Files
android_bootable_recovery/gui/partitionlist.cpp
Ethan Yonker 726a020632 MTP add/remove storage instead of disabling MTP
Implement a pipe between TWRP and MTP to allow TWRP to tell MTP
to remove storage partitions as they become unavailable (e.g.
during a wipe, unmount, etc) instead of disabling MTP completely.
This includes some fixes and improvements in destructors to
properly remove / delete various items. This also means that we
will not be toggling adb off and on quite as often.

I do not like that we had to add another thread, but we were
unable to use select() on the mtp_usb character device because
this device does not support polling. Select always returned
indicating that the mtp file descriptor was ready to be read and
the resulting read would block. The read block prevented us from
being able to include reading of the pipe between TWRP and MTP in
the main MTP thread.

We might want to add a return pipe letting TWRP know if the
removal of the storage device was successful, but I am not sure
how we want to implement this. It would invovle timeouts in both
TWRP and MTP to ensure that we returned a failure indicator in a
timely manner to TWRP and prevent deleting the storage device in
the case of a failure. Right now we make no attempt to ensure that
an MTP operation is underway like a large file transfer, but we
were not doing anything like this in the past. In some respects we
have limited control over what happens. If the user installs a
zip that unmounts a storage partition, we will not know about the
change in storage status anyway. Regular Android does not have
these troubles because partitions rarely get unmounted like in
recovery. At some point, we have to hold the user accountable for
performing actions that may remove a storage partition while they
are using MTP anyway.

Ideally we do not want to toggle the USB IDs and thus toggle adb
off and on during early boot, but I am not sure what the best way
to handle that at this time.

Change-Id: I9343e5396bf6023d3b994de1bf01ed91d129bc14
2014-12-19 16:27:34 -06:00

944 lines
26 KiB
C++

/*
Copyright 2013 bigbiff/Dees_Troy TeamWin
This file is part of TWRP/TeamWin Recovery Project.
TWRP is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
TWRP is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with TWRP. If not, see <http://www.gnu.org/licenses/>.
*/
#include <linux/input.h>
#include <pthread.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#include <sys/reboot.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <sys/ioctl.h>
#include <time.h>
#include <unistd.h>
#include <stdlib.h>
#include <dirent.h>
#include <ctype.h>
#include <algorithm>
extern "C" {
#include "../twcommon.h"
#include "../minuitwrp/minui.h"
}
#include "rapidxml.hpp"
#include "objects.hpp"
#include "../data.hpp"
#include "../twrp-functions.hpp"
#include "../partitions.hpp"
#define SCROLLING_SPEED_DECREMENT 6
#define SCROLLING_FLOOR 10
#define SCROLLING_MULTIPLIER 6
GUIPartitionList::GUIPartitionList(xml_node<>* node) : GUIObject(node)
{
xml_attribute<>* attr;
xml_node<>* child;
int header_separator_color_specified = 0, header_separator_height_specified = 0, header_text_color_specified = 0, header_background_color_specified = 0;
mStart = mLineSpacing = startY = mFontHeight = mSeparatorH = scrollingY = scrollingSpeed = 0;
