709 lines
19 KiB
C++
709 lines
19 KiB
C++
// FileSelector.cpp - GUIFileSelector object
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#include <linux/input.h>
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#include <pthread.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <fcntl.h>
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#include <sys/reboot.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <sys/mman.h>
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#include <sys/types.h>
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#include <sys/ioctl.h>
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#include <time.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <dirent.h>
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#include <ctype.h>
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#include <algorithm>
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extern "C" {
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#include "../common.h"
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#include "../roots.h"
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#include "../minuitwrp/minui.h"
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#include "../recovery_ui.h"
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}
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#include "rapidxml.hpp"
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#include "objects.hpp"
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#include "../data.hpp"
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#include "../twrp-functions.hpp"
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#define SCROLLING_SPEED_DECREMENT 6
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#define SCROLLING_FLOOR 10
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#define SCROLLING_MULTIPLIER 6
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GUIListBox::GUIListBox(xml_node<>* node)
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{
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xml_attribute<>* attr;
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xml_node<>* child;
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int header_separator_color_specified = 0, header_separator_height_specified = 0, header_text_color_specified = 0, header_background_color_specified = 0;
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mStart = mLineSpacing = startY = mFontHeight = mSeparatorH = scrollingY = scrollingSpeed = 0;
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mIconWidth = mIconHeight = mSelectedIconHeight = mSelectedIconWidth = mUnselectedIconHeight = mUnselectedIconWidth = mHeaderIconHeight = mHeaderIconWidth = 0;
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mHeaderSeparatorH = mLineHeight = mHeaderIsStatic = mHeaderH = actualLineHeight = 0;
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mIconSelected = mIconUnselected = mBackground = mFont = mHeaderIcon = NULL;
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mBackgroundX = mBackgroundY = mBackgroundW = mBackgroundH = 0;
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mUpdate = 0;
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touchDebounce = 6;
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ConvertStrToColor("black", &mBackgroundColor);
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ConvertStrToColor("black", &mHeaderBackgroundColor);
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ConvertStrToColor("black", &mSeparatorColor);
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ConvertStrToColor("black", &mHeaderSeparatorColor);
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ConvertStrToColor("white", &mFontColor);
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ConvertStrToColor("white", &mHeaderFontColor);
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hasHighlightColor = false;
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hasFontHighlightColor = false;
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isHighlighted = false;
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startSelection = -1;
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// Load header text
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child = node->first_node("header");
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if (child)
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{
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attr = child->first_attribute("icon");
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if (attr)
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mHeaderIcon = PageManager::FindResource(attr->value());
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attr = child->first_attribute("background");
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if (attr)
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{
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std::string color = attr->value();
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ConvertStrToColor(color, &mHeaderBackgroundColor);
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header_background_color_specified = -1;
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}
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attr = child->first_attribute("textcolor");
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if (attr)
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{
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std::string color = attr->value();
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ConvertStrToColor(color, &mHeaderFontColor);
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header_text_color_specified = -1;
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}
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attr = child->first_attribute("separatorcolor");
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if (attr)
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{
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std::string color = attr->value();
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ConvertStrToColor(color, &mHeaderSeparatorColor);
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header_separator_color_specified = -1;
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}
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attr = child->first_attribute("separatorheight");
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if (attr) {
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string parsevalue = gui_parse_text(attr->value());
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mHeaderSeparatorH = atoi(parsevalue.c_str());
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header_separator_height_specified = -1;
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}
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}
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child = node->first_node("text");
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if (child) mHeaderText = child->value();
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memset(&mHighlightColor, 0, sizeof(COLOR));
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child = node->first_node("highlight");
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if (child) {
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attr = child->first_attribute("color");
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if (attr) {
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hasHighlightColor = true;
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std::string color = attr->value();
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ConvertStrToColor(color, &mHighlightColor);
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}
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}
