graphics_overlay.cpp is based on a mix of AOSP code for graphics_fbdev.cpp along with overlay graphics code from CAF that was brought into earlier versions of TWRP and then further adapted and improved before being brought into this patch set. Also added a rule to build a minuitest binary for testing the minui engine to ensure proper operation on a device. Change-Id: I3972d3a6baa7002615319421ac07d9299c3cec69
45 lines
1.3 KiB
C
45 lines
1.3 KiB
C
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _GRAPHICS_H_
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#define _GRAPHICS_H_
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#include "minui.h"
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// TODO: lose the function pointers.
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struct minui_backend {
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// Initializes the backend and returns a GRSurface* to draw into.
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GRSurface* (*init)(minui_backend*);
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// Causes the current drawing surface (returned by the most recent
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// call to flip() or init()) to be displayed, and returns a new
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// drawing surface.
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GRSurface* (*flip)(minui_backend*);
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// Blank (or unblank) the screen.
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void (*blank)(minui_backend*, bool);
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// Device cleanup when drawing is done.
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void (*exit)(minui_backend*);
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};
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minui_backend* open_fbdev();
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minui_backend* open_adf();
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minui_backend* open_drm();
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minui_backend* open_overlay();
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#endif
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