Files
android_bootable_recovery/gui/listbox.cpp
Dees_Troy a13d74fc95 Add partition list GUI element
Add partition list GUI element and update backup, restore, mount,
storage selection, and wipe sections of GUI and partition manager
code to reflect the new GUI element. Update ORS engine to handle
new backup and restore setup.

Fix a bug with decrypt.
Add 1080x1920 layout.

Change-Id: Iaa2f44cb707167e66f935452f076ba00e68a2aa4
2013-03-30 08:56:39 -05:00

816 lines
23 KiB
C++

/*
Copyright 2013 bigbiff/Dees_Troy TeamWin
This file is part of TWRP/TeamWin Recovery Project.
TWRP is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
TWRP is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with TWRP. If not, see <http://www.gnu.org/licenses/>.
*/
#include <linux/input.h>
#include <pthread.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#include <sys/reboot.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <sys/ioctl.h>
#include <time.h>
#include <unistd.h>
#include <stdlib.h>
#include <dirent.h>
#include <ctype.h>
#include <algorithm>
extern "C" {
#include "../common.h"
#include "../roots.h"
#include "../minuitwrp/minui.h"
#include "../recovery_ui.h"
}
#include "rapidxml.hpp"
#include "objects.hpp"
#include "../data.hpp"
#include "../twrp-functions.hpp"
#define SCROLLING_SPEED_DECREMENT 6
#define SCROLLING_FLOOR 10
#define SCROLLING_MULTIPLIER 6
GUIListBox::GUIListBox(xml_node<>* node)
{
xml_attribute<>* attr;
xml_node<>* child;
int header_separator_color_specified = 0, header_separator_height_specified = 0, header_text_color_specified = 0, header_background_color_specified = 0;
mStart = mLineSpacing = startY = mFontHeight = mSeparatorH = scrollingY = scrollingSpeed = 0;
mIconWidth = mIconHeight = mSelectedIconHeight = mSelectedIconWidth = mUnselectedIconHeight = mUnselectedIconWidth = mHeaderIconHeight = mHeaderIconWidth = 0;
mHeaderSeparatorH = mLineHeight = mHeaderIsStatic = mHeaderH = actualLineHeight = 0;
mIconSelected = mIconUnselected = mBackground = mFont = mHeaderIcon = NULL;
mBackgroundX = mBackgroundY = mBackgroundW = mBackgroundH = 0;
mFastScrollW = mFastScrollLineW = mFastScrollRectW = mFastScrollRectH = 0;
mFastScrollRectX = mFastScrollRectY = -1;
mUpdate = 0;
touchDebounce = 6;
ConvertStrToColor("black", &mBackgroundColor);
ConvertStrToColor("black", &mHeaderBackgroundColor);
ConvertStrToColor("black", &mSeparatorColor);
ConvertStrToColor("black", &mHeaderSeparatorColor);
ConvertStrToColor("white", &mFontColor);
ConvertStrToColor("white", &mHeaderFontColor);
ConvertStrToColor("white", &mFastScrollLineColor);
ConvertStrToColor("white", &mFastScrollRectColor);
hasHighlightColor = false;
hasFontHighlightColor = false;
isHighlighted = false;
startSelection = -1;
// Load header text
child = node->first_node("header");
if (child)
{
attr = child->first_attribute("icon");
if (attr)
mHeaderIcon = PageManager::FindResource(attr->value());
attr = child->first_attribute("background");
if (attr)
{
std::string color = attr->value();
ConvertStrToColor(color, &mHeaderBackgroundColor);
header_background_color_specified = -1;
}
attr = child->first_attribute("textcolor");
if (attr)
{
std::string color = attr->value();
ConvertStrToColor(color, &mHeaderFontColor);
header_text_color_specified = -1;
}
attr = child->first_attribute("separatorcolor");
if (attr)
{
std::string color = attr->value();
ConvertStrToColor(color, &mHeaderSeparatorColor);
header_separator_color_specified = -1;
}
attr = child->first_attribute("separatorheight");
if (attr) {
string parsevalue = gui_parse_text(attr->value());
