Files
android_bootable_recovery/minuitwrp/graphics_fbdev.cpp
Ethan Yonker 31f855b5ad Change some graphics build flags
While not all of these old build flags are active or implemented
yet (and they may not ever be implemeted until we find a device
that needs them), we need to make sure that the old build flags
are only applied when actually needed. Since there are a lot of
device trees that probably won't get updated due to lack of device
maintainers, we will rename the build flags and fix up devices on
a case by case basis.

Also added some pixel format related build flags to the make file
from AOSP so that AOSP devices should work in TWRP without
additional build flags.

Change-Id: I11ab475297d02b6aeffe89404fe50b4799a36be3
2016-02-03 03:57:53 +01:00

301 lines
9.3 KiB
C++

/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>
#include <stdio.h>
#include <sys/cdefs.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <linux/fb.h>
#include <linux/kd.h>
#include "minui.h"
#include "graphics.h"
#include <pixelflinger/pixelflinger.h>
static GRSurface* fbdev_init(minui_backend*);
static GRSurface* fbdev_flip(minui_backend*);
static void fbdev_blank(minui_backend*, bool);
static void fbdev_exit(minui_backend*);
static GRSurface gr_framebuffer[2];
static bool double_buffered;
static GRSurface* gr_draw = NULL;
static int displayed_buffer;
static fb_var_screeninfo vi;
static int fb_fd = -1;
static __u32 smem_len;
static minui_backend my_backend = {
.init = fbdev_init,
.flip = fbdev_flip,
.blank = fbdev_blank,
.exit = fbdev_exit,
};
minui_backend* open_fbdev() {
return &my_backend;
}
static void fbdev_blank(minui_backend* backend __unused, bool blank)
{
#if defined(TW_NO_SCREEN_BLANK) && defined(TW_BRIGHTNESS_PATH) && defined(TW_MAX_BRIGHTNESS)
int fd;
char brightness[4];
snprintf(brightness, 4, "%03d", TW_MAX_BRIGHTNESS/2);
fd = open(TW_BRIGHTNESS_PATH, O_RDWR);
if (fd < 0) {
perror("cannot open LCD backlight");
return;
}
write(fd, blank ? "000" : brightness, 3);
close(fd);
#else
#ifndef TW_NO_SCREEN_BLANK
int ret;
ret = ioctl(fb_fd, FBIOBLANK, blank ? FB_BLANK_POWERDOWN : FB_BLANK_UNBLANK);
if (ret < 0)
perror("ioctl(): blank");
#endif
#endif
}
static void set_displayed_framebuffer(unsigned n)
{
if (n > 1 || !double_buffered) return;
vi.yres_virtual = gr_framebuffer[0].height * 2;
vi.yoffset = n * gr_framebuffer[0].height;
vi.bits_per_pixel = gr_framebuffer[0].pixel_bytes * 8;
if (ioctl(fb_fd, FBIOPUT_VSCREENINFO, &vi) < 0) {
perror("active fb swap failed");
}
displayed_buffer = n;
}
static GRSurface* fbdev_init(minui_backend* backend) {
int fd = open("/dev/graphics/fb0", O_RDWR);
if (fd == -1) {
perror("cannot open fb0");
return NULL;
}
fb_fix_screeninfo fi;
if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) {
perror("failed to get fb0 info");
close(fd);
return NULL;
}
if (ioctl(fd, FBIOGET_VSCREENINFO, &vi) < 0) {
perror("failed to get fb0 info");
close(fd);
return NULL;
}
// We print this out for informational purposes only, but
// throughout we assume that the framebuffer device uses an RGBX
// pixel format. This is the case for every development device I
// have access to. For some of those devices (eg, hammerhead aka
// Nexus 5), FBIOGET_VSCREENINFO *reports* that it wants a
// different format (XBGR) but actually produces the correct
// results on the display when you write RGBX.
//
// If you have a device that actually *needs* another pixel format
// (ie, BGRX, or 565), patches welcome...
printf("fb0 reports (possibly inaccurate):\n"
" vi.bits_per_pixel = %d\n"
" vi.red.offset = %3d .length = %3d\n"
" vi.green.offset = %3d .length = %3d\n"
" vi.blue.offset = %3d .length = %3d\n",
vi.bits_per_pixel,
vi.red.offset, vi.red.length,
vi.green.offset, vi.green.length,
vi.blue.offset, vi.blue.length);
void* bits = mmap(0, fi.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
if (bits == MAP_FAILED) {
perror("failed to mmap framebuffer");
close(fd);
return NULL;
}
memset(bits, 0, fi.smem_len);
#ifdef RECOVERY_FORCE_RGB_565
printf("Forcing pixel format: RGB_565\n");
vi.blue.offset = 0;
vi.green.offset = 5;
vi.red.offset = 11;
vi.blue.length = 5;
vi.green.length = 6;
vi.red.length = 5;
vi.blue.msb_right = 0;
vi.green.msb_right = 0;