mIconWidth = mIconHeight = mSelectedIconHeight = mSelectedIconWidth = mUnselectedIconHeight = mUnselectedIconWidth = mHeaderIconHeight = mHeaderIconWidth = 0;
mHeaderSeparatorH = mLineHeight = mHeaderIsStatic = mHeaderH = actualLineHeight = 0;
mIconSelected = mIconUnselected = mBackground = mFont = mHeaderIcon = NULL;
mBackgroundX = mBackgroundY = mBackgroundW = mBackgroundH = 0;
mFastScrollW = mFastScrollLineW = mFastScrollRectW = mFastScrollRectH = 0;
mFastScrollRectX = mFastScrollRectY = -1;
mUpdate = 0;
touchDebounce = 6;
ConvertStrToColor("black", &mBackgroundColor);
ConvertStrToColor("black", &mHeaderBackgroundColor);
ConvertStrToColor("black", &mSeparatorColor);
ConvertStrToColor("black", &mHeaderSeparatorColor);
ConvertStrToColor("white", &mFontColor);
ConvertStrToColor("white", &mHeaderFontColor);
ConvertStrToColor("white", &mFastScrollLineColor);
ConvertStrToColor("white", &mFastScrollRectColor);
hasHighlightColor = false;
hasFontHighlightColor = false;
isHighlighted = false;
updateList = false;
startSelection = -1;
// Load header text
child = node->first_node("header");
if (child)
{
attr = child->first_attribute("icon");
if (attr)
mHeaderIcon = PageManager::FindResource(attr->value());
attr = child->first_attribute("background");
if (attr)
{
std::string color = attr->value();
ConvertStrToColor(color, &mHeaderBackgroundColor);
header_background_color_specified = -1;
}
attr = child->first_attribute("textcolor");
if (attr)
{
std::string color = attr->value();
ConvertStrToColor(color, &mHeaderFontColor);
header_text_color_specified = -1;
}
attr = child->first_attribute("separatorcolor");
if (attr)
{
std::string color = attr->value();
ConvertStrToColor(color, &mHeaderSeparatorColor);
header_separator_color_specified = -1;
}
attr = child->first_attribute("separatorheight");
if (attr) {
string parsevalue = gui_parse_text(attr->value());
mHeaderSeparatorH = atoi(parsevalue.c_str());
header_separator_height_specified = -1;
}
}
child = node->first_node("text");
if (child) mHeaderText = child->value();
memset(&mHighlightColor, 0, sizeof(COLOR));
child = node->first_node("highlight");
if (child) {
attr = child->first_attribute("color");
if (attr) {
hasHighlightColor = true;
std::string color = attr->value();
ConvertStrToColor(color, &mHighlightColor);
}
}
// Simple way to check for static state
mLastValue = gui_parse_text(mHeaderText);
if (mLastValue != mHeaderText)
mHeaderIsStatic = 0;
else
mHeaderIsStatic = -1;
child = node->first_node("icon");
if (child)
{
attr = child->first_attribute("selected");
if (attr)
mIconSelected = PageManager::FindResource(attr->value());
attr = child->first_attribute("unselected");
if (attr)
mIconUnselected = PageManager::FindResource(attr->value());
}
child = node->first_node("background");
if (child)
{
attr = child->first_attribute("resource");
if (attr)
mBackground = PageManager::FindResource(attr->value());
attr = child->first_attribute("color");
if (attr)
{
std::string color = attr->value();
ConvertStrToColor(color, &mBackgroundColor);
if (!header_background_color_specified)
ConvertStrToColor(color, &mHeaderBackgroundColor);
}
}
// Load the placement
LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH);
SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
// Load the font, and possibly override the color