mHeaderSeparatorH = atoi(parsevalue.c_str());
header_separator_height_specified = -1;
}
}
child = node->first_node("text");
if (child) mHeaderText = child->value();
memset(&mHighlightColor, 0, sizeof(COLOR));
child = node->first_node("highlight");
if (child) {
attr = child->first_attribute("color");
if (attr) {
hasHighlightColor = true;
std::string color = attr->value();
ConvertStrToColor(color, &mHighlightColor);
}
}
// Simple way to check for static state
mLastValue = gui_parse_text(mHeaderText);
if (mLastValue != mHeaderText)
mHeaderIsStatic = 0;
else
mHeaderIsStatic = -1;
child = node->first_node("icon");
if (child)
{
attr = child->first_attribute("selected");
if (attr)
mIconSelected = PageManager::FindResource(attr->value());
attr = child->first_attribute("unselected");
if (attr)
mIconUnselected = PageManager::FindResource(attr->value());
}
child = node->first_node("background");
if (child)
{
attr = child->first_attribute("resource");
if (attr)
mBackground = PageManager::FindResource(attr->value());
attr = child->first_attribute("color");
if (attr)
{
std::string color = attr->value();
ConvertStrToColor(color, &mBackgroundColor);
if (!header_background_color_specified)
ConvertStrToColor(color, &mHeaderBackgroundColor);
}
}
// Load the placement
LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH);
SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
// Load the font, and possibly override the color
child = node->first_node("font");
if (child)
{
attr = child->first_attribute("resource");
if (attr)
mFont = PageManager::FindResource(attr->value());
attr = child->first_attribute("color");
if (attr)
{
std::string color = attr->value();
ConvertStrToColor(color, &mFontColor);
if (!header_text_color_specified)
ConvertStrToColor(color, &mHeaderFontColor);
}
attr = child->first_attribute("spacing");
if (attr) {
string parsevalue = gui_parse_text(attr->value());
mLineSpacing = atoi(parsevalue.c_str());
}
attr = child->first_attribute("highlightcolor");
memset(&mFontHighlightColor, 0, sizeof(COLOR));
if (attr)
{
std::string color = attr->value();
ConvertStrToColor(color, &mFontHighlightColor);
hasFontHighlightColor = true;
}
}
// Load the separator if it exists
child = node->first_node("separator");
if (child)
{
attr = child->first_attribute("color");
if (attr)
{
std::string color = attr->value();
ConvertStrToColor(color, &mSeparatorColor);
if (!header_separator_color_specified)
ConvertStrToColor(color, &mHeaderSeparatorColor);
}
attr = child->first_attribute("height");
if (attr) {
string parsevalue = gui_parse_text(attr->value());
mSeparatorH = atoi(parsevalue.c_str());
if (!header_separator_height_specified)
mHeaderSeparatorH = mSeparatorH;
}
}
// Handle the result variable
child = node->first_node("data");
if (child)
{
attr = child->first_attribute("name");
if (attr)
mVariable = attr->value();
attr = child->first_attribute("default");
if (attr)
DataManager::SetValue(mVariable, attr->value());
}
// Fast scroll colors
child = node->first_node("fastscroll");
if (child)
{
attr = child->first_attribute("linecolor");
if(attr)
ConvertStrToColor(attr->value(), &mFastScrollLineColor);
attr = child->first_attribute("rectcolor");
if(attr)
ConvertStrToColor(attr->value(), &mFastScrollRectColor);
attr = child->first_attribute("w");
if (attr) {
string parsevalue = gui_parse_text(attr->value());
mFastScrollW = atoi(parsevalue.c_str());
}
attr = child->first_attribute("linew");
if (attr) {
string parsevalue = gui_parse_text(attr->value());
mFastScrollLineW = atoi(parsevalue.c_str());
}
attr = child->first_attribute("rectw");
if (attr) {
