469954fe3d
Instead of one 'base' installing image and a number of overlay images that are drawn on top of it, we represent the installing animation with one PNG that contains all the animation frames, interlaced by row. The PNG is expected to have a text chunk with the keyword 'Frames' and a value that's the number of frames (as an ascii string). This representation provides better compression, removes the need to subclass ScreenRecoveryUI just to change the position of the overlay or number of frames, and doesn't require gr_blit() to support an alpha channel. We also remove the 'indeterminate' progress bar used when wiping data and/or cache. The main animation serves the same purpose (showing that the device is still alive); the spinning progress bar has been redundant for a while. This changes the default recovery animation to include the antenna-wiggling and gear-turning that's used in the Nexus 5 recovery animation. Change-Id: I51930a76035ac09969a25472f4e572b289418729 Conflicts: screen_ui.cpp screen_ui.h
84 lines
2.5 KiB
C
84 lines
2.5 KiB
C
/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _MINUI_H_
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#define _MINUI_H_
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#include <stdbool.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef void* gr_surface;
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typedef unsigned short gr_pixel;
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int gr_init(void);
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void gr_exit(void);
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int gr_fb_width(void);
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int gr_fb_height(void);
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gr_pixel *gr_fb_data(void);
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void gr_flip(void);
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void gr_fb_blank(bool blank);
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void gr_color(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
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void gr_fill(int x1, int y1, int x2, int y2);
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int gr_text(int x, int y, const char *s, int bold);
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void gr_texticon(int x, int y, gr_surface icon);
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int gr_measure(const char *s);
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void gr_font_size(int *x, int *y);
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void gr_blit(gr_surface source, int sx, int sy, int w, int h, int dx, int dy);
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unsigned int gr_get_width(gr_surface surface);
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unsigned int gr_get_height(gr_surface surface);
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// input event structure, include <linux/input.h> for the definition.
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// see http://www.mjmwired.net/kernel/Documentation/input/ for info.
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struct input_event;
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typedef int (*ev_callback)(int fd, short revents, void *data);
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typedef int (*ev_set_key_callback)(int code, int value, void *data);
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int ev_init(ev_callback input_cb, void *data);
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void ev_exit(void);
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int ev_add_fd(int fd, ev_callback cb, void *data);
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int ev_sync_key_state(ev_set_key_callback set_key_cb, void *data);
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/* timeout has the same semantics as for poll
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* 0 : don't block
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* < 0 : block forever
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* > 0 : block for 'timeout' milliseconds
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*/
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int ev_wait(int timeout);
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int ev_get_input(int fd, short revents, struct input_event *ev);
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void ev_dispatch(void);
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// Resources
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// Returns 0 if no error, else negative.
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int res_create_surface(const char* name, gr_surface* pSurface);
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int res_create_multi_surface(const char* name, int* frames, gr_surface** pSurface);
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int res_create_localized_surface(const char* name, gr_surface* pSurface);
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void res_free_surface(gr_surface surface);
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#ifdef __cplusplus
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}
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#endif
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#endif
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