child = node->first_node("font");
if (child)
{
attr = child->first_attribute("resource");
if (attr)
mFont = PageManager::FindResource(attr->value());
attr = child->first_attribute("color");
if (attr)
{
std::string color = attr->value();
ConvertStrToColor(color, &mFontColor);
if (!header_text_color_specified)
ConvertStrToColor(color, &mHeaderFontColor);
}
attr = child->first_attribute("spacing");
if (attr) {
string parsevalue = gui_parse_text(attr->value());
mLineSpacing = atoi(parsevalue.c_str());
}
attr = child->first_attribute("highlightcolor");
memset(&mFontHighlightColor, 0, sizeof(COLOR));
if (attr)
{
std::string color = attr->value();
ConvertStrToColor(color, &mFontHighlightColor);
hasFontHighlightColor = true;
}
}
// Load the separator if it exists
child = node->first_node("separator");
if (child)
{
attr = child->first_attribute("color");
if (attr)
{
std::string color = attr->value();
ConvertStrToColor(color, &mSeparatorColor);
if (!header_separator_color_specified)
ConvertStrToColor(color, &mHeaderSeparatorColor);
}
attr = child->first_attribute("height");
if (attr) {
string parsevalue = gui_parse_text(attr->value());
mSeparatorH = atoi(parsevalue.c_str());
if (!header_separator_height_specified)
mHeaderSeparatorH = mSeparatorH;
}
}
// Handle the result variable
child = node->first_node("data");
if (child)
{
attr = child->first_attribute("name");
if (attr)
mVariable = attr->value();
attr = child->first_attribute("selectedlist");
if (attr)
selectedList = attr->value();
}
// Fast scroll colors
child = node->first_node("fastscroll");
if (child)
{
attr = child->first_attribute("linecolor");
if(attr)
ConvertStrToColor(attr->value(), &mFastScrollLineColor);
attr = child->first_attribute("rectcolor");
if(attr)
ConvertStrToColor(attr->value(), &mFastScrollRectColor);
attr = child->first_attribute("w");
if (attr) {
string parsevalue = gui_parse_text(attr->value());
mFastScrollW = atoi(parsevalue.c_str());
}
attr = child->first_attribute("linew");
if (attr) {
string parsevalue = gui_parse_text(attr->value());
mFastScrollLineW = atoi(parsevalue.c_str());
}
attr = child->first_attribute("rectw");
if (attr) {
string parsevalue = gui_parse_text(attr->value());
mFastScrollRectW = atoi(parsevalue.c_str());
}
attr = child->first_attribute("recth");
if (attr) {
string parsevalue = gui_parse_text(attr->value());
mFastScrollRectH = atoi(parsevalue.c_str());
}
}
// Retrieve the line height
mFontHeight = gr_getMaxFontHeight(mFont ? mFont->GetResource() : NULL);
mLineHeight = mFontHeight;
mHeaderH = mFontHeight;
if (mIconSelected && mIconSelected->GetResource())
{
mSelectedIconWidth = gr_get_width(mIconSelected->GetResource());
mSelectedIconHeight = gr_get_height(mIconSelected->GetResource());
if (mSelectedIconHeight > (int)mLineHeight)
mLineHeight = mSelectedIconHeight;
mIconWidth = mSelectedIconWidth;
}
if (mIconUnselected && mIconUnselected->GetResource())
{
mUnselectedIconWidth = gr_get_width(mIconUnselected->GetResource());
mUnselectedIconHeight = gr_get_height(mIconUnselected->GetResource());
if (mUnselectedIconHeight > (int)mLineHeight)
mLineHeight = mUnselectedIconHeight;
if (mUnselectedIconWidth > mIconWidth)
mIconWidth = mUnselectedIconWidth;
}
if (mHeaderIcon && mHeaderIcon->GetResource())
{
mHeaderIconWidth = gr_get_width(mHeaderIcon->GetResource());