string parsevalue = gui_parse_text(attr->value());
mFastScrollRectW = atoi(parsevalue.c_str());
}
attr = child->first_attribute("recth");
if (attr) {
string parsevalue = gui_parse_text(attr->value());
mFastScrollRectH = atoi(parsevalue.c_str());
}
}
// Retrieve the line height
gr_getFontDetails(mFont ? mFont->GetResource() : NULL, &mFontHeight, NULL);
mLineHeight = mFontHeight;
mHeaderH = mFontHeight;
if (mIconSelected && mIconSelected->GetResource())
{
mSelectedIconWidth = gr_get_width(mIconSelected->GetResource());
mSelectedIconHeight = gr_get_height(mIconSelected->GetResource());
if (mSelectedIconHeight > (int)mLineHeight)
mLineHeight = mSelectedIconHeight;
mIconWidth = mSelectedIconWidth;
}
if (mIconUnselected && mIconUnselected->GetResource())
{
mUnselectedIconWidth = gr_get_width(mIconUnselected->GetResource());
mUnselectedIconHeight = gr_get_height(mIconUnselected->GetResource());
if (mUnselectedIconHeight > (int)mLineHeight)
mLineHeight = mUnselectedIconHeight;
if (mUnselectedIconWidth > mIconWidth)
mIconWidth = mUnselectedIconWidth;
}
if (mHeaderIcon && mHeaderIcon->GetResource())
{
mHeaderIconWidth = gr_get_width(mHeaderIcon->GetResource());
mHeaderIconHeight = gr_get_height(mHeaderIcon->GetResource());
if (mHeaderIconHeight > mHeaderH)
mHeaderH = mHeaderIconHeight;
if (mHeaderIconWidth > mIconWidth)
mIconWidth = mHeaderIconWidth;
}
mHeaderH += mLineSpacing + mHeaderSeparatorH;
actualLineHeight = mLineHeight + mLineSpacing + mSeparatorH;
if (mHeaderH < actualLineHeight)
mHeaderH = actualLineHeight;
if (actualLineHeight / 3 > 6)
touchDebounce = actualLineHeight / 3;
if (mBackground && mBackground->GetResource())
{
mBackgroundW = gr_get_width(mBackground->GetResource());
mBackgroundH = gr_get_height(mBackground->GetResource());
}
// Get the currently selected value for the list
DataManager::GetValue(mVariable, currentValue);
// Get the data for the list
child = node->first_node("listitem");
if (!child) return;
while (child)
{
ListData data;
attr = child->first_attribute("name");
if (!attr) return;
data.displayName = attr->value();
data.variableValue = child->value();
if (child->value() == currentValue) {
data.selected = 1;
} else {
data.selected = 0;
}
mList.push_back(data);
child = child->next_sibling("listitem");
}
}
GUIListBox::~GUIListBox()
{
}
int GUIListBox::Render(void)
{
// First step, fill background
gr_color(mBackgroundColor.red, mBackgroundColor.green, mBackgroundColor.blue, 255);
gr_fill(mRenderX, mRenderY + mHeaderH, mRenderW, mRenderH - mHeaderH);
// Next, render the background resource (if it exists)
if (mBackground && mBackground->GetResource())
{
mBackgroundX = mRenderX + ((mRenderW - mBackgroundW) / 2);
mBackgroundY = mRenderY + ((mRenderH - mBackgroundH) / 2);
gr_blit(mBackground->GetResource(), 0, 0, mBackgroundW, mBackgroundH, mBackgroundX, mBackgroundY);
}
// This tells us how many lines we can actually render
int lines = (mRenderH - mHeaderH) / (actualLineHeight);
int line;
int listSize = mList.size();
int listW = mRenderW;
if (listSize < lines) {
lines = listSize;
scrollingY = 0;
mFastScrollRectX = mFastScrollRectY = -1;
} else {
listW -= mFastScrollW; // space for fast scroll
lines++;
if (lines < listSize)
lines++;
}
void* fontResource = NULL;
if (mFont) fontResource = mFont->GetResource();
int yPos = mRenderY + mHeaderH + scrollingY;
int fontOffsetY = (int)((actualLineHeight - mFontHeight) / 2);
int currentIconHeight = 0, currentIconWidth = 0;
int currentIconOffsetY = 0, currentIconOffsetX = 0;
int UnselectedIconOffsetY = (int)((actualLineHeight - mUnselectedIconHeight) / 2), SelectedIconOffsetY = (int)((actualLineHeight - mSelectedIconHeight) / 2);
