320 lines
9.7 KiB
C++
320 lines
9.7 KiB
C++
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <stdbool.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <sys/cdefs.h>
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#include <sys/ioctl.h>
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#include <sys/mman.h>
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#include <sys/types.h>
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#include <linux/fb.h>
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#include <linux/kd.h>
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#include "minuitwrp/minui.h"
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#include "graphics.h"
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#include <pixelflinger/pixelflinger.h>
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static GRSurface* fbdev_init(minui_backend*);
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static GRSurface* fbdev_flip(minui_backend*);
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static void fbdev_blank(minui_backend*, bool);
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static void fbdev_exit(minui_backend*);
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static GRSurface gr_framebuffer[2];
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static bool double_buffered;
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static GRSurface* gr_draw = NULL;
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static int displayed_buffer;
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static fb_var_screeninfo vi;
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static int fb_fd = -1;
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static __u32 smem_len;
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static minui_backend my_backend = {
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.init = fbdev_init,
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.flip = fbdev_flip,
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.blank = fbdev_blank,
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.exit = fbdev_exit,
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};
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minui_backend* open_fbdev() {
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return &my_backend;
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}
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static void fbdev_blank(minui_backend* backend __unused, bool blank)
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{
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#if defined(TW_NO_SCREEN_BLANK) && defined(TW_BRIGHTNESS_PATH) && defined(TW_MAX_BRIGHTNESS)
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int fd;
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char brightness[4];
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snprintf(brightness, 4, "%03d", TW_MAX_BRIGHTNESS/2);
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fd = open(TW_BRIGHTNESS_PATH, O_RDWR);
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if (fd < 0) {
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perror("cannot open LCD backlight");
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return;
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}
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write(fd, blank ? "000" : brightness, 3);
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close(fd);
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#ifdef TW_SECONDARY_BRIGHTNESS_PATH
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fd = open(TW_SECONDARY_BRIGHTNESS_PATH, O_RDWR);
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if (fd < 0) {
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perror("cannot open LCD backlight 2");
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return;
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}
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write(fd, blank ? "000" : brightness, 3);
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close(fd);
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#endif
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#else
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#ifndef TW_NO_SCREEN_BLANK
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int ret;
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ret = ioctl(fb_fd, FBIOBLANK, blank ? FB_BLANK_POWERDOWN : FB_BLANK_UNBLANK);
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if (ret < 0)
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perror("ioctl(): blank");
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#endif
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#endif
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}
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static void set_displayed_framebuffer(unsigned n)
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{
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if (n > 1 || !double_buffered) return;
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vi.yres_virtual = gr_framebuffer[0].height * 2;
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vi.yoffset = n * gr_framebuffer[0].height;
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vi.bits_per_pixel = gr_framebuffer[0].pixel_bytes * 8;
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if (ioctl(fb_fd, FBIOPUT_VSCREENINFO, &vi) < 0) {
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perror("active fb swap failed");
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#ifdef TW_FBIOPAN
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} else {
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if (ioctl(fb_fd, FBIOPAN_DISPLAY, &vi) < 0) {
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perror("pan failed");
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}
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#endif
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}
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displayed_buffer = n;
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}
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static GRSurface* fbdev_init(minui_backend* backend) {
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int retry = 20;
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int fd = -1;
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while (fd == -1) {
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fd = open("/dev/graphics/fb0", O_RDWR);
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if (fd == -1) {
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if (--retry) {
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// wait for init to create the device node
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perror("cannot open fb0 (retrying)");
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usleep(100000);
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} else {
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perror("cannot open fb0 (giving up)");
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return NULL;
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}
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}
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}
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if (ioctl(fd, FBIOGET_VSCREENINFO, &vi) < 0) {
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perror("failed to get fb0 info (FBIOGET_VSCREENINFO)");
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close(fd);
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return NULL;
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}
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#ifdef RECOVERY_FORCE_RGB_565
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// Changing fb_var_screeninfo can affect fb_fix_screeninfo,
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// so this needs done before querying for fi.
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printf("Forcing pixel format: RGB_565\n");
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vi.blue.offset = 0;
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vi.green.offset = 5;
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vi.red.offset = 11;
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vi.blue.length = 5;
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vi.green.length = 6;
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vi.red.length = 5;
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vi.blue.msb_right = 0;
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vi.green.msb_right = 0;
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vi.red.msb_right = 0;
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vi.transp.offset = 0;
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vi.transp.length = 0;
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vi.bits_per_pixel = 16;
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if (ioctl(fd, FBIOPUT_VSCREENINFO, &vi) < 0) {
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perror("failed to put force_rgb_565 fb0 info");
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close(fd);
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return NULL;
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}
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#endif
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fb_fix_screeninfo fi;
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if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) {
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perror("failed to get fb0 info (FBIOGET_FSCREENINFO)");
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close(fd);
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return NULL;
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}
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// We print this out for informational purposes only, but
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// throughout we assume that the framebuffer device uses an RGBX
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// pixel format. This is the case for every development device I
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// have access to. For some of those devices (eg, hammerhead aka
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// Nexus 5), FBIOGET_VSCREENINFO *reports* that it wants a
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// different format (XBGR) but actually produces the correct
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// results on the display when you write RGBX.
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//
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// If you have a device that actually *needs* another pixel format
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// (ie, BGRX, or 565), patches welcome...