mHeaderIconHeight = gr_get_height(mHeaderIcon->GetResource());
if (mHeaderIconHeight > mHeaderH)
mHeaderH = mHeaderIconHeight;
if (mHeaderIconWidth > mIconWidth)
mIconWidth = mHeaderIconWidth;
}
mHeaderH += mLineSpacing + mHeaderSeparatorH;
actualLineHeight = mLineHeight + mLineSpacing + mSeparatorH;
if (mHeaderH < actualLineHeight)
mHeaderH = actualLineHeight;
if (actualLineHeight / 3 > 6)
touchDebounce = actualLineHeight / 3;
if (mBackground && mBackground->GetResource())
{
mBackgroundW = gr_get_width(mBackground->GetResource());
mBackgroundH = gr_get_height(mBackground->GetResource());
}
child = node->first_node("listtype");
if (child) {
attr = child->first_attribute("name");
if (attr) {
ListType = attr->value();
PartitionManager.Get_Partition_List(ListType, &mList);
} else {
mList.clear();
LOGERR("No partition listtype name specified for partitionlist GUI element\n");
return;
}
} else {
mList.clear();
LOGERR("No partition listtype specified for partitionlist GUI element\n");
return;
}
}
GUIPartitionList::~GUIPartitionList()
{
}
int GUIPartitionList::Render(void)
{
if(!isConditionTrue())
return 0;
// First step, fill background
gr_color(mBackgroundColor.red, mBackgroundColor.green, mBackgroundColor.blue, 255);
gr_fill(mRenderX, mRenderY + mHeaderH, mRenderW, mRenderH - mHeaderH);
// Next, render the background resource (if it exists)
if (mBackground && mBackground->GetResource())
{
mBackgroundX = mRenderX + ((mRenderW - mBackgroundW) / 2);
mBackgroundY = mRenderY + ((mRenderH - mBackgroundH) / 2);
gr_blit(mBackground->GetResource(), 0, 0, mBackgroundW, mBackgroundH, mBackgroundX, mBackgroundY);
}
// This tells us how many lines we can actually render
int lines = (mRenderH - mHeaderH) / (actualLineHeight);
int line;
if (updateList) {
mList.clear();
PartitionManager.Get_Partition_List(ListType, &mList);
updateList = false;
if (ListType == "backup")
MatchList();
}
int listSize = mList.size();
int listW = mRenderW;
if (listSize < lines) {
lines = listSize;
scrollingY = 0;
mFastScrollRectX = mFastScrollRectY = -1;
} else {
lines++;
if (lines < listSize)
lines++;
if (listSize >= lines)
listW -= mFastScrollW; // space for fast scrollbar
else
mFastScrollRectX = mFastScrollRectY = -1; // no fast scrollbar
}
void* fontResource = NULL;
if (mFont) fontResource = mFont->GetResource();
int yPos = mRenderY + mHeaderH + scrollingY;
int fontOffsetY = (int)((actualLineHeight - mFontHeight) / 2);
int currentIconHeight = 0, currentIconWidth = 0;
int currentIconOffsetY = 0, currentIconOffsetX = 0;
int UnselectedIconOffsetY = (int)((actualLineHeight - mUnselectedIconHeight) / 2), SelectedIconOffsetY = (int)((actualLineHeight - mSelectedIconHeight) / 2);
int UnselectedIconOffsetX = (mIconWidth - mUnselectedIconWidth) / 2, SelectedIconOffsetX = (mIconWidth - mSelectedIconWidth) / 2;
int actualSelection = mStart;
if (isHighlighted) {
int selectY = scrollingY;
// Locate the correct line for highlighting
while (selectY + actualLineHeight < startSelection) {
selectY += actualLineHeight;
actualSelection++;
}
if (hasHighlightColor) {
// Highlight the area
gr_color(mHighlightColor.red, mHighlightColor.green, mHighlightColor.blue, 255);
int HighlightHeight = actualLineHeight;
if (mRenderY + mHeaderH + selectY + actualLineHeight > mRenderH + mRenderY) {
