Chances are there are not many themes in widespread use that are using jpeg images, but this will be easy to revert back or even just temporarily modify if we need jpeg support in a pinch. Change-Id: If17b05ce3ebccce724fd74b26ed8ea91b287c3cf
456 lines
13 KiB
C++
456 lines
13 KiB
C++
/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <sys/ioctl.h>
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#include <sys/mman.h>
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#include <sys/types.h>
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#include <linux/fb.h>
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#include <linux/kd.h>
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#include <png.h>
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#include <pixelflinger/pixelflinger.h>
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#ifdef TW_INCLUDE_JPEG
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extern "C" {
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#include "jpeglib.h"
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}
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#endif
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#include "minui.h"
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#define SURFACE_DATA_ALIGNMENT 8
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static GGLSurface* malloc_surface(size_t data_size) {
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size_t size = sizeof(GGLSurface) + data_size + SURFACE_DATA_ALIGNMENT;
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unsigned char* temp = reinterpret_cast<unsigned char*>(malloc(size));
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if (temp == NULL) return NULL;
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GGLSurface* surface = reinterpret_cast<GGLSurface*>(temp);
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surface->data = temp + sizeof(GGLSurface) +
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(SURFACE_DATA_ALIGNMENT - (sizeof(GGLSurface) % SURFACE_DATA_ALIGNMENT));
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return surface;
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}
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static int open_png(const char* name, png_structp* png_ptr, png_infop* info_ptr,
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png_uint_32* width, png_uint_32* height, png_byte* channels, FILE** fpp) {
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char resPath[256];
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unsigned char header[8];
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int result = 0;
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int color_type, bit_depth;
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size_t bytesRead;
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snprintf(resPath, sizeof(resPath)-1, TWRES "images/%s.png", name);
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resPath[sizeof(resPath)-1] = '\0';
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FILE* fp = fopen(resPath, "rb");
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if (fp == NULL) {
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fp = fopen(name, "rb");
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if (fp == NULL) {
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result = -1;
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goto exit;
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}
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}
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bytesRead = fread(header, 1, sizeof(header), fp);
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if (bytesRead != sizeof(header)) {
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result = -2;
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goto exit;
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}
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if (png_sig_cmp(header, 0, sizeof(header))) {
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result = -3;
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goto exit;
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}
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*png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
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if (!*png_ptr) {
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result = -4;
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goto exit;
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}
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*info_ptr = png_create_info_struct(*png_ptr);
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if (!*info_ptr) {
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result = -5;
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goto exit;
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}
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if (setjmp(png_jmpbuf(*png_ptr))) {
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result = -6;
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goto exit;
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}
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png_init_io(*png_ptr, fp);
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png_set_sig_bytes(*png_ptr, sizeof(header));
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png_read_info(*png_ptr, *info_ptr);
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png_get_IHDR(*png_ptr, *info_ptr, width, height, &bit_depth,
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&color_type, NULL, NULL, NULL);
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*channels = png_get_channels(*png_ptr, *info_ptr);
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if (bit_depth == 8 && *channels == 3 && color_type == PNG_COLOR_TYPE_RGB) {
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// 8-bit RGB images: great, nothing to do.
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} else if (bit_depth <= 8 && *channels == 1 && color_type == PNG_COLOR_TYPE_GRAY) {
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// 1-, 2-, 4-, or 8-bit gray images: expand to 8-bit gray.
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png_set_expand_gray_1_2_4_to_8(*png_ptr);
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} else if (bit_depth <= 8 && *channels == 1 && color_type == PNG_COLOR_TYPE_PALETTE) {
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// paletted images: expand to 8-bit RGB. Note that we DON'T
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// currently expand the tRNS chunk (if any) to an alpha
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// channel, because minui doesn't support alpha channels in
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// general.
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png_set_palette_to_rgb(*png_ptr);
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*channels = 3;
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} else if (color_type == PNG_COLOR_TYPE_PALETTE) {
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png_set_palette_to_rgb(*png_ptr);
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}
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*fpp = fp;
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return result;
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exit:
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if (result < 0) {
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png_destroy_read_struct(png_ptr, info_ptr, NULL);
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}
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if (fp != NULL) {
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fclose(fp);
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}
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return result;
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}
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// "display" surfaces are transformed into the framebuffer's required
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// pixel format (currently only RGBX is supported) at load time, so
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// gr_blit() can be nothing more than a memcpy() for each row. The
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// next two functions are the only ones that know anything about the
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// framebuffer pixel format; they need to be modified if the
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// framebuffer format changes (but nothing else should).
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// Allocate and return a GRSurface* sufficient for storing an image of
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// the indicated size in the framebuffer pixel format.
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static GGLSurface* init_display_surface(png_uint_32 width, png_uint_32 height) {
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GGLSurface* surface = malloc_surface(width * height * 4);
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if (surface == NULL) return NULL;
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surface->version = sizeof(GGLSurface);
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surface->width = width;
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surface->height = height;
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surface->stride = width;
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return surface;
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}
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// Copy 'input_row' to 'output_row', transforming it to the
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// framebuffer pixel format. The input format depends on the value of
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// 'channels':
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//
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// 1 - input is 8-bit grayscale
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// 3 - input is 24-bit RGB
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// 4 - input is 32-bit RGBA/RGBX
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//
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// 'width' is the number of pixels in the row.
