Also allow sliders to have their own text label instead of requiring a whole separate text object for the label in the xml. Change-Id: I6e314efb4bb454d496555ff7e003d743063a1308
93 lines
1.8 KiB
C++
93 lines
1.8 KiB
C++
// image.cpp - GUIImage object
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <fcntl.h>
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#include <sys/reboot.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <sys/mman.h>
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#include <sys/types.h>
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#include <sys/ioctl.h>
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#include <time.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <string>
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extern "C" {
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#include "../twcommon.h"
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#include "../minuitwrp/minui.h"
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}
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#include "rapidxml.hpp"
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#include "objects.hpp"
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GUIImage::GUIImage(xml_node<>* node) : GUIObject(node)
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{
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mImage = NULL;
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mHighlightImage = NULL;
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isHighlighted = false;
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if (!node)
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return;
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mImage = LoadAttrImage(FindNode(node, "image"), "resource");
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mHighlightImage = LoadAttrImage(FindNode(node, "image"), "highlightresource");
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// Load the placement
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LoadPlacement(FindNode(node, "placement"), &mRenderX, &mRenderY, NULL, NULL, &mPlacement);
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if (mImage && mImage->GetResource())
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{
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mRenderW = mImage->GetWidth();
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mRenderH = mImage->GetHeight();
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// Adjust for placement
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if (mPlacement != TOP_LEFT && mPlacement != BOTTOM_LEFT)
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{
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if (mPlacement == CENTER)
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mRenderX -= (mRenderW / 2);
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else
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mRenderX -= mRenderW;
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}
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if (mPlacement != TOP_LEFT && mPlacement != TOP_RIGHT)
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{
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if (mPlacement == CENTER)
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mRenderY -= (mRenderH / 2);
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else
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mRenderY -= mRenderH;
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}
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SetPlacement(TOP_LEFT);
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}
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}
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int GUIImage::Render(void)
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{
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if (!isConditionTrue())
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return 0;
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if (isHighlighted && mHighlightImage && mHighlightImage->GetResource()) {
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gr_blit(mHighlightImage->GetResource(), 0, 0, mRenderW, mRenderH, mRenderX, mRenderY);
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return 0;
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}
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else if (!mImage || !mImage->GetResource())
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return -1;
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gr_blit(mImage->GetResource(), 0, 0, mRenderW, mRenderH, mRenderX, mRenderY);
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return 0;
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}
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int GUIImage::SetRenderPos(int x, int y, int w, int h)
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{
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if (w || h)
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return -1;
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mRenderX = x;
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mRenderY = y;
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return 0;
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}
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