Also allow sliders to have their own text label instead of requiring a whole separate text object for the label in the xml. Change-Id: I6e314efb4bb454d496555ff7e003d743063a1308
53 lines
989 B
C++
53 lines
989 B
C++
// fill.cpp - GUIFill object
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <fcntl.h>
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#include <sys/reboot.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <sys/mman.h>
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#include <sys/types.h>
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#include <sys/ioctl.h>
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#include <time.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <string>
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extern "C" {
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#include "../twcommon.h"
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#include "../minuitwrp/minui.h"
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}
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#include "rapidxml.hpp"
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#include "objects.hpp"
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GUIFill::GUIFill(xml_node<>* node) : GUIObject(node)
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{
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bool has_color = false;
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mColor = LoadAttrColor(node, "color", &has_color);
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if (!has_color) {
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LOGERR("No color specified for fill\n");
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return;
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}
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// Load the placement
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LoadPlacement(FindNode(node, "placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH);
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return;
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}
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int GUIFill::Render(void)
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{
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if(!isConditionTrue())
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return 0;
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gr_color(mColor.red, mColor.green, mColor.blue, mColor.alpha);
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gr_fill(mRenderX, mRenderY, mRenderW, mRenderH);
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return 0;
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}
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