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// Simple way to check for static state
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mLastValue = gui_parse_text(mHeaderText);
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if (mLastValue != mHeaderText)
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mHeaderIsStatic = 0;
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else
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mHeaderIsStatic = -1;
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child = node->first_node("icon");
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if (child)
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{
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attr = child->first_attribute("selected");
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if (attr)
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mIconSelected = PageManager::FindResource(attr->value());
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attr = child->first_attribute("unselected");
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if (attr)
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mIconUnselected = PageManager::FindResource(attr->value());
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}
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child = node->first_node("background");
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if (child)
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{
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attr = child->first_attribute("resource");
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if (attr)
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mBackground = PageManager::FindResource(attr->value());
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attr = child->first_attribute("color");
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if (attr)
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{
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std::string color = attr->value();
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ConvertStrToColor(color, &mBackgroundColor);
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if (!header_background_color_specified)
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ConvertStrToColor(color, &mHeaderBackgroundColor);
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}
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}
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// Load the placement
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LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH);
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SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
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// Load the font, and possibly override the color
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child = node->first_node("font");
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if (child)
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{
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attr = child->first_attribute("resource");
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if (attr)
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mFont = PageManager::FindResource(attr->value());
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attr = child->first_attribute("color");
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if (attr)
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{
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std::string color = attr->value();
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ConvertStrToColor(color, &mFontColor);
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if (!header_text_color_specified)
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ConvertStrToColor(color, &mHeaderFontColor);
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}
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attr = child->first_attribute("spacing");
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if (attr) {
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string parsevalue = gui_parse_text(attr->value());
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mLineSpacing = atoi(parsevalue.c_str());
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}
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attr = child->first_attribute("highlightcolor");
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memset(&mFontHighlightColor, 0, sizeof(COLOR));
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if (attr)
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{
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std::string color = attr->value();
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ConvertStrToColor(color, &mFontHighlightColor);
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hasFontHighlightColor = true;
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}
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}
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// Load the separator if it exists
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child = node->first_node("separator");
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if (child)
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{
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attr = child->first_attribute("color");
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if (attr)
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{
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std::string color = attr->value();
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ConvertStrToColor(color, &mSeparatorColor);
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if (!header_separator_color_specified)
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ConvertStrToColor(color, &mHeaderSeparatorColor);
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}
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attr = child->first_attribute("height");
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if (attr) {
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string parsevalue = gui_parse_text(attr->value());
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mSeparatorH = atoi(parsevalue.c_str());
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if (!header_separator_height_specified)
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mHeaderSeparatorH = mSeparatorH;
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}
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}
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// Handle the result variable
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child = node->first_node("data");
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if (child)
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{
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attr = child->first_attribute("name");
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if (attr)
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mVariable = attr->value();
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attr = child->first_attribute("default");
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if (attr)
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DataManager::SetValue(mVariable, attr->value());
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}
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// Retrieve the line height
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gr_getFontDetails(mFont ? mFont->GetResource() : NULL, &mFontHeight, NULL);
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mLineHeight = mFontHeight;
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mHeaderH = mFontHeight;