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static void transform_rgb_to_draw(unsigned char* input_row,
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unsigned char* output_row,
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int channels, int width) {
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int x;
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unsigned char* ip = input_row;
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unsigned char* op = output_row;
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switch (channels) {
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case 1:
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// expand gray level to RGBX
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for (x = 0; x < width; ++x) {
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*op++ = *ip;
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*op++ = *ip;
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*op++ = *ip;
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*op++ = 0xff;
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ip++;
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}
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break;
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case 3:
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// expand RGBA to RGBX
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for (x = 0; x < width; ++x) {
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*op++ = *ip++;
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*op++ = *ip++;
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*op++ = *ip++;
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*op++ = 0xff;
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}
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break;
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case 4:
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// copy RGBA to RGBX
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memcpy(output_row, input_row, width*4);
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break;
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}
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}
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int res_create_surface_png(const char* name, gr_surface* pSurface) {
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GGLSurface* surface = NULL;
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int result = 0;
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png_structp png_ptr = NULL;
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png_infop info_ptr = NULL;
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png_uint_32 width, height;
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png_byte channels;
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FILE* fp;
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unsigned char* p_row;
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unsigned int y;
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*pSurface = NULL;
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result = open_png(name, &png_ptr, &info_ptr, &width, &height, &channels, &fp);
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if (result < 0) return result;
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surface = init_display_surface(width, height);
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if (surface == NULL) {
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result = -8;
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goto exit;
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}
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#if defined(RECOVERY_ABGR) || defined(RECOVERY_BGRA)
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png_set_bgr(png_ptr);
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#endif
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p_row = reinterpret_cast<unsigned char*>(malloc(width * 4));
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if (p_row == NULL) {
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result = -9;
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goto exit;
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}
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for (y = 0; y < height; ++y) {
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png_read_row(png_ptr, p_row, NULL);
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transform_rgb_to_draw(p_row, surface->data + y * width * 4, channels, width);
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}
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free(p_row);
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if (channels == 3)
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surface->format = GGL_PIXEL_FORMAT_RGBX_8888;
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else
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surface->format = GGL_PIXEL_FORMAT_RGBA_8888;
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*pSurface = (gr_surface) surface;
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exit:
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fclose(fp);
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png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
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if (result < 0 && surface != NULL) free(surface);
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return result;
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}
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#ifdef TW_INCLUDE_JPEG
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int res_create_surface_jpg(const char* name, gr_surface* pSurface) {
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GGLSurface* surface = NULL;
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int result = 0, y;
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struct jpeg_decompress_struct cinfo;
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struct jpeg_error_mgr jerr;
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unsigned char* pData;
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size_t width, height, stride, pixelSize;
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FILE* fp = fopen(name, "rb");
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if (fp == NULL) {
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char resPath[256];
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snprintf(resPath, sizeof(resPath)-1, TWRES "images/%s", name);
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resPath[sizeof(resPath)-1] = '\0';
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fp = fopen(resPath, "rb");
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if (fp == NULL) {
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result = -1;
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goto exit;
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}
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}
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cinfo.err = jpeg_std_error(&jerr);
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jpeg_create_decompress(&cinfo);
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/* Specify data source for decompression */
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jpeg_stdio_src(&cinfo, fp);
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/* Read file header, set default decompression parameters */
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if (jpeg_read_header(&cinfo, TRUE) != JPEG_HEADER_OK)
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goto exit;
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/* Start decompressor */
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(void) jpeg_start_decompress(&cinfo);
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width = cinfo.image_width;
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height = cinfo.image_height;
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stride = 4 * width;
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pixelSize = stride * height;
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surface = reinterpret_cast<GGLSurface*>(malloc(sizeof(GGLSurface) + pixelSize));
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//p_row = reinterpret_cast<unsigned char*>(malloc(width * 4));
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if (surface == NULL) {
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result = -8;
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goto exit;
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}
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pData = (unsigned char*) (surface + 1);
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surface->version = sizeof(GGLSurface);
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surface->width = width;
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surface->height = height;
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surface->stride = width; /* Yes, pixels, not bytes */
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surface->data = pData;
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surface->format = GGL_PIXEL_FORMAT_RGBX_8888;
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for (y = 0; y < (int) height; ++y) {
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unsigned char* pRow = pData + y * stride;
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jpeg_read_scanlines(&cinfo, &pRow, 1);
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int x;
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for(x = width - 1; x >= 0; x--) {
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int sx = x * 3;
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int dx = x * 4;
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unsigned char r = pRow[sx];
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unsigned char g = pRow[sx + 1];