HighlightHeight = actualLineHeight - (mRenderY + mHeaderH + selectY + actualLineHeight - mRenderH - mRenderY);
}
gr_fill(mRenderX, mRenderY + mHeaderH + selectY, mRenderW, HighlightHeight);
}
}
for (line = 0; line < lines; line++)
{
Resource* icon;
std::string label;
if (line + mStart >= listSize)
continue;
label = mList.at(line + mStart).Display_Name;
if (isHighlighted && hasFontHighlightColor && line + mStart == actualSelection) {
// Use the highlight color for the font
gr_color(mFontHighlightColor.red, mFontHighlightColor.green, mFontHighlightColor.blue, 255);
} else {
// Set the color for the font
gr_color(mFontColor.red, mFontColor.green, mFontColor.blue, 255);
}
if (mList.at(line + mStart).selected != 0)
{
icon = mIconSelected;
currentIconHeight = mSelectedIconHeight;
currentIconWidth = mSelectedIconWidth;
currentIconOffsetY = SelectedIconOffsetY;
currentIconOffsetX = SelectedIconOffsetX;
}
else
{
icon = mIconUnselected;
currentIconHeight = mSelectedIconHeight;
currentIconWidth = mSelectedIconWidth;
currentIconOffsetY = SelectedIconOffsetY;
currentIconOffsetX = SelectedIconOffsetX;
}
if (icon && icon->GetResource())
{
int rect_y = 0, image_y = (yPos + currentIconOffsetY);
if (image_y + currentIconHeight > mRenderY + mRenderH)
rect_y = mRenderY + mRenderH - image_y;
else
rect_y = currentIconHeight;
gr_blit(icon->GetResource(), 0, 0, currentIconWidth, rect_y, mRenderX + currentIconOffsetX, image_y);
}
gr_textExWH(mRenderX + mIconWidth + 5, yPos + fontOffsetY, label.c_str(), fontResource, mRenderX + listW, mRenderY + mRenderH);
// Add the separator
if (yPos + actualLineHeight < mRenderH + mRenderY) {
gr_color(mSeparatorColor.red, mSeparatorColor.green, mSeparatorColor.blue, 255);
gr_fill(mRenderX, yPos + actualLineHeight - mSeparatorH, listW, mSeparatorH);
}
// Move the yPos
yPos += actualLineHeight;
}
// Render the Header (last so that it overwrites the top most row for per pixel scrolling)
// First step, fill background
gr_color(mHeaderBackgroundColor.red, mHeaderBackgroundColor.green, mHeaderBackgroundColor.blue, 255);
gr_fill(mRenderX, mRenderY, mRenderW, mHeaderH);
// Now, we need the header (icon + text)
yPos = mRenderY;
{
Resource* headerIcon;
int mIconOffsetX = 0;
// render the icon if it exists
headerIcon = mHeaderIcon;
if (headerIcon && headerIcon->GetResource())
{
gr_blit(headerIcon->GetResource(), 0, 0, mHeaderIconWidth, mHeaderIconHeight, mRenderX + ((mHeaderIconWidth - mIconWidth) / 2), (yPos + (int)((mHeaderH - mHeaderIconHeight) / 2)));
mIconOffsetX = mIconWidth;
}
// render the text
gr_color(mHeaderFontColor.red, mHeaderFontColor.green, mHeaderFontColor.blue, 255);
gr_textExWH(mRenderX + mIconOffsetX + 5, yPos + (int)((mHeaderH - mFontHeight) / 2), mLastValue.c_str(), fontResource, mRenderX + mRenderW, mRenderY + mRenderH);
// Add the separator
gr_color(mHeaderSeparatorColor.red, mHeaderSeparatorColor.green, mHeaderSeparatorColor.blue, 255);
gr_fill(mRenderX, yPos + mHeaderH - mHeaderSeparatorH, mRenderW, mHeaderSeparatorH);
}
// render fast scroll
lines = (mRenderH - mHeaderH) / (actualLineHeight);
if(mFastScrollW > 0 && listSize > lines)
{
int startX = listW + mRenderX;
int fWidth = mRenderW - listW;
int fHeight = mRenderH - mHeaderH;
// line
gr_color(mFastScrollLineColor.red, mFastScrollLineColor.green, mFastScrollLineColor.blue, 255);