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if (mIconSelected && mIconSelected->GetResource())
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{
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mSelectedIconWidth = gr_get_width(mIconSelected->GetResource());
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mSelectedIconHeight = gr_get_height(mIconSelected->GetResource());
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if (mSelectedIconHeight > (int)mLineHeight)
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mLineHeight = mSelectedIconHeight;
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mIconWidth = mSelectedIconWidth;
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}
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if (mIconUnselected && mIconUnselected->GetResource())
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{
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mUnselectedIconWidth = gr_get_width(mIconUnselected->GetResource());
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mUnselectedIconHeight = gr_get_height(mIconUnselected->GetResource());
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if (mUnselectedIconHeight > (int)mLineHeight)
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mLineHeight = mUnselectedIconHeight;
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if (mUnselectedIconWidth > mIconWidth)
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mIconWidth = mUnselectedIconWidth;
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}
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if (mHeaderIcon && mHeaderIcon->GetResource())
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{
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mHeaderIconWidth = gr_get_width(mHeaderIcon->GetResource());
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mHeaderIconHeight = gr_get_height(mHeaderIcon->GetResource());
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if (mHeaderIconHeight > mHeaderH)
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mHeaderH = mHeaderIconHeight;
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if (mHeaderIconWidth > mIconWidth)
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mIconWidth = mHeaderIconWidth;
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}
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mHeaderH += mLineSpacing + mHeaderSeparatorH;
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actualLineHeight = mLineHeight + mLineSpacing + mSeparatorH;
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if (mHeaderH < actualLineHeight)
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mHeaderH = actualLineHeight;
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if (actualLineHeight / 3 > 6)
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touchDebounce = actualLineHeight / 3;
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if (mBackground && mBackground->GetResource())
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{
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mBackgroundW = gr_get_width(mBackground->GetResource());
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mBackgroundH = gr_get_height(mBackground->GetResource());
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}
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// Get the currently selected value for the list
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DataManager::GetValue(mVariable, currentValue);
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// Get the data for the list
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child = node->first_node("listitem");
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if (!child) return;
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while (child)
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{
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ListData data;
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attr = child->first_attribute("name");
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if (!attr) return;
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data.displayName = attr->value();
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data.variableValue = child->value();
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if (child->value() == currentValue) {
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data.selected = 1;
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} else {
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data.selected = 0;
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}
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mList.push_back(data);
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child = child->next_sibling("listitem");
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}
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}
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GUIListBox::~GUIListBox()
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{
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}
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int GUIListBox::Render(void)
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{
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// First step, fill background
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gr_color(mBackgroundColor.red, mBackgroundColor.green, mBackgroundColor.blue, 255);
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gr_fill(mRenderX, mRenderY + mHeaderH, mRenderW, mRenderH - mHeaderH);
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// Next, render the background resource (if it exists)
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if (mBackground && mBackground->GetResource())
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{
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mBackgroundX = mRenderX + ((mRenderW - mBackgroundW) / 2);
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mBackgroundY = mRenderY + ((mRenderH - mBackgroundH) / 2);
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gr_blit(mBackground->GetResource(), 0, 0, mBackgroundW, mBackgroundH, mBackgroundX, mBackgroundY);
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}
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// This tells us how many lines we can actually render
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int lines = (mRenderH - mHeaderH) / (actualLineHeight);
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int line;
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int listSize = mList.size();
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if (listSize < lines) {
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lines = listSize;
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scrollingY = 0;
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} else {
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lines++;
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if (lines < listSize)
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lines++;
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}
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void* fontResource = NULL;
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if (mFont) fontResource = mFont->GetResource();
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int yPos = mRenderY + mHeaderH + scrollingY;
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int fontOffsetY = (int)((actualLineHeight - mFontHeight) / 2);
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int currentIconHeight = 0, currentIconWidth = 0;
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int currentIconOffsetY = 0, currentIconOffsetX = 0;
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int UnselectedIconOffsetY = (int)((actualLineHeight - mUnselectedIconHeight) / 2), SelectedIconOffsetY = (int)((actualLineHeight - mSelectedIconHeight) / 2);