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unsigned char b = pRow[sx + 2];
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unsigned char a = 0xff;
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#if defined(RECOVERY_ABGR) || defined(RECOVERY_BGRA)
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pRow[dx ] = b; // r
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pRow[dx + 1] = g; // g
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pRow[dx + 2] = r; // b
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pRow[dx + 3] = a;
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#else
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pRow[dx ] = r; // r
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pRow[dx + 1] = g; // g
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pRow[dx + 2] = b; // b
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pRow[dx + 3] = a;
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#endif
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}
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}
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*pSurface = (gr_surface) surface;
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exit:
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if (fp != NULL)
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{
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if (surface)
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{
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(void) jpeg_finish_decompress(&cinfo);
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if (result < 0)
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{
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free(surface);
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}
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}
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jpeg_destroy_decompress(&cinfo);
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fclose(fp);
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}
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return result;
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}
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#endif
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int res_create_surface(const char* name, gr_surface* pSurface) {
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int ret;
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if (!name) return -1;
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#ifdef TW_INCLUDE_JPEG
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if (strlen(name) > 4 && strcmp(name + strlen(name) - 4, ".jpg") == 0)
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return res_create_surface_jpg(name,pSurface);
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#endif
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ret = res_create_surface_png(name,pSurface);
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#ifdef TW_INCLUDE_JPEG
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if (ret < 0)
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ret = res_create_surface_jpg(name,pSurface);
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#endif
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return ret;
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}
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void res_free_surface(gr_surface surface) {
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GGLSurface* pSurface = (GGLSurface*) surface;
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if (pSurface) {
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free(pSurface);
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}
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}
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// Scale image function
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int res_scale_surface(gr_surface source, gr_surface* destination, float scale_w, float scale_h) {
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GGLContext *gl = NULL;
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GGLSurface* sc_mem_surface = NULL;
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*destination = NULL;
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GGLSurface *surface = (GGLSurface*)source;
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int w = gr_get_width(source), h = gr_get_height(source);
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int sx = 0, sy = 0, dx = 0, dy = 0;
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float dw = (float)w * scale_w;
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float dh = (float)h * scale_h;
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// Create a new surface that is the appropriate size
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sc_mem_surface = init_display_surface((int)dw, (int)dh);
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if (!sc_mem_surface) {
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printf("gr_scale_surface failed to init_display_surface\n");
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return -1;
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}
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sc_mem_surface->format = surface->format;
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// Initialize the context
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gglInit(&gl);
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gl->colorBuffer(gl, sc_mem_surface);
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gl->activeTexture(gl, 0);
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// Enable or disable blending based on source surface format
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if (surface->format == GGL_PIXEL_FORMAT_RGBX_8888) {
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gl->disable(gl, GGL_BLEND);
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} else {
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gl->enable(gl, GGL_BLEND);
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gl->blendFunc(gl, GGL_ONE, GGL_ZERO);
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}
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// Bind our source surface to the context
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gl->bindTexture(gl, surface);
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// Deal with the scaling
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gl->texParameteri(gl, GGL_TEXTURE_2D, GGL_TEXTURE_MIN_FILTER, GGL_LINEAR);
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gl->texParameteri(gl, GGL_TEXTURE_2D, GGL_TEXTURE_MAG_FILTER, GGL_LINEAR);
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gl->texParameteri(gl, GGL_TEXTURE_2D, GGL_TEXTURE_WRAP_S, GGL_CLAMP);
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gl->texParameteri(gl, GGL_TEXTURE_2D, GGL_TEXTURE_WRAP_T, GGL_CLAMP);
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gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE);
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gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_AUTOMATIC);
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gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_AUTOMATIC);
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gl->enable(gl, GGL_TEXTURE_2D);
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int32_t grad[8];
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memset(grad, 0, sizeof(grad));
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// s, dsdx, dsdy, scale, t, dtdx, dtdy, tscale <- this is wrong!
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// This api uses block floating-point for S and T texture coordinates.
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// All values are given in 16.16, scaled by 'scale'. In other words,
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// set scale to 0, for 16.16 values.
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// s, dsdx, dsdy, t, dtdx, dtdy, sscale, tscale
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float dsdx = (float)w / dw;
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float dtdy = (float)h / dh;
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grad[0] = ((float)sx - (dsdx * dx)) * 65536;
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grad[1] = dsdx * 65536;
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grad[3] = ((float)sy - (dtdy * dy)) * 65536;
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grad[5] = dtdy * 65536;
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// printf("blit: w=%d h=%d dx=%d dy=%d dw=%f dh=%f dsdx=%f dtdy=%f s0=%x dsdx=%x t0=%x dtdy=%x\n",
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// w, h, dx, dy, dw, dh, dsdx, dtdy, grad[0], grad[1], grad[3], grad[5]);
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gl->texCoordGradScale8xv(gl, 0 /*tmu*/, grad);
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// draw / scale the source surface to our target context
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gl->recti(gl, dx, dy, dx + dw, dy + dh);
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gglUninit(gl);
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gl = NULL;
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// put the scaled surface in our destination
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*destination = (gr_surface*) sc_mem_surface;
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// free memory used in the source
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res_free_surface(source);
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source = NULL;
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return 0;
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}
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