vi.red.msb_right = 0;
vi.transp.offset = 0;
vi.transp.length = 0;
vi.bits_per_pixel = 16;
#endif
gr_framebuffer[0].width = vi.xres;
gr_framebuffer[0].height = vi.yres;
gr_framebuffer[0].row_bytes = fi.line_length;
gr_framebuffer[0].pixel_bytes = vi.bits_per_pixel / 8;
#ifdef RECOVERY_GRAPHICS_FORCE_USE_LINELENGTH
printf("Forcing line length\n");
vi.xres_virtual = fi.line_length / gr_framebuffer[0].pixel_bytes;
#endif
gr_framebuffer[0].data = reinterpret_cast<uint8_t*>(bits);
if (vi.bits_per_pixel == 16) {
printf("setting GGL_PIXEL_FORMAT_RGB_565\n");
gr_framebuffer[0].format = GGL_PIXEL_FORMAT_RGB_565;
} else if (vi.red.offset == 8 || vi.red.offset == 16) {
printf("setting GGL_PIXEL_FORMAT_BGRA_8888\n");
gr_framebuffer[0].format = GGL_PIXEL_FORMAT_BGRA_8888;
} else if (vi.red.offset == 0) {
printf("setting GGL_PIXEL_FORMAT_RGBA_8888\n");
gr_framebuffer[0].format = GGL_PIXEL_FORMAT_RGBA_8888;
} else if (vi.red.offset == 24) {
printf("setting GGL_PIXEL_FORMAT_RGBX_8888\n");
gr_framebuffer[0].format = GGL_PIXEL_FORMAT_RGBX_8888;
} else {
if (vi.red.length == 8) {
printf("No valid pixel format detected, trying GGL_PIXEL_FORMAT_RGBX_8888\n");
gr_framebuffer[0].format = GGL_PIXEL_FORMAT_RGBX_8888;
} else {
printf("No valid pixel format detected, trying GGL_PIXEL_FORMAT_RGB_565\n");
gr_framebuffer[0].format = GGL_PIXEL_FORMAT_RGB_565;
}
}
// Drawing directly to the framebuffer takes about 5 times longer.
// Instead, we will allocate some memory and draw to that, then
// memcpy the data into the framebuffer later.
gr_draw = (GRSurface*) malloc(sizeof(GRSurface));
if (!gr_draw) {
perror("failed to allocate gr_draw");
close(fd);
munmap(bits, fi.smem_len);
return NULL;
}
memcpy(gr_draw, gr_framebuffer, sizeof(GRSurface));
gr_draw->data = (unsigned char*) calloc(gr_draw->height * gr_draw->row_bytes, 1);
if (!gr_draw->data) {
perror("failed to allocate in-memory surface");
close(fd);
free(gr_draw);
munmap(bits, fi.smem_len);
return NULL;
}
/* check if we can use double buffering */
if (vi.yres * fi.line_length * 2 <= fi.smem_len) {
double_buffered = true;
printf("double buffered\n");
memcpy(gr_framebuffer+1, gr_framebuffer, sizeof(GRSurface));
gr_framebuffer[1].data = gr_framebuffer[0].data +
gr_framebuffer[0].height * gr_framebuffer[0].row_bytes;
} else {
double_buffered = false;
printf("single buffered\n");
}
#if defined(RECOVERY_BGRA)
printf("RECOVERY_BGRA\n");
#endif
fb_fd = fd;
set_displayed_framebuffer(0);
printf("framebuffer: %d (%d x %d)\n", fb_fd, gr_draw->width, gr_draw->height);
fbdev_blank(backend, true);
fbdev_blank(backend, false);
smem_len = fi.smem_len;
return gr_draw;
}
static GRSurface* fbdev_flip(minui_backend* backend __unused) {
#if defined(RECOVERY_BGRA)
// In case of BGRA, do some byte swapping
unsigned int idx;
unsigned char tmp;
unsigned char* ucfb_vaddr = (unsigned char*)gr_draw->data;
for (idx = 0 ; idx < (gr_draw->height * gr_draw->row_bytes);
idx += 4) {
tmp = ucfb_vaddr[idx];
ucfb_vaddr[idx ] = ucfb_vaddr[idx + 2];
ucfb_vaddr[idx + 2] = tmp;
}
#endif
#ifndef BOARD_HAS_FLIPPED_SCREEN
if (double_buffered) {
// Copy from the in-memory surface to the framebuffer.
memcpy(gr_framebuffer[1-displayed_buffer].data, gr_draw->data,
gr_draw->height * gr_draw->row_bytes);
set_displayed_framebuffer(1-displayed_buffer);
} else {
// Copy from the in-memory surface to the framebuffer.
memcpy(gr_framebuffer[0].data, gr_draw->data,
gr_draw->height * gr_draw->row_bytes);
}
#else
int gr_active_fb = 0;
if (double_buffered)
gr_active_fb = 1-displayed_buffer;
/* flip buffer 180 degrees for devices with physicaly inverted screens */
unsigned int i, j;
for (i = 0; i < vi.yres; i++) {
for (j = 0; j < vi.xres; j++) {
memcpy(gr_framebuffer[gr_active_fb].data + (i * vi.xres_virtual + j) * gr_framebuffer[0].pixel_bytes,
gr_draw->data + ((vi.yres - i - 1) * vi.xres_virtual + vi.xres - j - 1) * gr_framebuffer[0].pixel_bytes,
gr_framebuffer[0].pixel_bytes);
}
}
if (double_buffered)
set_displayed_framebuffer(1-displayed_buffer);
#endif
return gr_draw;
}
static void fbdev_exit(minui_backend* backend __unused) {
close(fb_fd);
fb_fd = -1;
if (gr_draw) {
free(gr_draw->data);
free(gr_draw);
}
gr_draw = NULL;
munmap(gr_framebuffer[0].data, smem_len);
}