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int UnselectedIconOffsetX = (mIconWidth - mUnselectedIconWidth) / 2, SelectedIconOffsetX = (mIconWidth - mSelectedIconWidth) / 2;
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int actualSelection = mStart;
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if (isHighlighted) {
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int selectY = scrollingY;
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// Locate the correct line for highlighting
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while (selectY + actualLineHeight < startSelection) {
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selectY += actualLineHeight;
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actualSelection++;
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}
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if (hasHighlightColor) {
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// Highlight the area
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gr_color(mHighlightColor.red, mHighlightColor.green, mHighlightColor.blue, 255);
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int HighlightHeight = actualLineHeight;
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if (mRenderY + mHeaderH + selectY + actualLineHeight > mRenderH + mRenderY) {
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HighlightHeight = actualLineHeight - (mRenderY + mHeaderH + selectY + actualLineHeight - mRenderH - mRenderY);
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}
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gr_fill(mRenderX, mRenderY + mHeaderH + selectY, mRenderW, HighlightHeight);
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}
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}
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for (line = 0; line < lines; line++)
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{
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Resource* icon;
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std::string label;
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if (line + mStart >= listSize)
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continue;
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label = mList.at(line + mStart).displayName;
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if (isHighlighted && hasFontHighlightColor && line + mStart == actualSelection) {
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// Use the highlight color for the font
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gr_color(mFontHighlightColor.red, mFontHighlightColor.green, mFontHighlightColor.blue, 255);
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} else {
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// Set the color for the font
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gr_color(mFontColor.red, mFontColor.green, mFontColor.blue, 255);
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}
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if (mList.at(line + mStart).selected != 0)
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{
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icon = mIconSelected;
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currentIconHeight = mSelectedIconHeight;
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currentIconWidth = mSelectedIconWidth;
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currentIconOffsetY = SelectedIconOffsetY;
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currentIconOffsetX = SelectedIconOffsetX;
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}
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else
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{
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icon = mIconUnselected;
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currentIconHeight = mSelectedIconHeight;
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currentIconWidth = mSelectedIconWidth;
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currentIconOffsetY = SelectedIconOffsetY;
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currentIconOffsetX = SelectedIconOffsetX;
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}
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if (icon && icon->GetResource())
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{
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int rect_y = 0, image_y = (yPos + currentIconOffsetY);
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if (image_y + currentIconHeight > mRenderY + mRenderH)
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rect_y = mRenderY + mRenderH - image_y;
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else
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rect_y = currentIconHeight;
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gr_blit(icon->GetResource(), 0, 0, currentIconWidth, rect_y, mRenderX + currentIconOffsetX, image_y);
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}
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gr_textExWH(mRenderX + mIconWidth + 5, yPos + fontOffsetY, label.c_str(), fontResource, mRenderX + mRenderW, mRenderY + mRenderH);
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// Add the separator
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if (yPos + actualLineHeight < mRenderH + mRenderY) {
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gr_color(mSeparatorColor.red, mSeparatorColor.green, mSeparatorColor.blue, 255);
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gr_fill(mRenderX, yPos + actualLineHeight - mSeparatorH, mRenderW, mSeparatorH);
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}
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// Move the yPos
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yPos += actualLineHeight;
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}
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// Render the Header (last so that it overwrites the top most row for per pixel scrolling)
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// First step, fill background
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gr_color(mHeaderBackgroundColor.red, mHeaderBackgroundColor.green, mHeaderBackgroundColor.blue, 255);
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gr_fill(mRenderX, mRenderY, mRenderW, mHeaderH);
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// Now, we need the header (icon + text)
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yPos = mRenderY;
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{
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Resource* headerIcon;
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int mIconOffsetX = 0;
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// render the icon if it exists
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headerIcon = mHeaderIcon;
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if (headerIcon && headerIcon->GetResource())
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{
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gr_blit(headerIcon->GetResource(), 0, 0, mHeaderIconWidth, mHeaderIconHeight, mRenderX + ((mHeaderIconWidth - mIconWidth) / 2), (yPos + (int)((mHeaderH - mHeaderIconHeight) / 2)));
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mIconOffsetX = mIconWidth;
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}
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// render the text
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gr_color(mHeaderFontColor.red, mHeaderFontColor.green, mHeaderFontColor.blue, 255);
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gr_textExWH(mRenderX + mIconOffsetX + 5, yPos + (int)((mHeaderH - mFontHeight) / 2), mLastValue.c_str(), fontResource, mRenderX + mRenderW, mRenderY + mRenderH);
