEADER_HPP
#define _PAGES_HEADER_HPP
#ifdef HAVE_SELINUX
#include "../minzip/Zip.h"
#else
#include "../minzipold/Zip.h"
#endif
typedef struct {
unsigned char red;
unsigned char green;
unsigned char blue;
unsigned char alpha;
} COLOR;
// Utility Functions
int ConvertStrToColor(std::string str, COLOR* color);
int gui_forceRender(void);
int gui_changePage(std::string newPage);
int gui_changeOverlay(std::string newPage);
std::string gui_parse_text(string inText);
class Resource;
class ResourceManager;
class RenderObject;
class ActionObject;
class InputObject;
class MouseCursor;
class GUIObject;
class HardwareKeyboard;
class Page
{
public:
Page(xml_node<>* page, std::vector<xml_node<>*> *templates = NULL);
virtual ~Page();
std::string GetName(void) { return mName; }
public:
virtual int Render(void);
virtual int Update(void);
virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
virtual int NotifyKey(int key, bool down);
virtual int NotifyKeyboard(int key);
virtual int SetKeyBoardFocus(int inFocus);
virtual int NotifyVarChange(std::string varName, std::string value);
virtual void SetPageFocus(int inFocus);
protected:
std::string mName;
std::vector<GUIObject*> mObjects;
std::vector<RenderObject*> mRenders;
std::vector<ActionObject*> mActions;
std::vector<InputObject*> mInputs;
ActionObject* mTouchStart;
COLOR mBackground;
protected:
bool ProcessNode(xml_node<>* page, std::vector<xml_node<>*> *templates = NULL, int depth = 0);
};
class PageSet
{
public:
PageSet(char* xmlFile);
virtual ~PageSet();
public:
int Load(ZipArchive* package);
int CheckInclude(ZipArchive* package, xml_document<> *parentDoc);
Page* FindPage(std::string name);
int SetPage(std::string page);
int SetOverlay(Page* page);
Resource* FindResource(std::string name);
// Helper routine for identifing if we're the current page
int IsCurrentPage(Page* page);
// These are routing routines
int Render(void);
int Update(void);
int NotifyTouch(TOUCH_STATE state, int x, int y);
int NotifyKey(int key, bool down);
int NotifyKeyboard(int key);
int SetKeyBoardFocus(int inFocus);
int NotifyVarChange(std::string varName, std::string value);
protected:
int LoadPages(xml_node<>* pages);
int LoadVariables(xml_node<>* vars);
protected:
char* mXmlFile;
xml_document<> mDoc;
ResourceManager* mResources;
std::vector<Page*> mPages;
std::vector<xml_node<>*> templates;
Page* mCurrentPage;
Page* mOverlayPage; // This is a special case, used for "locking" the screen
};
class PageManager
{
public:
// Used by GUI
static int LoadPackage(std::string name, std::string package, std::string startpage);
static PageSet* SelectPackage(std::string name);
static int ReloadPackage(std::string name, std::string package);
static void ReleasePackage(std::string name);
// Used for actions and pages
static int ChangePage(std::string name);
static int ChangeOverlay(std::string name);
static Resource* FindResource(std::string name);
static Resource* FindResource(std::string package, std::string name);
// Used for console-only mode
static int SwitchToConsole(void);
static int EndConsole(void);
// Helper to identify if a particular page is the active page
static int IsCurrentPage(Page* page);
// These are routing routines
static int Render(void);
static int Update(void);
static int NotifyTouch(TOUCH_STATE state, int x, int y);
static int NotifyKey(int key, bool down);
static int NotifyKeyboard(int key);
static int SetKeyBoardFocus(int inFocus);
static int NotifyVarChange(std::string varName, std::string value);
static MouseCursor *GetMouseCursor();
static void LoadCursorData(xml_node<>* node);
static HardwareKeyboard *GetHardwareKeyboard();
protected:
static PageSet* FindPackage(std::string name);
protected:
static std::map<std::string, PageSet*> mPageSets;
static PageSet* mCurrentSet;
static PageSet* mBaseSet;
static MouseCursor *mMouseCursor;
static HardwareKeyboard *mHardwareKeyboard;
};
#endif // _PAGES_HEADER_HPP