gr_fill(startX + fWidth/2, mRenderY + mHeaderH, mFastScrollLineW, mRenderH - mHeaderH);
// rect
int pct = ((mStart*actualLineHeight - scrollingY)*100)/((listSize)*actualLineHeight-lines*actualLineHeight);
mFastScrollRectX = startX + (fWidth - mFastScrollRectW)/2;
mFastScrollRectY = mRenderY+mHeaderH + ((fHeight - mFastScrollRectH)*pct)/100;
gr_color(mFastScrollRectColor.red, mFastScrollRectColor.green, mFastScrollRectColor.blue, 255);
gr_fill(mFastScrollRectX, mFastScrollRectY, mFastScrollRectW, mFastScrollRectH);
}
mUpdate = 0;
return 0;
}
int GUIPartitionList::Update(void)
{
if(!isConditionTrue())
return 0;
if (!mHeaderIsStatic) {
std::string newValue = gui_parse_text(mHeaderText);
if (mLastValue != newValue) {
mLastValue = newValue;
mUpdate = 1;
}
}
// Check for changes in mount points if the list type is mount and update the list and render if needed
if (ListType == "mount") {
int listSize = mList.size();
for (int i = 0; i < listSize; i++) {
if (PartitionManager.Is_Mounted_By_Path(mList.at(i).Mount_Point) && !mList.at(i).selected) {
mList.at(i).selected = 1;
mUpdate = 1;
} else if (!PartitionManager.Is_Mounted_By_Path(mList.at(i).Mount_Point) && mList.at(i).selected) {
mList.at(i).selected = 0;
mUpdate = 1;
}
}
}
if (mUpdate)
{
mUpdate = 0;
if (Render() == 0)
return 2;
}
// Handle kinetic scrolling
if (scrollingSpeed == 0) {
// Do nothing
} else if (scrollingSpeed > 0) {
if (scrollingSpeed < ((int) (actualLineHeight * 2.5))) {
scrollingY += scrollingSpeed;
scrollingSpeed -= SCROLLING_SPEED_DECREMENT;
} else {
scrollingY += ((int) (actualLineHeight * 2.5));
scrollingSpeed -= SCROLLING_SPEED_DECREMENT;
}
while (mStart && scrollingY > 0) {
mStart--;
scrollingY -= actualLineHeight;
}
if (mStart == 0 && scrollingY > 0) {
scrollingY = 0;
scrollingSpeed = 0;
} else if (scrollingSpeed < SCROLLING_FLOOR)
scrollingSpeed = 0;
mUpdate = 1;
} else if (scrollingSpeed < 0) {
int totalSize = mList.size();
int lines = (mRenderH - mHeaderH) / (actualLineHeight);
if (totalSize > lines) {
int bottom_offset = ((int)(mRenderH) - mHeaderH) - (lines * actualLineHeight);
bottom_offset -= actualLineHeight;
if (abs(scrollingSpeed) < ((int) (actualLineHeight * 2.5))) {
scrollingY += scrollingSpeed;
scrollingSpeed += SCROLLING_SPEED_DECREMENT;
} else {
scrollingY -= ((int) (actualLineHeight * 2.5));
scrollingSpeed += SCROLLING_SPEED_DECREMENT;
}
while (mStart + lines + (bottom_offset ? 1 : 0) < totalSize && abs(scrollingY) > actualLineHeight) {
mStart++;
scrollingY += actualLineHeight;
}
if (bottom_offset != 0 && mStart + lines + 1 >= totalSize && scrollingY <= bottom_offset) {
mStart = totalSize - lines - 1;
scrollingY = bottom_offset;
} else if (mStart + lines >= totalSize && scrollingY < 0) {
mStart = totalSize - lines;
scrollingY = 0;
} else if (scrollingSpeed * -1 < SCROLLING_FLOOR)
scrollingSpeed = 0;
mUpdate = 1;
}
}
return 0;
}
int GUIPartitionList::GetSelection(int x, int y)
{
// We only care about y position
if (y < mRenderY || y - mRenderY <= mHeaderH || y - mRenderY > mRenderH) return -1;
return (y - mRenderY - mHeaderH);
}
int GUIPartitionList::NotifyTouch(TOUCH_STATE state, int x, int y)
{
if(!isConditionTrue())
return -1;
static int lastY = 0, last2Y = 0;
int selection = 0;
switch (state)
{
case TOUCH_START:
if (scrollingSpeed != 0)
startSelection = -1;
else