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// Add the separator
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gr_color(mHeaderSeparatorColor.red, mHeaderSeparatorColor.green, mHeaderSeparatorColor.blue, 255);
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gr_fill(mRenderX, yPos + mHeaderH - mHeaderSeparatorH, mRenderW, mHeaderSeparatorH);
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}
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mUpdate = 0;
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return 0;
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}
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int GUIListBox::Update(void)
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{
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if (!mHeaderIsStatic) {
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std::string newValue = gui_parse_text(mHeaderText);
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if (mLastValue != newValue) {
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mLastValue = newValue;
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mUpdate = 1;
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}
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}
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if (mUpdate)
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{
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mUpdate = 0;
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if (Render() == 0)
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return 2;
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}
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// Handle kinetic scrolling
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if (scrollingSpeed == 0) {
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// Do nothing
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} else if (scrollingSpeed > 0) {
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if (scrollingSpeed < ((int) (actualLineHeight * 2.5))) {
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scrollingY += scrollingSpeed;
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scrollingSpeed -= SCROLLING_SPEED_DECREMENT;
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} else {
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scrollingY += ((int) (actualLineHeight * 2.5));
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scrollingSpeed -= SCROLLING_SPEED_DECREMENT;
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}
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while (mStart && scrollingY > 0) {
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mStart--;
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scrollingY -= actualLineHeight;
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}
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if (mStart == 0 && scrollingY > 0) {
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scrollingY = 0;
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scrollingSpeed = 0;
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} else if (scrollingSpeed < SCROLLING_FLOOR)
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scrollingSpeed = 0;
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mUpdate = 1;
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} else if (scrollingSpeed < 0) {
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int totalSize = mList.size();
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int lines = (mRenderH - mHeaderH) / (actualLineHeight);
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if (totalSize > lines) {
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int bottom_offset = ((int)(mRenderH) - mHeaderH) - (lines * actualLineHeight);
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bottom_offset -= actualLineHeight;
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if (abs(scrollingSpeed) < ((int) (actualLineHeight * 2.5))) {
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scrollingY += scrollingSpeed;
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scrollingSpeed += SCROLLING_SPEED_DECREMENT;
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} else {
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scrollingY -= ((int) (actualLineHeight * 2.5));
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scrollingSpeed += SCROLLING_SPEED_DECREMENT;
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}
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while (mStart + lines + (bottom_offset ? 1 : 0) < totalSize && abs(scrollingY) > actualLineHeight) {
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mStart++;
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scrollingY += actualLineHeight;
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}
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if (bottom_offset != 0 && mStart + lines + 1 >= totalSize && scrollingY <= bottom_offset) {
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mStart = totalSize - lines - 1;
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scrollingY = bottom_offset;
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} else if (mStart + lines >= totalSize && scrollingY < 0) {
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|
mStart = totalSize - lines;
|
|
scrollingY = 0;
|
|
} else if (scrollingSpeed * -1 < SCROLLING_FLOOR)
|
|
scrollingSpeed = 0;
|
|
mUpdate = 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int GUIListBox::GetSelection(int x, int y)
|
|
{
|
|
// We only care about y position
|
|
if (y < mRenderY || y - mRenderY <= mHeaderH || y - mRenderY > mRenderH) return -1;
|
|
return (y - mRenderY - mHeaderH);
|
|
}
|
|
|
|
int GUIListBox::NotifyTouch(TOUCH_STATE state, int x, int y)
|
|
{
|
|
static int lastY = 0, last2Y = 0;
|
|
int selection = 0;
|
|
|
|
switch (state)
|
|
{
|
|
case TOUCH_START:
|
|
if (scrollingSpeed != 0)
|
|
startSelection = -1;
|
|
else
|
|
startSelection = GetSelection(x,y);
|
|
isHighlighted = (startSelection > -1);
|
|
if (isHighlighted)
|
|
mUpdate = 1;
|
|
startY = lastY = last2Y = y;
|
|
scrollingSpeed = 0;
|
|
break;
|
|
|
|
case TOUCH_DRAG:
|
|
// Check if we dragged out of the selection window
|
|
if (GetSelection(x, y) == -1) {
|
|
last2Y = lastY = 0;
|
|
if (isHighlighted) {
|
|
isHighlighted = false;
|
|
mUpdate = 1;
|
|
}
|
|
break;
|
|
}
|
|
|
|
// Provide some debounce on initial touches
|
|
if (startSelection != -1 && abs(y - startY) < touchDebounce) {
|
|
isHighlighted = true;
|
|
mUpdate = 1;
|
|
break;
|
|
}
|
|
|
|
isHighlighted = false;
|
|
last2Y = lastY;
|
|
lastY = y;
|
|
startSelection = -1;
|
|
|
|
// Handle scrolling
|
|
scrollingY += y - startY;
|
|
startY = y;
|
|
while(mStart && scrollingY > 0) {
|
|
mStart--;
|
|
scrollingY -= actualLineHeight;
|
|
}
|
|
if (mStart == 0 && scrollingY > 0)
|
|
scrollingY = 0;
|
|
{
|
|
int totalSize = mList.size();
|
|
int lines = (mRenderH - mHeaderH) / (actualLineHeight);
|
|
|
|
if (totalSize > lines) {
|
|
int bottom_offset = ((int)(mRenderH) - mHeaderH) - (lines * actualLineHeight);
|
|
|
|
bottom_offset -= actualLineHeight;
|
|
|
|
while (mStart + lines + (bottom_offset ? 1 : 0) < totalSize && abs(scrollingY) > actualLineHeight) {
|
|
mStart++;
|
|
scrollingY += actualLineHeight;
|
|
}
|
|
if (bottom_offset != 0 && mStart + lines + 1 >= totalSize && scrollingY <= bottom_offset) {
|
|
mStart = totalSize - lines - 1;
|
|
scrollingY = bottom_offset;
|
|
} else if (mStart + lines >= totalSize && scrollingY < 0) {
|
|
mStart = totalSize - lines;
|
|
scrollingY = 0;
|
|
}
|
|
} else
|
|
scrollingY = 0;
|
|
}
|
|
mUpdate = 1;
|
|
break;
|
|
|
|
case TOUCH_RELEASE:
|
|
isHighlighted = false;
|
|
if (startSelection >= 0)
|
|
{
|
|
// We've selected an item!