int UnselectedIconOffsetX = (mIconWidth - mUnselectedIconWidth) / 2, SelectedIconOffsetX = (mIconWidth - mSelectedIconWidth) / 2;
int actualSelection = mStart;
if (isHighlighted) {
int selectY = scrollingY;
// Locate the correct line for highlighting
while (selectY + actualLineHeight < startSelection) {
selectY += actualLineHeight;
actualSelection++;
}
if (hasHighlightColor) {
// Highlight the area
gr_color(mHighlightColor.red, mHighlightColor.green, mHighlightColor.blue, 255);
int HighlightHeight = actualLineHeight;
if (mRenderY + mHeaderH + selectY + actualLineHeight > mRenderH + mRenderY) {
HighlightHeight = actualLineHeight - (mRenderY + mHeaderH + selectY + actualLineHeight - mRenderH - mRenderY);
}
gr_fill(mRenderX, mRenderY + mHeaderH + selectY, mRenderW, HighlightHeight);
}
}
for (line = 0; line < lines; line++)
{
Resource* icon;
std::string label;
if (line + mStart >= listSize)
continue;
label = mList.at(line + mStart).displayName;
if (isHighlighted && hasFontHighlightColor && line + mStart == actualSelection) {
// Use the highlight color for the font
gr_color(mFontHighlightColor.red, mFontHighlightColor.green, mFontHighlightColor.blue, 255);
} else {
// Set the color for the font
gr_color(mFontColor.red, mFontColor.green, mFontColor.blue, 255);
}
if (mList.at(line + mStart).selected != 0)
{
icon = mIconSelected;
currentIconHeight = mSelectedIconHeight;
currentIconWidth = mSelectedIconWidth;
currentIconOffsetY = SelectedIconOffsetY;
currentIconOffsetX = SelectedIconOffsetX;
}
else
{
icon = mIconUnselected;
currentIconHeight = mSelectedIconHeight;
currentIconWidth = mSelectedIconWidth;
currentIconOffsetY = SelectedIconOffsetY;
currentIconOffsetX = SelectedIconOffsetX;
}
if (icon && icon->GetResource())
{
int rect_y = 0, image_y = (yPos + currentIconOffsetY);
if (image_y + currentIconHeight > mRenderY + mRenderH)
rect_y = mRenderY + mRenderH - image_y;
else
rect_y = currentIconHeight;
gr_blit(icon->GetResource(), 0, 0, currentIconWidth, rect_y, mRenderX + currentIconOffsetX, image_y);
}
gr_textExWH(mRenderX + mIconWidth + 5, yPos + fontOffsetY, label.c_str(), fontResource, mRenderX + listW, mRenderY + mRenderH);
// Add the separator
if (yPos + actualLineHeight < mRenderH + mRenderY) {
gr_color(mSeparatorColor.red, mSeparatorColor.green, mSeparatorColor.blue, 255);
gr_fill(mRenderX, yPos + actualLineHeight - mSeparatorH, listW, mSeparatorH);
}
// Move the yPos
yPos += actualLineHeight;
}
// Render the Header (last so that it overwrites the top most row for per pixel scrolling)
// First step, fill background
gr_color(mHeaderBackgroundColor.red, mHeaderBackgroundColor.green, mHeaderBackgroundColor.blue, 255);
gr_fill(mRenderX, mRenderY, mRenderW, mHeaderH);
// Now, we need the header (icon + text)
yPos = mRenderY;
{
Resource* headerIcon;
int mIconOffsetX = 0;
// render the icon if it exists
headerIcon = mHeaderIcon;
if (headerIcon && headerIcon->GetResource())
{
gr_blit(headerIcon->GetResource(), 0, 0, mHeaderIconWidth, mHeaderIconHeight, mRenderX + ((mHeaderIconWidth - mIconWidth) / 2), (yPos + (int)((mHeaderH - mHeaderIconHeight) / 2)));
mIconOffsetX = mIconWidth;
}
// render the text
gr_color(mHeaderFontColor.red, mHeaderFontColor.green, mHeaderFontColor.blue, 255);
gr_textExWH(mRenderX + mIconOffsetX + 5, yPos + (int)((mHeaderH - mFontHeight) / 2), mLastValue.c_str(), fontResource, mRenderX + mRenderW, mRenderY + mRenderH);
// Add the separator
gr_color(mHeaderSeparatorColor.red, mHeaderSeparatorColor.green, mHeaderSeparatorColor.blue, 255);