startSelection = GetSelection(x,y);
isHighlighted = (startSelection > -1);
if (isHighlighted)
mUpdate = 1;
startY = lastY = last2Y = y;
scrollingSpeed = 0;
break;
case TOUCH_DRAG:
// Check if we dragged out of the selection window
if (GetSelection(x, y) == -1) {
last2Y = lastY = 0;
if (isHighlighted) {
isHighlighted = false;
mUpdate = 1;
}
break;
}
// Fast scroll
if(mFastScrollRectX != -1 && x >= mRenderX + mRenderW - mFastScrollW)
{
int pct = ((y-mRenderY-mHeaderH)*100)/(mRenderH-mHeaderH);
int totalSize = mList.size();
int lines = (mRenderH - mHeaderH) / (actualLineHeight);
float l = float((totalSize-lines)*pct)/100;
if(l + lines >= totalSize)
{
mStart = totalSize - lines;
scrollingY = 0;
}
else
{
mStart = l;
scrollingY = -(l - int(l))*actualLineHeight;
}
startSelection = -1;
mUpdate = 1;
scrollingSpeed = 0;
isHighlighted = false;
break;
}
// Provide some debounce on initial touches
if (startSelection != -1 && abs(y - startY) < touchDebounce) {
isHighlighted = true;
mUpdate = 1;
break;
}
isHighlighted = false;
last2Y = lastY;
lastY = y;
startSelection = -1;
// Handle scrolling
scrollingY += y - startY;
startY = y;
while(mStart && scrollingY > 0) {
mStart--;
scrollingY -= actualLineHeight;
}
if (mStart == 0 && scrollingY > 0)
scrollingY = 0;
{
int totalSize = mList.size();
int lines = (mRenderH - mHeaderH) / (actualLineHeight);
if (totalSize > lines) {
int bottom_offset = ((int)(mRenderH) - mHeaderH) - (lines * actualLineHeight);
bottom_offset -= actualLineHeight;
while (mStart + lines + (bottom_offset ? 1 : 0) < totalSize && abs(scrollingY) > actualLineHeight) {
mStart++;
scrollingY += actualLineHeight;
}
if (bottom_offset != 0 && mStart + lines + 1 >= totalSize && scrollingY <= bottom_offset) {
mStart = totalSize - lines - 1;
scrollingY = bottom_offset;
} else if (mStart + lines >= totalSize && scrollingY < 0) {
mStart = totalSize - lines;
scrollingY = 0;
}
} else
scrollingY = 0;
}
mUpdate = 1;
break;
case TOUCH_RELEASE:
isHighlighted = false;
if (startSelection >= 0)
{
// We've selected an item!
int listSize = mList.size();
int selectY = scrollingY, actualSelection = mStart;
// Move the selection to the proper place in the array
while (selectY + actualLineHeight < startSelection) {
selectY += actualLineHeight;
actualSelection++;
}
if (actualSelection < listSize && ListType == "mount") {
DataManager::Vibrate("tw_button_vibrate");
if (!mList.at(actualSelection).selected) {
if (PartitionManager.Mount_By_Path(mList.at(actualSelection).Mount_Point, true)) {
mList.at(actualSelection).selected = 1;
PartitionManager.Add_MTP_Storage(mList.at(actualSelection).Mount_Point);
mUpdate = 1;
}
} else {
if (PartitionManager.UnMount_By_Path(mList.at(actualSelection).Mount_Point, true)) {
mList.at(actualSelection).selected = 0;
mUpdate = 1;
}
}
} else if (actualSelection < listSize && !mVariable.empty()) {
DataManager::Vibrate("tw_button_vibrate");
if (ListType == "storage") {
int i;
std::string str = mList.at(actualSelection).Mount_Point;
bool update_size = false;
TWPartition* Part = PartitionManager.Find_Partition_By_Path(str);
if (Part == NULL) {
LOGERR("Unable to locate partition for '%s'\n", str.c_str());
return 0;
}
if (!Part->Is_Mounted() && Part->Removable)
update_size = true;
if (!Part->Mount(true)) {
// Do Nothing
} else if (update_size && !Part->Update_Size(true)) {
