Improves license compatibility between GPL and Apache Change-Id: I2b165aa575bb6213af6b07936f99610c113443f0
171 lines
4.1 KiB
C++
171 lines
4.1 KiB
C++
// slider.cpp - GUISlider object
|
|
// Pulled & ported from https://raw.github.com/agrabren/RecoverWin/master/gui/slider.cpp
|
|
|
|
#include <stdarg.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <fcntl.h>
|
|
#include <sys/reboot.h>
|
|
#include <sys/stat.h>
|
|
#include <sys/time.h>
|
|
#include <sys/mman.h>
|
|
#include <sys/types.h>
|
|
#include <sys/ioctl.h>
|
|
#include <time.h>
|
|
#include <unistd.h>
|
|
#include <stdlib.h>
|
|
|
|
#include <string>
|
|
|
|
extern "C" {
|
|
#include "../twcommon.h"
|
|
#include "../minuitwrp/minui.h"
|
|
}
|
|
|
|
#include "rapidxml.hpp"
|
|
#include "objects.hpp"
|
|
|
|
GUISlider::GUISlider(xml_node<>* node)
|
|
{
|
|
xml_attribute<>* attr;
|
|
xml_node<>* child;
|
|
|
|
sAction = NULL;
|
|
sSlider = NULL;
|
|
sSliderUsed = NULL;
|
|
sTouch = NULL;
|
|
sTouchW = 20;
|
|
|
|
if (!node)
|
|
{
|
|
LOGERR("GUISlider created without XML node\n");
|
|
return;
|
|
}
|
|
|
|
child = node->first_node("resource");
|
|
if (child)
|
|
{
|
|
attr = child->first_attribute("base");
|
|
if (attr)
|
|
sSlider = PageManager::FindResource(attr->value());
|
|
|
|
attr = child->first_attribute("used");
|
|
if (attr)
|
|
sSliderUsed = PageManager::FindResource(attr->value());
|
|
|
|
attr = child->first_attribute("touch");
|
|
if (attr)
|
|
sTouch = PageManager::FindResource(attr->value());
|
|
}
|
|
|
|
// Load the placement
|
|
LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY);
|
|
|
|
if (sSlider && sSlider->GetResource())
|
|
{
|
|
mRenderW = gr_get_width(sSlider->GetResource());
|
|
mRenderH = gr_get_height(sSlider->GetResource());
|
|
}
|
|
if (sTouch && sTouch->GetResource())
|
|
{
|
|
sTouchW = gr_get_width(sTouch->GetResource()); // Width of the "touch image" that follows the touch (arrow)
|
|
sTouchH = gr_get_height(sTouch->GetResource()); // Height of the "touch image" that follows the touch (arrow)
|
|
}
|
|
|
|
//LOGINFO("mRenderW: %i mTouchW: %i\n", mRenderW, mTouchW);
|
|
mActionX = mRenderX;
|
|
mActionY = mRenderY;
|
|
mActionW = mRenderW;
|
|
mActionH = mRenderH;
|
|
|
|
sAction = new GUIAction(node);
|
|
|
|
sCurTouchX = mRenderX;
|
|
sUpdate = 1;
|
|
|
|
return;
|
|
}
|
|
|
|
GUISlider::~GUISlider()
|
|
{
|
|
delete sAction;
|
|
}
|
|
|
|
int GUISlider::Render(void)
|
|
{
|
|
if (!sSlider || !sSlider->GetResource()) return -1;
|
|
|
|
// Draw the slider
|
|
gr_blit(sSlider->GetResource(), 0, 0, mRenderW, mRenderH, mRenderX, mRenderY);
|
|
|
|
// Draw the used
|
|
if (sSliderUsed && sSliderUsed->GetResource() && sCurTouchX > mRenderX)
|
|
{
|
|
gr_blit(sSliderUsed->GetResource(), 0, 0, sCurTouchX - mRenderX, mRenderH, mRenderX, mRenderY);
|
|
}
|
|
|
|
// Draw the touch icon
|
|
if (sTouch && sTouch->GetResource())
|
|
{
|
|
gr_blit(sTouch->GetResource(), 0, 0, sTouchW, sTouchH, sCurTouchX, (mRenderY + ((mRenderH - sTouchH) / 2)));
|
|
}
|
|
|
|
sUpdate = 0;
|
|
return 0;
|
|
}
|
|
|
|
int GUISlider::Update(void)
|
|
{
|
|
if (sUpdate) return 2;
|
|
return 0;
|
|
}
|
|
|
|
int GUISlider::NotifyTouch(TOUCH_STATE state, int x, int y)
|
|
{
|
|
static bool dragging = false;
|
|
|
|
switch (state)
|
|
{
|
|
case TOUCH_START:
|
|
if (x >= mRenderX && x <= mRenderX + sTouchW &&
|
|
y >= mRenderY && y <= mRenderY + mRenderH)
|
|
{
|
|
sCurTouchX = x - (sTouchW / 2);
|
|
if (sCurTouchX < mRenderX) sCurTouchX = mRenderX;
|
|
dragging = true;
|
|
}
|
|
break;
|
|
|
|
case TOUCH_DRAG:
|
|
if (!dragging) return 0;
|
|
if (y < mRenderY - sTouchH || y > mRenderY + (sTouchH * 2))
|
|
{
|
|
sCurTouchX = mRenderX;
|
|
dragging = false;
|
|
sUpdate = 1;
|
|
break;
|
|
}
|
|
sCurTouchX = x - (sTouchW / 2);
|
|
if (sCurTouchX < mRenderX) sCurTouchX = mRenderX;
|
|
if (sCurTouchX > mRenderX + mRenderW - sTouchW) sCurTouchX = mRenderX + mRenderW - sTouchW;
|
|
sUpdate = 1;
|
|
break;
|
|
|
|
case TOUCH_RELEASE:
|
|
if (!dragging) return 0;
|
|
if (sCurTouchX >= mRenderX + mRenderW - sTouchW)
|
|
{
|
|
sAction->doActions();
|
|
}
|
|
sCurTouchX = mRenderX;
|
|
dragging = false;
|
|
sUpdate = 1;
|
|
case TOUCH_REPEAT:
|
|
case TOUCH_HOLD:
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|