|
|
std::string str;
|
|
|
|
int listSize = mList.size();
|
|
int selectY = scrollingY, actualSelection = mStart;
|
|
|
|
// Move the selection to the proper place in the array
|
|
while (selectY + actualLineHeight < startSelection) {
|
|
selectY += actualLineHeight;
|
|
actualSelection++;
|
|
}
|
|
|
|
if (actualSelection < listSize && !mVariable.empty())
|
|
{
|
|
int i;
|
|
for (i=0; i<listSize; i++)
|
|
mList.at(i).selected = 0;
|
|
|
|
str = mList.at(actualSelection).variableValue;
|
|
mList.at(actualSelection).selected = 1;
|
|
DataManager::SetValue(mVariable, str);
|
|
mUpdate = 1;
|
|
}
|
|
} else {
|
|
// This is for kinetic scrolling
|
|
scrollingSpeed = lastY - last2Y;
|
|
if (abs(scrollingSpeed) > SCROLLING_FLOOR)
|
|
scrollingSpeed *= SCROLLING_MULTIPLIER;
|
|
else
|
|
scrollingSpeed = 0;
|
|
}
|
|
case TOUCH_REPEAT:
|
|
case TOUCH_HOLD:
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int GUIListBox::NotifyVarChange(std::string varName, std::string value)
|
|
{
|
|
if (!mHeaderIsStatic) {
|
|
std::string newValue = gui_parse_text(mHeaderText);
|
|
if (mLastValue != newValue) {
|
|
mLastValue = newValue;
|
|
mStart = 0;
|
|
scrollingY = 0;
|
|
scrollingSpeed = 0;
|
|
mUpdate = 1;
|
|
}
|
|
}
|
|
if (varName == mVariable)
|
|
{
|
|
int i, listSize = mList.size(), selected_index = 0;
|
|
|
|
currentValue = value;
|
|
|
|
for (i=0; i<listSize; i++) {
|
|
if (mList.at(i).variableValue == currentValue) {
|
|
mList.at(i).selected = 1;
|
|
selected_index = i;
|
|
} else
|
|
mList.at(i).selected = 0;
|
|
}
|
|
|
|
int lines = mRenderH / (mLineHeight + mLineSpacing);
|
|
int line;
|
|
|
|
if (selected_index > mStart + lines - 1)
|
|
mStart = selected_index;
|
|
if (mStart > listSize - lines) {
|
|
mStart = listSize - lines;
|
|
} else if (selected_index < mStart) {
|
|
mStart = selected_index;
|
|
}
|
|
|
|
mUpdate = 1;
|
|
return 0;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int GUIListBox::SetRenderPos(int x, int y, int w /* = 0 */, int h /* = 0 */)
|
|
{
|
|
mRenderX = x;
|
|
mRenderY = y;
|
|
if (w || h)
|
|
{
|
|
mRenderW = w;
|
|
mRenderH = h;
|
|
}
|
|
SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
|
|
mUpdate = 1;
|
|
return 0;
|
|
}
|
|
|
|
void GUIListBox::SetPageFocus(int inFocus)
|
|
{
|
|
if (inFocus)
|
|
{
|
|
DataManager::GetValue(mVariable, currentValue);
|
|
NotifyVarChange(mVariable, currentValue);
|
|
mUpdate = 1;
|
|
}
|
|
}
|