// Do Nothing
} else {
for (i=0; i<listSize; i++)
mList.at(i).selected = 0;
if (update_size) {
char free_space[255];
sprintf(free_space, "%llu", Part->Free / 1024 / 1024);
mList.at(actualSelection).Display_Name = Part->Storage_Name + " (";
mList.at(actualSelection).Display_Name += free_space;
mList.at(actualSelection).Display_Name += "MB)";
}
mList.at(actualSelection).selected = 1;
mUpdate = 1;
DataManager::SetValue(mVariable, str);
}
} else {
if (mList.at(actualSelection).selected)
mList.at(actualSelection).selected = 0;
else
mList.at(actualSelection).selected = 1;
int i;
string variablelist;
for (i=0; i<listSize; i++) {
if (mList.at(i).selected) {
variablelist += mList.at(i).Mount_Point + ";";
}
}
mUpdate = 1;
if (selectedList.empty())
DataManager::SetValue(mVariable, variablelist);
else
DataManager::SetValue(selectedList, variablelist);
}
}
} else {
// This is for kinetic scrolling
scrollingSpeed = lastY - last2Y;
if (abs(scrollingSpeed) > SCROLLING_FLOOR)
scrollingSpeed *= SCROLLING_MULTIPLIER;
else
scrollingSpeed = 0;
}
case TOUCH_REPEAT:
case TOUCH_HOLD:
break;
}
return 0;
}
int GUIPartitionList::NotifyVarChange(const std::string& varName, const std::string& value)
{
GUIObject::NotifyVarChange(varName, value);
if(!isConditionTrue())
return 0;
if (!mHeaderIsStatic) {
std::string newValue = gui_parse_text(mHeaderText);
if (mLastValue != newValue) {
mLastValue = newValue;
mStart = 0;
scrollingY = 0;
scrollingSpeed = 0;
mUpdate = 1;
}
}
if (varName == mVariable && !mUpdate)
{
if (ListType == "storage") {
int i, listSize = mList.size(), selected_index = 0;
currentValue = value;
for (i=0; i<listSize; i++) {
if (mList.at(i).Mount_Point == currentValue) {
mList.at(i).selected = 1;
selected_index = i;
} else
mList.at(i).selected = 0;
}
int lines = mRenderH / (mLineHeight + mLineSpacing);
int line;
if (selected_index > mStart + lines - 1) {
mStart = selected_index;
} else if (selected_index < mStart) {
mStart = selected_index;
}
} else if (ListType == "backup") {
MatchList();
} else if (ListType == "restore") {
updateList = true;
}
mUpdate = 1;
return 0;
}
return 0;
}
int GUIPartitionList::SetRenderPos(int x, int y, int w /* = 0 */, int h /* = 0 */)
{
mRenderX = x;
mRenderY = y;
if (w || h)
{
mRenderW = w;
mRenderH = h;
}
SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
mUpdate = 1;
return 0;
}
void GUIPartitionList::SetPageFocus(int inFocus)
{
if (inFocus) {
if (ListType == "storage") {
int i, listSize = mList.size(), selected_index = 0;
DataManager::GetValue(mVariable, currentValue);
for (i=0; i<listSize; i++) {
if (mList.at(i).Mount_Point == currentValue) {
mList.at(i).selected = 1;
selected_index = i;
} else
mList.at(i).selected = 0;
}
int lines = mRenderH / (mLineHeight + mLineSpacing);
int line;
if (selected_index > mStart + lines - 1) {
mStart = selected_index;
} else if (selected_index < mStart) {
mStart = selected_index;
}
}
updateList = true;
mUpdate = 1;
}
}
void GUIPartitionList::MatchList(void) {
int i, listSize = mList.size();
string variablelist, searchvalue;
size_t pos;
DataManager::GetValue(mVariable, variablelist);
for (i=0; i<listSize; i++) {
searchvalue = mList.at(i).Mount_Point + ";";
pos = variablelist.find(searchvalue);
if (pos != string::npos) {
mList.at(i).selected = 1;
} else {
mList.at(i).selected = 0;
}
}
}