gr_fill(mRenderX, yPos + mHeaderH - mHeaderSeparatorH, mRenderW, mHeaderSeparatorH);
}
// render fast scroll
lines = (mRenderH - mHeaderH) / (actualLineHeight);
if(mFastScrollW > 0 && listSize > lines)
{
int startX = listW + mRenderX;
int fWidth = mRenderW - listW;
int fHeight = mRenderH - mHeaderH;
// line
gr_color(mFastScrollLineColor.red, mFastScrollLineColor.green, mFastScrollLineColor.blue, 255);
gr_fill(startX + fWidth/2, mRenderY + mHeaderH, mFastScrollLineW, mRenderH - mHeaderH);
// rect
int pct = ((mStart*actualLineHeight - scrollingY)*100)/((listSize)*actualLineHeight-lines*actualLineHeight);
mFastScrollRectX = startX + (fWidth - mFastScrollRectW)/2;
mFastScrollRectY = mRenderY+mHeaderH + ((fHeight - mFastScrollRectH)*pct)/100;
gr_color(mFastScrollRectColor.red, mFastScrollRectColor.green, mFastScrollRectColor.blue, 255);
gr_fill(mFastScrollRectX, mFastScrollRectY, mFastScrollRectW, mFastScrollRectH);
}
mUpdate = 0;
return 0;
}
int GUIListBox::Update(void)
{
if (!mHeaderIsStatic) {
std::string newValue = gui_parse_text(mHeaderText);
if (mLastValue != newValue) {
mLastValue = newValue;
mUpdate = 1;
}
}
if (mUpdate)
{
mUpdate = 0;
if (Render() == 0)
return 2;
}
// Handle kinetic scrolling
if (scrollingSpeed == 0) {
// Do nothing
} else if (scrollingSpeed > 0) {
if (scrollingSpeed < ((int) (actualLineHeight * 2.5))) {
scrollingY += scrollingSpeed;
scrollingSpeed -= SCROLLING_SPEED_DECREMENT;
} else {
scrollingY += ((int) (actualLineHeight * 2.5));
scrollingSpeed -= SCROLLING_SPEED_DECREMENT;
}
while (mStart && scrollingY > 0) {
mStart--;
scrollingY -= actualLineHeight;
}
if (mStart == 0 && scrollingY > 0) {
scrollingY = 0;
scrollingSpeed = 0;
} else if (scrollingSpeed < SCROLLING_FLOOR)
scrollingSpeed = 0;
mUpdate = 1;
} else if (scrollingSpeed < 0) {
int totalSize = mList.size();
int lines = (mRenderH - mHeaderH) / (actualLineHeight);
if (totalSize > lines) {
int bottom_offset = ((int)(mRenderH) - mHeaderH) - (lines * actualLineHeight);
bottom_offset -= actualLineHeight;
if (abs(scrollingSpeed) < ((int) (actualLineHeight * 2.5))) {
scrollingY += scrollingSpeed;
scrollingSpeed += SCROLLING_SPEED_DECREMENT;
} else {
scrollingY -= ((int) (actualLineHeight * 2.5));
scrollingSpeed += SCROLLING_SPEED_DECREMENT;
}
while (mStart + lines + (bottom_offset ? 1 : 0) < totalSize && abs(scrollingY) > actualLineHeight) {
mStart++;
scrollingY += actualLineHeight;
}
if (bottom_offset != 0 && mStart + lines + 1 >= totalSize && scrollingY <= bottom_offset) {
mStart = totalSize - lines - 1;
scrollingY = bottom_offset;
} else if (mStart + lines >= totalSize && scrollingY < 0) {
mStart = totalSize - lines;
scrollingY = 0;
} else if (scrollingSpeed * -1 < SCROLLING_FLOOR)
scrollingSpeed = 0;
mUpdate = 1;
}
}
return 0;
}
int GUIListBox::GetSelection(int x, int y)
{
// We only care about y position
if (y < mRenderY || y - mRenderY <= mHeaderH || y - mRenderY > mRenderH) return -1;
return (y - mRenderY - mHeaderH);
}
int GUIListBox::NotifyTouch(TOUCH_STATE state, int x, int y)
{
static int lastY = 0, last2Y = 0;
int selection = 0;
switch (state)
{
case TOUCH_START:
if (scrollingSpeed != 0)
startSelection = -1;
else
startSelection = GetSelection(x,y);
isHighlighted = (startSelection > -1);
if (isHighlighted)
mUpdate = 1;
startY = lastY = last2Y = y;
scrollingSpeed = 0;
break;
case TOUCH_DRAG:
// Check if we dragged out of the selection window
if (GetSelection(x, y) == -1) {
last2Y = lastY = 0;
if (isHighlighted) {
isHighlighted = false;
mUpdate = 1;
}
break;
}
// Fast scroll
if(mFastScrollRectX != -1 && x >= mRenderX + mRenderW - mFastScrollW)