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printf("fb0 reports (possibly inaccurate):\n"
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" vi.bits_per_pixel = %d\n"
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" vi.red.offset = %3d .length = %3d\n"
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" vi.green.offset = %3d .length = %3d\n"
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" vi.blue.offset = %3d .length = %3d\n",
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vi.bits_per_pixel,
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vi.red.offset, vi.red.length,
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vi.green.offset, vi.green.length,
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vi.blue.offset, vi.blue.length);
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void* bits = mmap(0, fi.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
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if (bits == MAP_FAILED) {
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perror("failed to mmap framebuffer");
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close(fd);
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return NULL;
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}
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memset(bits, 0, fi.smem_len);
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gr_framebuffer[0].width = vi.xres;
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gr_framebuffer[0].height = vi.yres;
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gr_framebuffer[0].row_bytes = fi.line_length;
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gr_framebuffer[0].pixel_bytes = vi.bits_per_pixel / 8;
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#ifdef RECOVERY_GRAPHICS_FORCE_USE_LINELENGTH
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printf("Forcing line length\n");
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vi.xres_virtual = fi.line_length / gr_framebuffer[0].pixel_bytes;
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#endif
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gr_framebuffer[0].data = reinterpret_cast<uint8_t*>(bits);
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if (vi.bits_per_pixel == 16) {
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printf("setting GGL_PIXEL_FORMAT_RGB_565\n");
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gr_framebuffer[0].format = GGL_PIXEL_FORMAT_RGB_565;
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} else if (vi.red.offset == 8 || vi.red.offset == 16) {
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printf("setting GGL_PIXEL_FORMAT_BGRA_8888\n");
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gr_framebuffer[0].format = GGL_PIXEL_FORMAT_BGRA_8888;
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} else if (vi.red.offset == 0) {
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printf("setting GGL_PIXEL_FORMAT_RGBA_8888\n");
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gr_framebuffer[0].format = GGL_PIXEL_FORMAT_RGBA_8888;
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} else if (vi.red.offset == 24) {
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printf("setting GGL_PIXEL_FORMAT_RGBX_8888\n");
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gr_framebuffer[0].format = GGL_PIXEL_FORMAT_RGBX_8888;
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} else {
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if (vi.red.length == 8) {
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printf("No valid pixel format detected, trying GGL_PIXEL_FORMAT_RGBX_8888\n");
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gr_framebuffer[0].format = GGL_PIXEL_FORMAT_RGBX_8888;
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} else {
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printf("No valid pixel format detected, trying GGL_PIXEL_FORMAT_RGB_565\n");
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gr_framebuffer[0].format = GGL_PIXEL_FORMAT_RGB_565;
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}
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}
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// Drawing directly to the framebuffer takes about 5 times longer.
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// Instead, we will allocate some memory and draw to that, then
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// memcpy the data into the framebuffer later.
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gr_draw = (GRSurface*) malloc(sizeof(GRSurface));
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if (!gr_draw) {
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perror("failed to allocate gr_draw");
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close(fd);
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munmap(bits, fi.smem_len);
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return NULL;
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}
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memcpy(gr_draw, gr_framebuffer, sizeof(GRSurface));
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gr_draw->data = (unsigned char*) calloc(gr_draw->height * gr_draw->row_bytes, 1);
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if (!gr_draw->data) {
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perror("failed to allocate in-memory surface");
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close(fd);
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free(gr_draw);
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munmap(bits, fi.smem_len);
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return NULL;
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}
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/* check if we can use double buffering */
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#ifndef RECOVERY_GRAPHICS_FORCE_SINGLE_BUFFER
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if (vi.yres * fi.line_length * 2 <= fi.smem_len) {
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double_buffered = true;
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printf("double buffered\n");
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memcpy(gr_framebuffer+1, gr_framebuffer, sizeof(GRSurface));
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gr_framebuffer[1].data = gr_framebuffer[0].data +
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gr_framebuffer[0].height * gr_framebuffer[0].row_bytes;
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} else {
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#else
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{
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printf("RECOVERY_GRAPHICS_FORCE_SINGLE_BUFFER := true\n");
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#endif
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double_buffered = false;
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printf("single buffered\n");
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}
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#if defined(RECOVERY_BGRA)
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printf("RECOVERY_BGRA\n");
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#endif
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fb_fd = fd;
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set_displayed_framebuffer(0);
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printf("framebuffer: %d (%d x %d)\n", fb_fd, gr_draw->width, gr_draw->height);
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fbdev_blank(backend, true);
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fbdev_blank(backend, false);
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smem_len = fi.smem_len;
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return gr_draw;
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}
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static GRSurface* fbdev_flip(minui_backend* backend __unused) {
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#if defined(RECOVERY_BGRA)
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// In case of BGRA, do some byte swapping
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unsigned char* ucfb_vaddr = (unsigned char*)gr_draw->data;
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for (int idx = 0 ; idx < (gr_draw->height * gr_draw->row_bytes);
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idx += 4) {
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unsigned char tmp = ucfb_vaddr[idx];
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ucfb_vaddr[idx ] = ucfb_vaddr[idx + 2];
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ucfb_vaddr[idx + 2] = tmp;
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}
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#endif
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if (double_buffered) {
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// Copy from the in-memory surface to the framebuffer.
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memcpy(gr_framebuffer[1-displayed_buffer].data, gr_draw->data,
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gr_draw->height * gr_draw->row_bytes);
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set_displayed_framebuffer(1-displayed_buffer);
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} else {
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// Copy from the in-memory surface to the framebuffer.
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memcpy(gr_framebuffer[0].data, gr_draw->data,
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gr_draw->height * gr_draw->row_bytes);
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}
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return gr_draw;
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}
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static void fbdev_exit(minui_backend* backend __unused) {
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close(fb_fd);
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fb_fd = -1;
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if (gr_draw) {
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free(gr_draw->data);
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free(gr_draw);
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}
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gr_draw = NULL;
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munmap(gr_framebuffer[0].data, smem_len);
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}
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