{
int pct = ((y-mRenderY-mHeaderH)*100)/(mRenderH-mHeaderH);
int totalSize = mList.size();
int lines = (mRenderH - mHeaderH) / (actualLineHeight);
float l = float((totalSize-lines)*pct)/100;
if(l + lines >= totalSize)
{
mStart = totalSize - lines;
scrollingY = 0;
}
else
{
mStart = l;
scrollingY = -(l - int(l))*actualLineHeight;
}
startSelection = -1;
mUpdate = 1;
scrollingSpeed = 0;
isHighlighted = false;
break;
}
// Provide some debounce on initial touches
if (startSelection != -1 && abs(y - startY) < touchDebounce) {
isHighlighted = true;
mUpdate = 1;
break;
}
isHighlighted = false;
last2Y = lastY;
lastY = y;
startSelection = -1;
// Handle scrolling
scrollingY += y - startY;
startY = y;
while(mStart && scrollingY > 0) {
mStart--;
scrollingY -= actualLineHeight;
}
if (mStart == 0 && scrollingY > 0)
scrollingY = 0;
{
int totalSize = mList.size();
int lines = (mRenderH - mHeaderH) / (actualLineHeight);
if (totalSize > lines) {
int bottom_offset = ((int)(mRenderH) - mHeaderH) - (lines * actualLineHeight);
bottom_offset -= actualLineHeight;
while (mStart + lines + (bottom_offset ? 1 : 0) < totalSize && abs(scrollingY) > actualLineHeight) {
mStart++;
scrollingY += actualLineHeight;
}
if (bottom_offset != 0 && mStart + lines + 1 >= totalSize && scrollingY <= bottom_offset) {
mStart = totalSize - lines - 1;
scrollingY = bottom_offset;
} else if (mStart + lines >= totalSize && scrollingY < 0) {
mStart = totalSize - lines;
scrollingY = 0;
}
} else
scrollingY = 0;
}
mUpdate = 1;
break;
case TOUCH_RELEASE:
isHighlighted = false;
if (startSelection >= 0)
{
// We've selected an item!
std::string str;
int listSize = mList.size();
int selectY = scrollingY, actualSelection = mStart;
// Move the selection to the proper place in the array
while (selectY + actualLineHeight < startSelection) {
selectY += actualLineHeight;
actualSelection++;
}
if (actualSelection < listSize && !mVariable.empty())
{
int i;
for (i=0; i<listSize; i++)
mList.at(i).selected = 0;
str = mList.at(actualSelection).variableValue;
mList.at(actualSelection).selected = 1;
DataManager::SetValue(mVariable, str);
mUpdate = 1;
}
} else {
// This is for kinetic scrolling
scrollingSpeed = lastY - last2Y;
if (abs(scrollingSpeed) > SCROLLING_FLOOR)
scrollingSpeed *= SCROLLING_MULTIPLIER;
else
scrollingSpeed = 0;
}
case TOUCH_REPEAT:
case TOUCH_HOLD:
break;
}
return 0;
}
int GUIListBox::NotifyVarChange(std::string varName, std::string value)
{
if (!mHeaderIsStatic) {
std::string newValue = gui_parse_text(mHeaderText);
if (mLastValue != newValue) {
mLastValue = newValue;
mStart = 0;
scrollingY = 0;
scrollingSpeed = 0;
mUpdate = 1;
}
}
if (varName == mVariable)
{
int i, listSize = mList.size(), selected_index = 0;
currentValue = value;
for (i=0; i<listSize; i++) {
if (mList.at(i).variableValue == currentValue) {
mList.at(i).selected = 1;
selected_index = i;
} else
mList.at(i).selected = 0;
}
int lines = mRenderH / (mLineHeight + mLineSpacing);
int line;
if (selected_index > mStart + lines - 1)
mStart = selected_index;
if (mStart > listSize - lines) {
mStart = listSize - lines;
} else if (selected_index < mStart) {
mStart = selected_index;
}
mUpdate = 1;
return 0;
}
return 0;
}
int GUIListBox::SetRenderPos(int x, int y, int w /* = 0 */, int h /* = 0 */)
{
mRenderX = x;
mRenderY = y;
if (w || h)
{
mRenderW = w;
mRenderH = h;
}
SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
mUpdate = 1;
return 0;
}
void GUIListBox::SetPageFocus(int inFocus)
{
if (inFocus)
{
DataManager::GetValue(mVariable, currentValue);
NotifyVarChange(mVariable, currentValue);
mUpdate = 1;
}
}